DungeonQuestRoblox Wiki
Advertisement

Abyssal Void is the seventeenth and latest dungeon in Dungeon Quest. It was released on 2024-10-11, and followed Yokai Peak's release almost a year prior. The theme of this dungeon is the void, and it has black and purple colors being the sequel dungeon for Gilded Skies.

Abyssal Void requires players to be level 210 for Insane difficulty, and level 215 for Nightmare difficulty. It is recommended to have at least 6B - 8B health on Insane and at least 16B to 20B health on Nightmare. Players have fifteen minutes to clear the dungeon.

The main themes are (raw) Phase 1, (raw) Phase 2 and (raw) Phase 3.

Mobs

Corrupted Warrior

Corrupted Warrior

A Corrupted Warrior

The Corrupted Warrior is a melee-type mob. The Corrupted Warrior is a Dracani Warrior that has been corrupted by the void. The Corrupted Warrior will follow the closest player, and once it reaches a player, it will slash its sword and create a circle in font of it. If its health is below 50%, it'll then create three long AoEs similar to the standard mage attacks from Pirate Island - Steampunk Sewers.

The Corrupted Warrior has 203.52Q HP on Insane and 412.11Q HP on Nightmare difficulty.

Corrupted Mage

Corrupted Mage

A Corrupted Mage

The Corrupted Mage is a ranged-type mob. The Corrupted mage is a Dracani Mage that has been corrupted by the void. It attacks by creating three randomly oriented circles which drops meteors onto the circles. If players are close to it, it'll create a small hitbox similar to the melee mobs in Yokai Peak. On Nightmare difficulty the three circles will spawn further away from the player which prevents players from running out of the circles radius before they hit without the use of Unstable Warp or Gravity Leap.

The Corrupted Mage has 203.52Q HP on Insane and 412.11Q HP on Nightmare difficulty.

Void Familiar

Void Familiar

A Void Familiar

The Void Familiar is a ranged-type mob. The Void Familiar is a Dracanic Familiar that has been corrupted by the void. The Void Familiar attacks by creating three line in front of itself that inflicts Anti-Healing and ticks multiple times. Occasionally, the lines act as walls while they are active. On Nightmare difficulty, the Void Familiar will not move before attacking again and the lines tick slightly faster.

The Void Familiar has 203.52Q HP on Insane and 412.11Q HP on Nightmare difficulty.

Voidskitter

Voidskitter

A Voidskitter

Voidskitters are beetle-looking enemies that attack in small squares that inflicts Anti-Healing and self-destruct with a large purple circle if their HP is less than 40%. This pink circle deals approximately 60B damage, stuns for 5 seconds, and inflicts Anti-Healing for 5 seconds to players caught inside. On Nightmare the red square and pink circle are significantly larger and the damage of the pink circle increases to 200B.

The Void Skitter has 169.60Q HP on Insane and 343.43Q HP on Nightmare difficulty.

Voidshade

Voidshade

A Voidshade

Voidshade are a floaty figure similar to Temple Spirits from Aquatic Temple. They teleport to players and create a large box. Voidshade will gain a shield when it hits a player and will lose the shield if it attacks again and doesn't hit any players. On Nightmare difficulty, the box is significantly larger.

The Void Shade has 113.07Q HP on Insane and 228.95Q HP on Nightmare difficulty.

Eldritch Reaver

Eldritch Reaver

An Eldritch Reaver

The Eldritch Reaver is a large being with notably big arms and a tail. They can pull in players caught in their cone AOE. If players are still close enough, it will deal massive damage by spinning in their circle AOE with rings expanding as well. These rings will root players for 2 seconds. On Nightmare difficulty, the circle AoE is significantly bigger and the rings will expand much faster than Insane.

The Eldritch Reaver has 316.59Q HP on Insane and 641.07Q HP on Nightmare difficulty.

