Abyssal Void is the seventeenth and latest dungeon in Dungeon Quest. It was released on 2024-10-11, and followed Yokai Peak's release almost a year prior. The theme of this dungeon is the void, and it has black and purple colors being the sequel dungeon for Gilded Skies.
Abyssal Void requires players to be level 210 for Insane difficulty, and level 215 for Nightmare difficulty. It is recommended to have at least 6B - 8B health on Insane and at least 16B to 20B health on Nightmare. Players have fifteen minutes to clear the dungeon.
The main themes are (raw) Phase 1, (raw) Phase 2 and (raw) Phase 3.
Mobs
Corrupted Warrior
The Corrupted Warrior is a melee-type mob. The Corrupted Warrior is a Dracani Warrior that has been corrupted by the void. The Corrupted Warrior will follow the closest player, and once it reaches a player, it will slash its sword and create a circle in font of it. If its health is below 50%, it'll then create three long AoEs similar to the standard mage attacks from Pirate Island - Steampunk Sewers.
The Corrupted Warrior has 203.52Q HP on Insane and 412.11Q HP on Nightmare difficulty.
Corrupted Mage
The Corrupted Mage is a ranged-type mob. The Corrupted mage is a Dracani Mage that has been corrupted by the void. It attacks by creating three randomly oriented circles which drops meteors onto the circles. If players are close to it, it'll create a small hitbox similar to the melee mobs in Yokai Peak. On Nightmare difficulty the three circles will spawn further away from the player which prevents players from running out of the circles radius before they hit without the use of Unstable Warp or Gravity Leap.
The Corrupted Mage has 203.52Q HP on Insane and 412.11Q HP on Nightmare difficulty.
Void Familiar
The Void Familiar is a ranged-type mob. The Void Familiar is a Dracanic Familiar that has been corrupted by the void. The Void Familiar attacks by creating three line in front of itself that inflicts Anti-Healing and ticks multiple times. Occasionally, the lines act as walls while they are active. On Nightmare difficulty, the Void Familiar will not move before attacking again and the lines tick slightly faster.
The Void Familiar has 203.52Q HP on Insane and 412.11Q HP on Nightmare difficulty.
Voidskitter
Voidskitters are beetle-looking enemies that attack in small squares that inflicts Anti-Healing and self-destruct with a large purple circle if their HP is less than 40%. This pink circle deals approximately 60B damage, stuns for 5 seconds, and inflicts Anti-Healing for 5 seconds to players caught inside. On Nightmare the red square and pink circle are significantly larger and the damage of the pink circle increases to 200B.
The Void Skitter has 169.60Q HP on Insane and 343.43Q HP on Nightmare difficulty.
Voidshade
Voidshade are a floaty figure similar to Temple Spirits from Aquatic Temple. They teleport to players and create a large box. Voidshade will gain a shield when it hits a player and will lose the shield if it attacks again and doesn't hit any players. On Nightmare difficulty, the box is significantly larger.
The Void Shade has 113.07Q HP on Insane and 228.95Q HP on Nightmare difficulty.
Eldritch Reaver
The Eldritch Reaver is a large being with notably big arms and a tail. They can pull in players caught in their cone AOE. If players are still close enough, it will deal massive damage by spinning in their circle AOE with rings expanding as well. These rings will root players for 2 seconds. On Nightmare difficulty, the circle AoE is significantly bigger and the rings will expand much faster than Insane.
The Eldritch Reaver has 316.59Q HP on Insane and 641.07Q HP on Nightmare difficulty.
Eldritch Prophet
The Eldritch Prophet is a large purple being resembling a Sand Warlock. The prophet will create a large circle on top of a player which will then create a ring of circles around it afterwards. This move repeats twice. After that, the Eldritch Prophet will give all enemies nearby a shield which blocks all form of damage from players.
The Eldritch Prophet has 271.36Q HP on Insane and 549.49Q HP on Nightmare difficulty.
Corrupted Growth
The Corrupted growth is a large stationary tentacle that attacks players in range. They will create a circle AoE ontop of a player then cause it to home in towards the player dealing constant damage similar to the Alpha Tundra Hunter in Winter Outpost. If players are still in range, it'll create a large hitbox which ripples to the left and right similar to Tatsu's head slam in Yokai Peak. On Nightmare difficulty, the circle will home in significantly faster and the ripple will have significantly less space in between hitboxes.
The Corrupted Growth has 271.36Q HP on Insane and 549.49Q HP on Nightmare difficulty.
Elite Queensguard
Elite Queensguard is a smaller version of the Exalted Queensguard. Its attacks are the same as the Exalted Queensguard but are significantly smaller and deal less damage.
The Elite Queensguard has 271.36Q HP on Insane and 549.49Q HP on Nightmare difficulty.
Bosses
Exalted Queensguard
Exalted Queensguard is the first boss of this dungeon. Exalted Queensguard has a total of 5 moves (One being passive).
Corruption [Passive]: Exalted Queensguard will follow the targeted player but will not perform any attacks. When its health is below 50%, it becomes larger, regenerating back to max health, and unlocks all abilities listed below:
Meteor Launch: Exalted Queensguard will randomly launch meteors on the field, dealing medium AoE damage. On Nightmare difficulty, the hitboxes are massively larger and also inflicts Anti-Healing.
Claws Slash: Exalted Queensguard will create a AoE rectangle in front of it, followed by a bunch of randomly-positioned thin lines at the front and the back. On Nightmare difficulty, the rectangle AoE is much larger and attacks slightly faster.
Charge: Dashes to a random torch and dealing large damage to players in its way. Exalted Queensguard will then turn around and prepare the Void Beam next.
Void Beam: Exalted Queensguard will fire a void beam that also spins for about 90 degrees clockwise, similar to Sand Warlock.
Void Bite: Exalted Queensguard faces the player who dealt the most damage to it and creates a large rectangle AoE in a straight line. This attack will repeat 3 times, unless the player it was aggroed to is too far away. On Nightmare difficulty, the rectangle is significantly wider.
The Exalted Queensguard's theme is (raw) Exalted Queensguard. The Exalted Queensguard has 618.29Q HP on Insane and 1.25Qi HP on Nightmare difficulty.
Tii
Tii is the second boss of this dungeon. She is the Lumenflame's Champion, chosen knight of Queen Adelys, and the daughter of General Cragg. In order to protect her people, father, and the world: She called upon the Lumenflame's power in order to seal away Adelys, the Voidborn, its minions, and herself deep underground. And since then, she had stood watch over Adelys... Keeping the eldritch horrors at bay as long as she can. Alas, her body and mind slowly warps under the void's corruptive influence, and now she is on the verge of losing the battle against her foes. Tii has a total of 9 moves.
Knight Slam: Jumps toward a random player and dealing large circular AoE damage along with rings that gradually expands. On Nightmare difficulty, the large circle and the rings are significantly wider and have no safe space in between each ring.
Fire Quake: Targets a random player and releases a line of red circles. On Nightmare difficulty, the circles are significantly larger
Dash: Tii will dash towards a random player, dealing damage to all players in the way and knock them back.
Sword Slam & Meteors: If players are still nearby, Tii will create a rectangle at the front, back, and then launches a meteor at a player that creates 4 sets of circles that each expand in a similar fashion with Goliath's missile barrage. On Nightmare difficulty, the meteor attacks slightly faster and creates 5 sets of circles similar to Tier 5 Goliath.
Flying Swords: Teleports to a random side of the field, creating multiple portals that fires flying swords that deals linear damage and inflicts Anti-Healing. On Nightmare difficulty, the swords attack slightly faster
Explosion: Creates an explosion around Tii, dealing circular AoE and expanding rings similar to Knight Slam. On Nightmare difficulty, the space in between rings is much tighter.
Sword Prison: Traps a random player in a square similar to Ancient Stone Guardian. On Nightmare difficulty, the square is slightly bigger.
Fire Slash: Creates vertical red lines similar to Tatsu, Lord of Tides. On Nightmare difficulty, the width of the lines are larger.
Expanding Slash: Tii will slash at a random player, creating red rectangle that will constantly grow wider and wider. Similar to Ancient Temple Protector.
Tii has 927.44Q HP on Insane and 1.88Qi HP on Nightmare difficulty.
Adelys
Adelys is the third boss of this dungeon. After Room 9 clears, Adelys flies over from a recolored version of the boss room from Gilded Skies and the front half of the room breaks apart and drifts away. She was once the benevolent Queen of the Gilded Skies, and the wife of Vytelus, but during the last war against the Voidborn, Adelys' body was taken over and became the host body of the Voidborn, and had become horrendously mutated in the process. Adelys has a total of 7 moves (one being multiplayer exclusive).
Fiery Arrows: Arrows will fall from the sky, creating multiple red circles that lingers for 10 seconds. On Nightmare difficulty, Adelys will spawn twice as many circles
Void Summon: Summons three enemies onto the arena. The enemies she can summon are Corrupted Warrior, Corrupted Mage, Void Familiar, Voidshade, or Voidskitter each having half as much HP they would normally have. After a certain amount of time has passed, a random enemy will gradually increase in size, heal to full HP, and explode after a certain time and dealing damage to nearby players. On Nightmare difficulty, Adelys will not spawn Voidskitters.