Eldritch Prophet

Eldritch Prophet

An Eldritch Prophet

The Eldritch Prophet is a large purple being resembling a Sand Warlock. The prophet will create a large circle on top of a player which will then create a ring of circles around it afterwards. This move repeats twice. After that, the Eldritch Prophet will give all enemies nearby a shield which blocks all form of damage from players.

The Eldritch Prophet has 271.36Q HP on Insane and 549.49Q HP on Nightmare difficulty.

Corrupted Growth

Corrupted Growth

A Corrupted Growth

The Corrupted growth is a large stationary tentacle that attacks players in range. They will create a circle AoE ontop of a player then cause it to home in towards the player dealing constant damage similar to the Alpha Tundra Hunter in Winter Outpost. If players are still in range, it'll create a large hitbox which ripples to the left and right similar to Tatsu's head slam in Yokai Peak. On Nightmare difficulty, the circle will home in significantly faster and the ripple will have significantly less space in between hitboxes.

The Corrupted Growth has 271.36Q HP on Insane and 549.49Q HP on Nightmare difficulty.

Elite Queensguard

Elite Queensguard

An Elite Queensguard

Elite Queensguard is a smaller version of the Exalted Queensguard. Its attacks are the same as the Exalted Queensguard but are significantly smaller and deal less damage.

The Elite Queensguard has 271.36Q HP on Insane and 549.49Q HP on Nightmare difficulty.

Bosses

Exalted Queensguard

Exalted Queensguard 1

The Exalted Queensguard (mob)

Exalted Queensguard 2

The Exalted Queensguard (boss)

Exalted Queensguard is the first boss of this dungeon. Exalted Queensguard has a total of 5 moves (One being passive).

Corruption [Passive]: Exalted Queensguard will follow the targeted player but will not perform any attacks. When its health is below 50%, it becomes larger, regenerating back to max health, and unlocks all abilities listed below:

Meteor Launch: Exalted Queensguard will randomly launch meteors on the field, dealing medium AoE damage. On Nightmare difficulty, the hitboxes are massively larger and also inflicts Anti-Healing.

Claws Slash: Exalted Queensguard will create a AoE rectangle in front of it, followed by a bunch of randomly-positioned thin lines at the front and the back. On Nightmare difficulty, the rectangle AoE is much larger and attacks slightly faster.

Charge: Dashes to a random torch and dealing large damage to players in its way. Exalted Queensguard will then turn around and prepare the Void Beam next.

Void Beam: Exalted Queensguard will fire a void beam that also spins for about 90 degrees clockwise, similar to Sand Warlock.

Void Bite: Exalted Queensguard faces the player who dealt the most damage to it and creates a large rectangle AoE in a straight line. This attack will repeat 3 times, unless the player it was aggroed to is too far away. On Nightmare difficulty, the rectangle is significantly wider.

The Exalted Queensguard's theme is (raw) Exalted Queensguard. The Exalted Queensguard has 618.29Q HP on Insane and 1.25Qi HP on Nightmare difficulty.

Tii

Tii

Tii

Tii is the second boss of this dungeon. She is the Lumenflame's Champion, chosen knight of Queen Adelys, and the daughter of General Cragg. In order to protect her people, father, and the world: She called upon the Lumenflame's power in order to seal away Adelys, the Voidborn, its minions, and herself deep underground. And since then, she had stood watch over Adelys... Keeping the eldritch horrors at bay as long as she can. Alas, her body and mind slowly warps under the void's corruptive influence, and now she is on the verge of losing the battle against her foes. Tii has a total of 9 moves.

Knight Slam: Jumps toward a random player and dealing large circular AoE damage along with rings that gradually expands. On Nightmare difficulty, the large circle and the rings are significantly wider and have no safe space in between each ring.

Fire Quake: Targets a random player and releases a line of red circles. On Nightmare difficulty, the circles are significantly larger

Dash: Tii will dash towards a random player, dealing damage to all players in the way and knock them back.

Sword Slam & Meteors: If players are still nearby, Tii will create a rectangle at the front, back, and then launches a meteor at a player that creates 4 sets of circles that each expand in a similar fashion with Goliath's missile barrage. On Nightmare difficulty, the meteor attacks slightly faster and creates 5 sets of circles similar to Tier 5 Goliath.

Flying Swords: Teleports to a random side of the field, creating multiple portals that fires flying swords that deals linear damage and inflicts Anti-Healing. On Nightmare difficulty, the swords attack slightly faster

Explosion: Creates an explosion around Tii, dealing circular AoE and expanding rings similar to Knight Slam. On Nightmare difficulty, the space in between rings is much tighter.

Sword Prison: Traps a random player in a square similar to Ancient Stone Guardian. On Nightmare difficulty, the square is slightly bigger.

Fire Slash: Creates vertical red lines similar to Tatsu, Lord of Tides. On Nightmare difficulty, the width of the lines are larger.

Expanding Slash: Tii will slash at a random player, creating red rectangle that will constantly grow wider and wider. Similar to Ancient Temple Protector.

Tii has 927.44Q HP on Insane and 1.88Qi HP on Nightmare difficulty.

Adelys

Adelys

Adelys

Adelys is the third boss of this dungeon. After Room 9 clears, Adelys flies over from a recolored version of the boss room from Gilded Skies and the front half of the room breaks apart and drifts away. She was once the benevolent Queen of the Gilded Skies, and the wife of Vytelus, but during the last war against the Voidborn, Adelys' body was taken over and became the host body of the Voidborn, and had become horrendously mutated in the process. Adelys has a total of 7 moves (one being multiplayer exclusive).

Fiery Arrows: Arrows will fall from the sky, creating multiple red circles that lingers for 10 seconds. On Nightmare difficulty, Adelys will spawn twice as many circles

Void Summon: Summons three enemies onto the arena. The enemies she can summon are Corrupted Warrior, Corrupted Mage, Void Familiar, Voidshade, or Voidskitter each having half as much HP they would normally have. After a certain amount of time has passed, a random enemy will gradually increase in size, heal to full HP, and explode after a certain time and dealing damage to nearby players. On Nightmare difficulty, Adelys will not spawn Voidskitters.

Claw Slam: Creates large red rectangle at either sides that covers 1/3 of the arena. After that, vertical thin lines will be created. On Nightmare difficulty, there will be more lines and the safe zones are more narrow.

Void Fire: Adelys will breathe fire at front of her, dealing quick damage.

Claw Prison [Multiplayer Exclusive]: Another wave of Fiery Arrows occurs, in multiplayer, Adelys will attempt to capture 1-2 players standing in front of her during the arrow attack. Causing said players to stuck on her hands and unable to move, but the spells can be cast normally. Adelys will then do Exalted Calling next.

Exalted Calling: Tii will return to the field with 130.61Q HP on Insane and 306.22Q HP on Nightmare and Adelys becomes invulnerable during this point. Tii will use Flying Swords, Knight Slam, and Fire Quake in that order before disappearing. When Tii disappears, the trapped players will be freed and Adelys will lose her invulnerable effect. If Tii is defeated, she will inflict damage onto Adelys dealing however much HP she had.

Void Laser Breath: Fires laser and sweep across the arena two times. Similar to Cyclops Siege Bot's spinning laser attack except each line ticks a certain amount of times in quick succession similar to the electric lasers from Goliath. On Nightmare difficulty, the lines will tick more times and the time between each tick is significantly less.

Adelys' theme is (raw) Adelys. Adelys has 1Qi HP on Insane and 2.04Qi HP on Nightmare difficulty.