Claw Slam: Creates large red rectangle at either sides that covers 1/3 of the arena. After that, vertical thin lines will be created. On Nightmare difficulty, there will be more lines and the safe zones are more narrow.
Void Fire: Adelys will breathe fire at front of her, dealing quick damage.
Claw Prison [Multiplayer Exclusive]: Another wave of Fiery Arrows occurs, in multiplayer, Adelys will attempt to capture 1-2 players standing in front of her during the arrow attack. Causing said players to stuck on her hands and unable to move, but the spells can be cast normally. Adelys will then do Exalted Calling next.
Exalted Calling: Tii will return to the field with 130.61Q HP on Insane and 306.22Q HP on Nightmare and Adelys becomes invulnerable during this point. Tii will use Flying Swords, Knight Slam, and Fire Quake in that order before disappearing. When Tii disappears, the trapped players will be freed and Adelys will lose her invulnerable effect. If Tii is defeated, she will inflict damage onto Adelys dealing however much HP she had.
Void Laser Breath: Fires laser and sweep across the arena two times. Similar to Cyclops Siege Bot's spinning laser attack except each line ticks a certain amount of times in quick succession similar to the electric lasers from Goliath. On Nightmare difficulty, the lines will tick more times and the time between each tick is significantly less.
Adelys' theme is (raw) Adelys. Adelys has 1Qi HP on Insane and 2.04Qi HP on Nightmare difficulty.
The Voidborn
The Voidborn is the fourth boss of this dungeon. The Voidborn can be encountered after defeating Adelys on Nightmare difficulty. The Voidborn is the ancient enemy of the Gilded Skies, and the eldritch god of the Abyssal Void. It has an ability to twist and warp living beings into horrendous monstrosities, and ultimately, it seeks to snuff out the light and plunge reality into pure darkness. After defeating Adelys, players will be given an option to fight The Voidborn. Players will then be teleported to an arena covered in the void where The Voidborn resides. The fight has a timer of 5 minutes, and each player is given 3 lives for both Non-Hardcore and Hardcore.
Spinning Blackhole: The Voidborn will create a blackhole that spins around the arena, periodically creating sunburst lasers that drags player toward itself upon hit. The blackhole will constantly damage players close enough to it.
Blackhole of Death: Creates a large blackhole that constantly drag players with the force increasing as it lingers. A Tii will spawn a forcefield which blocks all forms of damage from The Voidborn. Players who are not inside Tii's forcefield will be instantly killed.
Void Hands: Summons four hands that do different abilities. Each hand has 828Q base:
- Red: Creates lingering fire circles at three random players with the time to attack increasing for players further away from the hand. Aftwerwards, the Red Hand will spawn a large circle on top of a random player and spawn smaller fire circles near the center. Both attacks inflicts Anti-Healing for 3 seconds.
- Blue: Creates red rings that Shrinks & Expanding rings similar to Hela's crystals.
- Green: Spinning lasers similar to Hela & Targets multiple random player, slows them down. The green hand will then fire beams at any players who have a targeting symbol inflicting Anti-Healing for 3 seconds.
- Purple: Dashes to the other side, dealing approximately 12B to all players caught. The purple hand will then move to the middle of the arena and create a few AoE circles on the map.
When a hand is defeated, The Voidborn will lose however much HP the hand had, temporally lose its shield, and will heal all the other hands by 50% of their HP. After The Voidborn regains it's shield, if there's no hands alive, they will all respawn. If there is less than four hands alive and a certain amount of time passes, the missing hands will respawn.
The Voidborn's theme is (raw) The Voidborn. The Voidborn has 7.03Qi HP.
Rooms
Insane:
Room | Order | Enemies |
---|---|---|
1 | First | 10x Corrupted Warrior, 6x Corrupted Mage, 4x Void Familiar |
2 | First | 3x Corrupted Warrior, 2x Corrupted Mage, 2x Void Familiar, 6x Voidskitter |
3 | Mini-Boss | Exalted Queensguard, 3x Corrupted Warrior, 2x Corrupted Mage, 4x Void Familiar, 4x Voidskitter, 1x Eldritch Reaver, 1x Eldritch Prophet |
4 | First | 2x Corrupted Warrior, 2x Corrupted Mage, 2x Void Familiar, 2x Voidskitter, 1x Eldritch Reaver, 1x Eldritch Prophet |
5 | First | 4x Corrupted Warrior, 2x Corrupted Mage, 2x Void Familiar, 4x Voidskitter, 1x Eldritch Prophet, 1x Corrupted Growth |
6 | First | 2x Corrupted Mage, 4x Void Familiar, 4x Voidskitter, 2x Voidshade, 1x Eldritch Reaver, 2x Eldritch Prophet |
7 | First | 2x Void Familiar, 5x Voidskitter, 4x Voidshade, 1x Eldritch Reaver, 2x Eldritch Prophet, 2x Corrupted Growth |
8 | Mini-Boss | Tii |
9 | First | 3x Corrupted Warrior, 4x Void Familiar, 8x Voidskitter, 4x Voidshade, 2x Eldritch Prophet, 1x Corrupted Growth, 1x Elite Queensguard |
10 | Boss | Adelys |
Nightmare:
Room | Order | Enemies |
---|---|---|
1 | First | 8x Corrupted Warrior, 4x Corrupted Mage, 6x Void Familiar, 1x Eldritch Prophet, 4x Voidskitter |
2 | First | 3x Corrupted Warrior, 1x Corrupted Mage, 3x Void Familiar, 6x Voidskitter, 2x Voidshade |
3 | Mini-Boss | Exalted Queensguard, 5x Corrupted Warrior, 4x Corrupted Mage, 4x Void Familiar, 8x Voidskitter, 1x Eldritch Reaver, 2x Eldritch Prophet, 2x Corrupted Growth |
4 | First | 2x Corrupted Mage, 4x Void Familiar, 2x Voidskitter, 2x Voidshade, 1x Eldritch Reaver, 1x Eldritch Prophet |
5 | First | 3x Corrupted Warrior, 1x Corrupted Mage, 2x Void Familiar, 2x Voidskitter, 4x Voidshade, 1x Eldritch Prophet, 2x Corrupted Growth |
6 | First | 2x Corrupted Mage, 5x Void Familiar, 4x Voidskitter, 4x Voidshade, 2x Eldritch Reaver, 2x Eldritch Prophet |
7 | First | 2x Corrupted Mage, 3x Void Familiar, 9x Voidskitter, 4x Voidshade, 1x Eldritch Reaver, 3x Eldritch Prophet, 2x Corrupted Growth |
8 | Mini-Boss | Tii |
9 | First | 3x Corrupted Warrior, 4x Corrupted Mage, 4x Void Familiar, 7x Voidskitter, 4x Voidshade, 1x Eldritch Prophet, 2x Corrupted Growth, 1x Elite Queensguard |
10 | Boss | Adelys |
11 | Bonus Boss | The Voidborn |
Gregg
Gregg is a boss with a low spawning chance that players can choose to fight once per dungeon run in exchange for loot drops, gold and between 1-3 crafting materials used to craft powerful, permanent Legendary weapons near the Blacksmith in the Lobby. The crafting material dropped by Gregg in Abyssal Void is Warforged Metal.
Possible spawning locations:
Drops
Upon completing the dungeon, players will receive a random item (three items if on Hardcore mode) and gold. Players with the Extra Item Gamepass receive an extra item in addition to the above. Also, upon successfully defeating the bonus boss being The Voidborn, an extra set of loot will be dropped. The items that can be obtained are listed below.
Ability drops
Ability Icon | Ability Name | Class | Lvl. Req | Rarity | Difficulty |
---|---|---|---|---|---|
Shatterstrike | Warrior | Lvl 210 | Epic | Insane | |
Voidflames | Mage | Lvl 210 | Epic | Insane | |
Vengeful Taunt | Tank | Lvl 210 | Epic | Insane | |
Cleansing Beam | Tank/Healer | Lvl 210 | Epic | Insane | |
Mighty Cleave | Warrior | Lvl 215 | Epic | Nightmare | |
Sacrificial Orbs | Mage | Lvl 215 | Epic | Nightmare | |
Blood Pact | Tank | Lvl 215 | Epic | Nightmare | |
Arcane Amplifier | Tank/Healer | Lvl 215 | Epic | Nightmare | |
Gravity Leap | Warrior | Lvl 210 | Legendary | Insane/Nightmare | |
Unstable Warp | Mage | Lvl 210 | Legendary | Insane/Nightmare |
Armor drops
Set Icons | Set Name | Average Item Stats | |||
---|---|---|---|---|---|
Lvl. Req
Difficulty |
Rarity | Base Power | Upgrades | Health | |
Fallen Warrior Set | Common | 27M | 467.5K | ~1.072B | |
Uncommon | 30.6M | 495K | ~1.135B | ||