The Voidborn

The Voidborn

The Voidborn

The Voidborn is the fourth boss of this dungeon. The Voidborn can be encountered after defeating Adelys on Nightmare difficulty. The Voidborn is the ancient enemy of the Gilded Skies, and the eldritch god of the Abyssal Void. It has an ability to twist and warp living beings into horrendous monstrosities, and ultimately, it seeks to snuff out the light and plunge reality into pure darkness. After defeating Adelys, players will be given an option to fight The Voidborn. Players will then be teleported to an arena covered in the void where The Voidborn resides. The fight has a timer of 5 minutes, and each player is given 3 lives for both Non-Hardcore and Hardcore.

Spinning Blackhole: The Voidborn will create a blackhole that spins around the arena, periodically creating sunburst lasers that drags player toward itself upon hit. The blackhole will constantly damage players close enough to it.

Blackhole of Death: Creates a large blackhole that constantly drag players with the force increasing as it lingers. A Tii will spawn a forcefield which blocks all forms of damage from The Voidborn. Players who are not inside Tii's forcefield will be instantly killed.

Void Hands: Summons four hands that do different abilities. Each hand has 828Q base:

  • Red: Creates lingering fire circles at three random players with the time to attack increasing for players further away from the hand. Aftwerwards, the Red Hand will spawn a large circle on top of a random player and spawn smaller fire circles near the center. Both attacks inflicts Anti-Healing for 3 seconds.
  • Blue: Creates red rings that Shrinks & Expanding rings similar to Hela's crystals.
  • Green: Spinning lasers similar to Hela & Targets multiple random player, slows them down. The green hand will then fire beams at any players who have a targeting symbol inflicting Anti-Healing for 3 seconds.
  • Purple: Dashes to the other side, dealing approximately 12B to all players caught. The purple hand will then move to the middle of the arena and create a few AoE circles on the map.

When a hand is defeated, The Voidborn will lose however much HP the hand had, temporally lose its shield, and will heal all the other hands by 50% of their HP. After The Voidborn regains it's shield, if there's no hands alive, they will all respawn. If there is less than four hands alive and a certain amount of time passes, the missing hands will respawn.

The Voidborn's theme is (raw) The Voidborn. The Voidborn has 7.03Qi HP.

Rooms

Insane:

Room Order Enemies
1 First 10x Corrupted Warrior, 6x Corrupted Mage, 4x Void Familiar
2 First 3x Corrupted Warrior, 2x Corrupted Mage, 2x Void Familiar, 6x Voidskitter
3 Mini-Boss Exalted Queensguard, 3x Corrupted Warrior, 2x Corrupted Mage, 4x Void Familiar, 4x Voidskitter, 1x Eldritch Reaver, 1x Eldritch Prophet
4 First 2x Corrupted Warrior, 2x Corrupted Mage, 2x Void Familiar, 2x Voidskitter, 1x Eldritch Reaver, 1x Eldritch Prophet
5 First 4x Corrupted Warrior, 2x Corrupted Mage, 2x Void Familiar, 4x Voidskitter, 1x Eldritch Prophet, 1x Corrupted Growth
6 First 2x Corrupted Mage, 4x Void Familiar, 4x Voidskitter, 2x Voidshade, 1x Eldritch Reaver, 2x Eldritch Prophet
7 First 2x Void Familiar, 5x Voidskitter, 4x Voidshade, 1x Eldritch Reaver, 2x Eldritch Prophet, 2x Corrupted Growth
8 Mini-Boss Tii
9 First 3x Corrupted Warrior, 4x Void Familiar, 8x Voidskitter, 4x Voidshade, 2x Eldritch Prophet, 1x Corrupted Growth, 1x Elite Queensguard
10 Boss Adelys

Nightmare:

Room Order Enemies
1 First 8x Corrupted Warrior, 4x Corrupted Mage, 6x Void Familiar, 1x Eldritch Prophet, 4x Voidskitter
2 First 3x Corrupted Warrior, 1x Corrupted Mage, 3x Void Familiar, 6x Voidskitter, 2x Voidshade
3 Mini-Boss Exalted Queensguard, 5x Corrupted Warrior, 4x Corrupted Mage, 4x Void Familiar, 8x Voidskitter, 1x Eldritch Reaver, 2x Eldritch Prophet, 2x Corrupted Growth
4 First 2x Corrupted Mage, 4x Void Familiar, 2x Voidskitter, 2x Voidshade, 1x Eldritch Reaver, 1x Eldritch Prophet
5 First 3x Corrupted Warrior, 1x Corrupted Mage, 2x Void Familiar, 2x Voidskitter, 4x Voidshade, 1x Eldritch Prophet, 2x Corrupted Growth
6 First 2x Corrupted Mage, 5x Void Familiar, 4x Voidskitter, 4x Voidshade, 2x Eldritch Reaver, 2x Eldritch Prophet
7 First 2x Corrupted Mage, 3x Void Familiar, 9x Voidskitter, 4x Voidshade, 1x Eldritch Reaver, 3x Eldritch Prophet, 2x Corrupted Growth
8 Mini-Boss Tii
9 First 3x Corrupted Warrior, 4x Corrupted Mage, 4x Void Familiar, 7x Voidskitter, 4x Voidshade, 1x Eldritch Prophet, 2x Corrupted Growth, 1x Elite Queensguard
10 Boss Adelys
11 Bonus Boss The Voidborn

Gregg

Gregg is a boss with a low spawning chance that players can choose to fight once per dungeon run in exchange for loot drops, gold and between 1-3 crafting materials used to craft powerful, permanent Legendary weapons near the Blacksmith in the Lobby. The crafting material dropped by Gregg in Abyssal Void is Warforged Metal Warforged Metal.

Possible spawning locations:

Drops

Upon completing the dungeon, players will receive a random item (three items if on Hardcore mode) and gold. Players with the Extra Item Gamepass receive an extra item in addition to the above. Also, upon successfully defeating the bonus boss being The Voidborn, an extra set of loot will be dropped. The items that can be obtained are listed below.

Ability drops

Abyssal Void Abilities
Ability Icon Ability Name Class Lvl. Req Rarity Difficulty
Shatterstrike Shatterstrike Warrior Lvl 210 Epic Insane
Voidflames Voidflames Mage Lvl 210 Epic Insane
Vengeful Taunt Vengeful Taunt Tank Lvl 210 Epic Insane
Cleansing Beam Cleansing Beam Tank/Healer Lvl 210 Epic Insane
Mighty Cleave Mighty Cleave Warrior Lvl 215 Epic Nightmare
Sacrifical Orbs Sacrificial Orbs Mage Lvl 215 Epic Nightmare
Blood Pact Blood Pact Tank Lvl 215 Epic Nightmare
Arcane Amplifier Arcane Amplifier Tank/Healer Lvl 215 Epic Nightmare
Gravity Leap Gravity Leap Warrior Lvl 210 Legendary Insane/Nightmare
Unstable Warp Unstable Warp Mage Lvl 210 Legendary Insane/Nightmare

Armor drops

Warrior Armor Sets
Set Icons Set Name Average Item Stats
Lvl. Req

Difficulty

Rarity Base Power Upgrades Health
Fallen Warrior Helmet
Fallen Warrior Set Common 27M 467.5K ~1.072B
Uncommon 30.6M 495K ~1.135B
Fallen Warrior Armor
Level 210

Insane
Rare 32.4M 522.5K ~1.198B
Epic 36M 550K ~1.261B
Eldritch Warrior Helmet
Eldritch Warrior Set Common 38.4M 510K ~1.555B
Uncommon 42.24M 540K ~1.647B
Eldritch Warrior Armor
Level 215

Nightmare
Rare 44.16M 570K ~1.738B
Epic 48M 600K ~1.83B
Voidborn Warrior Helmet
Voidborn Warrior Set Common 50.15M 552.5K ~2.038B
Uncommon 53.1M 585K ~3.453B
Voidborn Warrior Armor
Level 216