Level 210 Insane |
Rare | 32.4M | 522.5K | ~1.198B | |
Epic | 36M | 550K | ~1.261B | ||
Eldritch Warrior Set | Common | 38.4M | 510K | ~1.555B | |
Uncommon | 42.24M | 540K | ~1.647B | ||
Level 215 Nightmare |
Rare | 44.16M | 570K | ~1.738B | |
Epic | 48M | 600K | ~1.83B | ||
Voidborn Warrior Set | Common | 50.15M | 552.5K | ~2.038B | |
Uncommon | 53.1M | 585K | ~3.453B | ||
Level 216 Nightmare |
Rare | 56.05M | 617.5K | ~3.645B | |
Epic | 59M | 650K | ~3.837B |
Set Icons | Set Name | Average Item Stats | |||
---|---|---|---|---|---|
Lvl. Req
Difficulty |
Rarity | Base Power | Upgrades | Health | |
Fallen Mage Set | Common | 27M | 467.5K | ~1.072B | |
Uncommon | 30.6M | 495K | ~1.135B | ||
Level 210 Insane |
Rare | 32.4M | 522.5K | ~1.198B | |
Epic | 36M | 550K | ~1.261B | ||
Eldritch Mage Set | Common | 38.4M | 510K | ~1.555B | |
Uncommon | 42.24M | 540K | ~1.647B | ||
Level 215 Nightmare |
Rare | 44.16M | 570K | ~1.738B | |
Epic | 48M | 600K | ~1.83B | ||
Voidborn Mage Set | Common | 50.15M | 552.5K | ~2.038B | |
Uncommon | 53.1M | 585K | ~3.453B | ||
Level 216 Nightmare |
Rare | 56.05M | 617.5K | ~3.645B | |
Epic | 59M | 650K | ~3.837B |
Set Icons | Set Name | Average Item Stats | |||
---|---|---|---|---|---|
Lvl. Req
Difficulty |
Rarity | Base Power | Upgrades | Health | |
Fallen Guardian Set | Common | 2K | 467.5K | ~1.715B | |
Uncommon | 2K | 495K | ~1.816B | ||
Level 210 Insane |
Rare | 2K | 522.5K | ~1.917B | |
Epic | 2K | 550K | ~2.018B | ||
Eldritch Guardian Set | Common | 2K | 510K | ~2.488B | |
Uncommon | 2K | 540K | ~2.634B | ||
Level 215 Nightmare |
Rare | 2K | 570K | ~2.781B | |
Epic | 2K | 600K | ~2.927B | ||
Voidborn Guardian Set | Common | 2K | 552.5K | ~3.261B | |
Uncommon | 2K | 585K | ~3.453B | ||
Level 216 Nightmare |
Rare | 2K | 617.5K | ~3.645B | |
Epic | 2K | 650K | ~3.837B |
Weapon drops
Weapon Icon | Weapon Name | Average Weapon Stats | ||
---|---|---|---|---|
Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | |
Fallen's Blade | Common | 255M | 1.196M | |
Uncommon | 275M | 1.235M | ||
Level 210 Insane |
Rare | 285M | 1.274M | |
Epic | 300M | 1.3M | ||
Fallen's Halberd | Common | 316.05M | 1.288M | |
Uncommon | 334.425M | 1.33M | ||
Level 210 Insane |
Rare | 349.125M | 1.372M | |
Epic | 367.5M | 1.4M | ||
Eldritch War Lance | Common | 378.45M | 1.38M | |
Uncommon | 400.2M | 1.425M | ||
Level 210 Insane |
Rare | 417.6M | 1.47M | |
Epic | 435M | 1.5M | ||
Eldritch Cleavers | Common | 446.688M | 1.472M | |
Uncommon | 472.068M | 1.52M | ||
Level 215 Nightmare |
Rare | 487.296M | 1.568M | |
Epic | 507.6M | 1.6M | ||
Abyssal Talons | Common | 507.567M | 1.564M | |
Uncommon | 536.082M | 1.615M | ||
Level 215 Nightmare |
Rare | 553.191M | 1.666M | |
Epic | 570.3M | 1.7M | ||
Abyssal Warhammers | Common | 576.72M | 1.656M | |
Uncommon | 602.352M | 1.71M | ||
Level 215 Nightmare |
Rare | 621.576M | 1.764M | |
Epic | 640.8M | 1.8M | ||
Voidborn's Malice Level 216 Nightmare |
Legendary | 750M | 2M | |
Voidspire & Abyssal Veil Level 216 Nightmare |
Ultimate | 832M | 2.5M |
Weapon Icon | Weapon Name | Average Weapon Stats | ||
---|---|---|---|---|
Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | |
Fallen's Battlestaff | Common | 255M | 1.196M | |
Uncommon | 275M | 1.235M | ||
Level 210 Insane |
Rare | 285M | 1.274M | |
Epic | 300M | 1.3M | ||
Fallen's Spellblades | Common | 316.05M | 1.288M | |
Uncommon | 334.425M | 1.33M | ||
Level 210 Insane |
Rare | 349.125M | 1.372M | |
Epic | 367.5M | 1.372M | ||
Eldritch Mace | Common | 378.45M | 1.38M | |
Uncommon | 400.2M | 1.425M | ||
Level 210 Insane |
Rare | 417.6M | 1.47M | |
Epic | 435M | 1.5M | ||
Eldritch Trident | Common | 446.688M | 1.472M | |
Uncommon | 472.068M | 1.52M | ||
Level 215 Nightmare |
Rare | 487.296M | 1.568M | |
Epic | 507.6M | 1.6M | ||
Abyssal Skewers | Common | 507.567M | 1.564M | |
Uncommon | 536.082M | 1.615M | ||
Level 215 Nightmare |
Rare | 553.191M | 1.666M | |
Epic | 570.3M | 1.7M | ||
Abyssal Spellscythe | Common | 576.72M | 1.656M | |
Uncommon | 602.352M | 1.71M | ||
Level 215 Nightmare |
Rare | 621.576M | 1.764M | |
Epic | 640.8M | 1.8M | ||
Voidborn's Embrace Level 216 Nightmare |
Legendary | 750M | 2M | |
Voidfallen's Effigy & Edict Level 216 Nightmare |
Ultimate | 832M | 2.5M |
Cosmetic drops
Achiever Cosmetics
Appearance | Cosmetic Name | Cosmetic Title | How to obtain |
---|---|---|---|
The Voidcursed Acolyte | Abyssal Achiever | Has a 0.48% (about 1 in 208) chance of dropping on Nightmare after completing a dungeon. |
Other Cosmetics
Appearance | Cosmetic Name | Cosmetic Type | How to Obtain |
---|---|---|---|
Voided | Title | Fall into the void | |
Blademaster | Title | Defeat Tii with Blade Barrage | |
Voidsbane | Title | Defeat The Voidborn with Lumenflame's Hope cosmetic and Lumenflame Champion cosmetic equipped. | |
Lumenflame's Hope | Weapon | Chance to obtain after killing Tii |
Gold yield
The table below lists the total gold gained by completing the entire dungeon. The amount received varies slightly around a fixed value.
Difficulty | Gold | Gold (2x Gold Game Pass) |
---|---|---|
Insane | ~ 975M | ~ 1.95B |
Nightmare | ~ 1B | ~ 2B |
EXP earnings
The table below lists the total experience points gained by completing the entire dungeon.
Difficulty | EXP | EXP (VIP) | EXP (Boost) | EXP (VIP and Boost) |
---|---|---|---|---|
Insane Enemies | 618B | 741.6B | ~1.23T | ~1.35T |
Insane Bosses | 452B | 542.4B | 904B | 994.4B |
Insane Total | ~1.07T | ~1.28T | ~2.14T | ~2.35T |
Nightmare Enemies | ~1.05T | ~1.26T | ~2.11T | ~2.32T |
Nightmare Bosses | 414B | 496.8B | 828B | 910.8B |
Nightmare Total | ~1.47T | ~1.76T | ~2.94T | ~3.23T |
The table below lists the experience given after defeating The Voidborn, as well as its total when added to a normal run.
Difficulty | EXP | EXP (VIP) | EXP (Boost) | EXP (VIP and Boost) |
---|---|---|---|---|
The Voidborn | 440B | 528B | 880B | 968B |
Nightmare Total (With The Voidborn) |
~1.91T | ~2.2T | ~3.82T | ~4.2T |
Tips and Recommendations
- When dealing with Voidshades, it is highly recommended to move backward while turning on Shift-lock.
- Before attacking Exalted Queensguard, it is highly recommended to defeat all other mobs first to reduce the risk of dying.
- Exalted Queensguard will be at either side of the torch near the room entrance, replacing one of the Corrupted Warriors.
- Voidshades are very likely to teleport to players outside the arena if all the players in their arena are dead
- The voidshades are immune to damage outside their area
- If there are other players alive and it is not possible to lure the voidshades back to the arena, the player they are aggroed to should reset once the voidshades emit a vanishing blue aura. If this is done incorrectly, the voidshades will stay where they are and softlock the game.
- If the voidshades fall out of the world, the game will also softlock.
- Tii's Firequake attack does not sync with the visual AoEs on the ground.
- The first circle does not damage players but the second circle will attack when the first one disappears and so forth.
Trivia
- Abyssal Void is lore-related to Gilded Skies.
- Most of the mobs in this dungeon are corrupted versions of their original counterparts. The bosses - Tii and Adelys, are also relative to Cragg and Vytelus.
- In the lore, Vytelus is a selfish person who only cares about his wife Adelys. Using his followers and people as pawns to him and would do anything, even if it means destroying the entire world, just to save her.
- Vytelus' lore is very similar to Viego's lore from the Ruination of League of Legends.
- Abyssal Void is:
- The first dungeon to have a mob that can become a boss.
- The first and only dungeon to date where the Nightmare difficulty has different attack timings and hitbox sizes.