Nightmare
Rare 56.05M 617.5K ~3.645B
Epic 59M 650K ~3.837B
Mage Armor Sets
Set Icons Set Name Average Item Stats
Lvl. Req

Difficulty

Rarity Base Power Upgrades Health
Fallen Mage Helmet
Fallen Mage Set Common 27M 467.5K ~1.072B
Uncommon 30.6M 495K ~1.135B
Fallen Mage Armor
Level 210

Insane
Rare 32.4M 522.5K ~1.198B
Epic 36M 550K ~1.261B
Eldritch Mage Helmet
Eldritch Mage Set Common 38.4M 510K ~1.555B
Uncommon 42.24M 540K ~1.647B
Eldritch Mage Armor
Level 215

Nightmare
Rare 44.16M 570K ~1.738B
Epic 48M 600K ~1.83B
Voidborn Mage Helmet
Voidborn Mage Set Common 50.15M 552.5K ~2.038B
Uncommon 53.1M 585K ~3.453B
Voidborn Mage Armor
Level 216

Nightmare
Rare 56.05M 617.5K ~3.645B
Epic 59M 650K ~3.837B
Guardian Armor Sets
Set Icons Set Name Average Item Stats
Lvl. Req

Difficulty

Rarity Base Power Upgrades Health
Fallen Guardian Helmet
Fallen Guardian Set Common 2K 467.5K ~1.715B
Uncommon 2K 495K ~1.816B
Fallen Guardian Armor
Level 210

Insane
Rare 2K 522.5K ~1.917B
Epic 2K 550K ~2.018B
Eldritch Guardian Helmet
Eldritch Guardian Set Common 2K 510K ~2.488B
Uncommon 2K 540K ~2.634B
Eldritch Guardian Armor
Level 215

Nightmare
Rare 2K 570K ~2.781B
Epic 2K 600K ~2.927B
Voidborn Guardian Helmet
Voidborn Guardian Set Common 2K 552.5K ~3.261B
Uncommon 2K 585K ~3.453B
Voidborn Guardian Armor
Level 216

Nightmare
Rare 2K 617.5K ~3.645B
Epic 2K 650K ~3.837B

Weapon drops

Warrior weapons
Weapon Icon Weapon Name Average Weapon Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades
Fallen's Blade
Fallen's Blade Common 255M 1.196M
Uncommon 275M 1.235M
Level 210
Insane
Rare 285M 1.274M
Epic 300M 1.3M
Fallen's Halberd
Fallen's Halberd Common 316.05M 1.288M
Uncommon 334.425M 1.33M
Level 210
Insane
Rare 349.125M 1.372M
Epic 367.5M 1.4M
Eldritch War Lance
Eldritch War Lance Common 378.45M 1.38M
Uncommon 400.2M 1.425M
Level 210
Insane
Rare 417.6M 1.47M
Epic 435M 1.5M
Eldritch Cleavers
Eldritch Cleavers Common 446.688M 1.472M
Uncommon 472.068M 1.52M
Level 215
Nightmare
Rare 487.296M 1.568M
Epic 507.6M 1.6M
Abyssal Talons
Abyssal Talons Common 507.567M 1.564M
Uncommon 536.082M 1.615M
Level 215
Nightmare
Rare 553.191M 1.666M
Epic 570.3M 1.7M
Abyssal Warhammers
Abyssal Warhammers Common 576.72M 1.656M
Uncommon 602.352M 1.71M
Level 215
Nightmare
Rare 621.576M 1.764M
Epic 640.8M 1.8M
Voidborn's Malice
Voidborn's Malice
Level 216
Nightmare
Legendary 750M 2M
Voidspire & Abyssal Veil
Voidspire & Abyssal Veil
Level 216
Nightmare
Ultimate 832M 2.5M
Mage weapons
Weapon Icon Weapon Name Average Weapon Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades
Fallen's Battlestaff
Fallen's Battlestaff Common 255M 1.196M
Uncommon 275M 1.235M
Level 210
Insane
Rare 285M 1.274M
Epic 300M 1.3M
Fallen's Spellblades
Fallen's Spellblades Common 316.05M 1.288M
Uncommon 334.425M 1.33M
Level 210
Insane
Rare 349.125M 1.372M
Epic 367.5M 1.372M
Eldritch Mace
Eldritch Mace Common 378.45M 1.38M
Uncommon 400.2M 1.425M
Level 210
Insane
Rare 417.6M 1.47M
Epic 435M 1.5M
Eldritch Trident
Eldritch Trident Common 446.688M 1.472M
Uncommon 472.068M 1.52M
Level 215
Nightmare
Rare 487.296M 1.568M
Epic 507.6M 1.6M
Abyssal Skewers
Abyssal Skewers Common 507.567M 1.564M
Uncommon 536.082M 1.615M
Level 215
Nightmare
Rare 553.191M 1.666M
Epic 570.3M 1.7M
Abyssal Spellscythe
Abyssal Spellscythe Common 576.72M 1.656M
Uncommon 602.352M 1.71M
Level 215
Nightmare
Rare 621.576M 1.764M
Epic 640.8M 1.8M
Voidborn's Embrace
Voidborn's Embrace
Level 216
Nightmare
Legendary 750M 2M
Voidfallen's Effigy & Edict
Voidfallen's Effigy & Edict
Level 216
Nightmare
Ultimate 832M 2.5M