- The second dungeon to have Legendary spells after Volcanic Chambers.
- The third dungeon to have different mob layouts depending on difficulty, after Desert Temple and Winter Outpost.
- The second dungeon to have a bonus boss and Ultimate weapons, after Northern Lands.
- The first dungeon where players and enemies are able to fall out of the world.
- The first non-event dungeon to drop a weapon cosmetic.
- The third dungeon to have mobs and bosses share the same room, after Gilded Skies.
- The Legendary spells are obtainable from both Insane and Nightmare, unlike the ones in Volcanic Chambers, where they are only obtainable on Nightmare difficulty.
- Gravity Leap and Unstable Warp are the first and only spells that can pull enemies towards players and move players upon use
- Gravity Leap has a massively stronger pull than Unstable Warp
- Gravity Leap lunges players forwards whilst Unstable Warp teleports players a short distance
- Abyssal Void introduced new spell mechanics such as multi-trigger and hold charge.
- The Corrupted Mage is the first and only minion to have any form of RNG to its attacks.
- The Voidskitter is the second mob that will self-destruct, after the Goliath's minion.
- Abyssal Void is the most difficult dungeon in the game, with the developers describing it as "very challenging" in the official Discord.
- Abyssal Void reused the "Victory" soundtrack from the first five dungeons.
- The two Ultimate weapons, Voidspire & Abyssal Veil and Voidfallen's Effigy & Edict, originally had "and" in them, and on release, it was changed to the ampersand "&". This is also inconsistent with other weapons with "and" in them, such as Daybreak And Gildensong and Gildenscale Oath And Aegis.
- The Voidskitter and Eldritch Reaver are the only non-boss enemies to have a debut animation.
Leaks
The leaks in the table below are encoded with a Caesar cipher, a type of cipher in which the letters are shifted a certain amount forward or backward. To decode a cipher, use the number of letters shifted forward or backward and go the same number of letters in the other direction. For example, for a five-forward cipher (A ā F), shift the letters 5 backward to cancel it out and get a decoded message.
Cipher | Cipher text | Shift Count | Decoded |
---|---|---|---|
Xnshj ymj ifbs tk qnkj Gfafshj afni ns xywnkj Tk ltti fsi janq Wifqrx ns htsxyfsy zumifafq |
21 Forward/5 Backward
(A ā V) |
Since the dawn of life Balance laid in strife Of good and evil Realms in constant upheaval | |
Dpcglyed zq esp mfcytyr wtrse Xlop ez opqpyo esp cplwxd Mfe otcp leectetzy zgpchspwxpo Fyetw zywj ehz cpxltypo |
11 Forward/15 Backward
(A ā L) |
Servants of the burning light Made to defend the realms But dire attrition overwhelmed Until only two remained | |
Ivao h Dhyypvy huk h Xbllu Aol lcps aolf cvdlk av zshf Buaps aol zohkvdz pualyclulk Tbjo av aol Dhyypvy'z kpzthf |
7 Forward/19 Backward
(A ā H) |
Both a Warrior and Queen The Evil they vowed to slay Until the shadows intervened Much to the Warrior's dismay | |
Jfiifn fw kyv czxyk Cfjk kf kzdv, cfjk kf iypdv Kyu jkfip fw kyv Hlvve Reu yvi sczxyk |
17 Forward/9 Backward
(A ā R) |
Sorrow of the light Lost to time, lost to rhyme The story of the Queen And her blight |
The subsequent leaks are all encoded with another cipher which uses a set of symbols as the ciphertext alphabet. These symbols share some similarity with the English alphabet. The font which has these symbols is Magzetician.
Cipher | Decoded ciphertext | Formatted |
---|---|---|
in centuries past the gilded skies reigned with peace under the rule of the benevolent gildenscale dragons adelys and vytelus queen and king last of their kind together with the holy entity known as the lumenflame the dracani folk prospered together |
In centuries past, the Gilded Skies reigned with peace under the rule of the benevolent Gildenscale Dragons, Adelys and Vytelus, queen and king, last of their kind. Together with the holy entity known as the Lumenflame, the Dracani folk prospered together. | |
yet within the darkness lurked the ancient enemy of the great lumenflame the eldritch voidborn god of the void it seeks to snuff the light the lumenflames very gift in order to assimilate all under its dark control the gildenscales long ago fought against it to keep it at bay but now only two remain |
Yet within the darkness lurked the ancient enemy of the great Lumenflame, the eldritch Voidborn, god of the void. It seeks to snuff the light, the Lumenflame's very gift, in order to assimilate all under its dark control. The Gildenscales long ago fought against it to keep it at bay, but now only two remain. | |
so came the time for the final battle of light and dark vytelus and adelys rallied the dracani soldiers and a mighty general mages and a wise archpriest and the lumenflames champion vytelus ready to slay the evil adelys prepared to use the lumenflames power to aid all in the coming battle for vile eldritch horrors awaited to bring corruption |
So came the time for the final battle of light and dark. Vytelus and Adelys rallied the Dracani soldiers and a mighty general, mages and a wise archpriest, and the Lumenflame's champion Vytelus ready to slay the evil. Adelys prepared to use the Lumenflame's power to aid all in the coming battle, for vile eldritch horrors awaited to bring corruption. | |
alas tragedy fell as the voidborn quickly targeted adelys taking her it would then take its corporeal form and possess the dragons body as its vessel to properly bound itself to the mortal world adelys was unable to call the lumenflame in time and thus became the void gods new body Secret Message: lost to time lost to rhyme |
Alas, tragedy fell as the Voidborn quickly targeted Adelys, taking her. It would then take its corporeal form and possess the dragon's body as its vessel to properly bound itself to the mortal world. Adelys was unable to call the Lumenflame in time and thus became the Void God's new body.
Secret Message: Lost to time, lost to rhyme. | |
the voidborn had quickly gained control over the gildenscale ladys mind and body thus leeching off of her divine power dark consuming light it only empowered the voidborn and its minions adelys quickly started to mutate much to alls horror especially vytelus whose focus had been broken by these turn of events Secret Message: vytelus could have ended the threat entirely |
The Voidborn had quickly gained control over the Gildenscale lady's mind and body, thus leeching off of her divine power, darkness consuming light. It only empowered the Voidborn and its minions. Adelys quickly started to mutate, much to all's horror, especially Vytelus, whose focus had been broken by the turn of events.
Secret Message: Vytelus could have ended the threat entirely if it was not for his heart. | |
the forces of the good were quickly overwhelmed vytelus was wounded and dracani were falling some coming back as corrupted corpses by the void everything was starting to look like it was lost but then stood tii the lumenflames champion the chosen knight of adelys who was gifted with the lumenflames burning light to bind and seal away the void for the sake of all the world Secret Message: vytelus used tii vytelus cares only for adelys |
The forces of the good were quickly overwhelmed. Vytelus was wounded, and Dracani were falling, some coming back as corrupted corpses by the void. Everything was starting to look like it was lost, but then stood Tii, the Lumenflame's champion, the chosen knight of Adelys, who was gifted with the Lumenflame's burning light, to bind and seal away the void for the sake of all the world.
Secret Message: Vytelus used Tii. Vytelus cares only for Adelys. | |
and so adelys and the void would be sealed away far underground in the abyss with tii sacrificing herself in order to stand guard and keep the lumenflames magic keep the evil at bay in hopes one day that the voidborn falls and adelys safe return Secret Message: vytelus risks the world to cure adelys the only real cure is to destroy her body and the voidborn |
And so, Adelys and the void would be sealed away far underground in the abyss, with Tii sacrificing herself in order to stand guard and keep the Lumenflame's magic, keep the evil at bay in hopes one day that the Voidborn falls and Adelys safe return.
Secret Message: Vytelus risks the world to cure Adelys, the only real cure is to destroy her body and the Voidborn. | |
the twilight knight the forlorn hero | The twilight knight, the forlorn hero. | |
the fallen the forgotten | The Fallen, the Forgotten. | |
the brutes the horrors | The Brutes, the Horrors. | |
the exalted the mutant | The Exalted, the Mutant. | |
the voidfallen the vessel | The voidfallen, the vessel. |
Gear | Abilities ā¢ Armors ā¢ Weapons ā¢ Rings ā¢ Rarity ā¢ Reverse and God Pots | ||
Mechanics | Cosmetics ā¢ Daily Rewards ā¢ Game Passes ā¢ Gold ā¢ Inventory ā¢ Leaderboard ā¢ Levels ā¢ Soundtracks ā¢ Trading ā¢ Upgrades | ||
Gameplay | Dungeons | Desert Temple ā¢ Winter Outpost ā¢ Pirate Island ā¢ King's Castle ā¢ The Underworld ā¢ Samurai Palace ā¢ The Canals ā¢ Ghastly Harbor ā¢ Steampunk Sewers ā¢ Orbital Outpost ā¢ Volcanic Chambers ā¢ Aquatic Temple ā¢ Enchanted Forest ā¢ Northern Lands ā¢ Gilded Skies ā¢ Yokai Peak ā¢ Abyssal Void | |
Misc. | Tutorial ā¢ Wave Defence ā¢ Boss Raids | ||
Event | Egg Island ā¢ Ready Player Two ā¢ Pumpkin King ā¢ Krampus ā¢ Cyber Easter Cave ā¢ Harvest of Horror ā¢ Bunny King |