Cosmetic drops

Achiever Cosmetics

Appearance Cosmetic Name Cosmetic Title How to obtain
The Voidcursed Acolyte cosmetic
The Voidcursed Acolyte Abyssal Achiever Has a 0.48% (about 1 in 208) chance of dropping on Nightmare after completing a dungeon.

Other Cosmetics

Appearance Cosmetic Name Cosmetic Type How to Obtain
Voided title
Voided Title Fall into the void
Blademaster title
Blademaster Title Defeat Tii with Blade Barrage
Voidsbane title
Voidsbane Title Defeat The Voidborn with Lumenflame's Hope cosmetic and Lumenflame Champion cosmetic equipped.
Lumenflame's Hope cosmetic
Lumenflame's Hope Weapon Chance to obtain after killing Tii

Gold yield

The table below lists the total gold gained by completing the entire dungeon. The amount received varies slightly around a fixed value.

Difficulty Gold Gold (2x Gold Game Pass)
Insane ~ 975M ~ 1.95B
Nightmare ~ 1B ~ 2B

EXP earnings

The table below lists the total experience points gained by completing the entire dungeon.

Difficulty EXP EXP (VIP) EXP (Boost) EXP (VIP and Boost)
Insane Enemies 618B 741.6B ~1.23T ~1.35T
Insane Bosses 452B 542.4B 904B 994.4B
Insane Total ~1.07T ~1.28T ~2.14T ~2.35T
Nightmare Enemies ~1.05T ~1.26T ~2.11T ~2.32T
Nightmare Bosses 414B 496.8B 828B 910.8B
Nightmare Total ~1.47T ~1.76T ~2.94T ~3.23T

The table below lists the experience given after defeating The Voidborn, as well as its total when added to a normal run.

Difficulty EXP EXP (VIP) EXP (Boost) EXP (VIP and Boost)
The Voidborn 440B 528B 880B 968B
Nightmare Total (With
The Voidborn)
~1.91T ~2.2T ~3.82T ~4.2T

Tips and Recommendations

  • When dealing with Voidshades, it is highly recommended to move backward while turning on Shift-lock.
  • Before attacking Exalted Queensguard, it is highly recommended to defeat all other mobs first to reduce the risk of dying.
    • Exalted Queensguard will be at either side of the torch near the room entrance, replacing one of the Corrupted Warriors.
  • Voidshades are very likely to teleport to players outside the arena if all the players in their arena are dead
    • The voidshades are immune to damage outside their area
    • If there are other players alive and it is not possible to lure the voidshades back to the arena, the player they are aggroed to should reset once the voidshades emit a vanishing blue aura. If this is done incorrectly, the voidshades will stay where they are and softlock the game.
    • If the voidshades fall out of the world, the game will also softlock.
  • Tii's Firequake attack does not sync with the visual AoEs on the ground.
    • The first circle does not damage players but the second circle will attack when the first one disappears and so forth.

Trivia

  • Abyssal Void is lore-related to Gilded Skies.
    • Most of the mobs in this dungeon are corrupted versions of their original counterparts. The bosses - Tii and Adelys, are also relative to Cragg and Vytelus.
    • In the lore, Vytelus is a selfish person who only cares about his wife Adelys. Using his followers and people as pawns to him and would do anything, even if it means destroying the entire world, just to save her.
  • Abyssal Void is:
    • The first dungeon to have a mob that can become a boss.
    • The first and only dungeon to date where the Nightmare difficulty has different attack timings and hitbox sizes.
    • The second dungeon to have Legendary spells after Volcanic Chambers.
    • The third dungeon to have different mob layouts depending on difficulty, after Desert Temple and Winter Outpost.
    • The second dungeon to have a bonus boss and Ultimate weapons, after Northern Lands.
    • The first dungeon where players and enemies are able to fall out of the world.
    • The first non-event dungeon to drop a weapon cosmetic.
    • The third dungeon to have mobs and bosses share the same room, after Gilded Skies.
  • The Legendary spells are obtainable from both Insane and Nightmare, unlike the ones in Volcanic Chambers, where they are only obtainable on Nightmare difficulty.
  • Gravity Leap and Unstable Warp are the first and only spells that can pull enemies towards players and move players upon use
  • Abyssal Void introduced new spell mechanics such as multi-trigger and hold charge.
  • The Corrupted Mage is the first and only minion to have any form of RNG to its attacks.
  • The Voidskitter is the second mob that will self-destruct, after the Goliath's minion.
  • Abyssal Void is the most difficult dungeon in the game, with the developers describing it as "very challenging" in the official Discord.
  • Abyssal Void reused the "Victory" soundtrack from the first five dungeons.
  • The two Ultimate weapons, Voidspire & Abyssal Veil and Voidfallen's Effigy & Edict, originally had "and" in them, and on release, it was changed to the ampersand "&". This is also inconsistent with other weapons with "and" in them, such as Daybreak And Gildensong and Gildenscale Oath And Aegis.
  • The Voidskitter and Eldritch Reaver are the only non-boss enemies to have a debut animation.

Leaks

The leaks in the table below are encoded with a Caesar cipher, a type of cipher in which the letters are shifted a certain amount forward or backward. To decode a cipher, use the number of letters shifted forward or backward and go the same number of letters in the other direction. For example, for a five-forward cipher (A ā†’ F), shift the letters 5 backward to cancel it out and get a decoded message.

Cipher Cipher text Shift Count Decoded
Dungeon 17 Cipher

The first cipher sent in the Dungeon Quest Discord server on 8/8/24

Xnshj ymj ifbs tk qnkj
Gfafshj afni ns xywnkj
Tk ltti fsi janq
Wifqrx ns htsxyfsy zumifafq
21 Forward/5 Backward

(A ā†’ V)

Since the dawn of life
Balance laid in strife
Of good and evil
Realms in constant upheaval
Dungeon 17 Cipher 2

The second cipher sent on 8/9/24

Dpcglyed zq esp mfcytyr wtrse
Xlop ez opqpyo esp cplwxd
Mfe otcp leectetzy zgpchspwxpo
Fyetw zywj ehz cpxltypo
11 Forward/15 Backward

(A ā†’ L)

Servants of the burning light
Made to defend the realms
But dire attrition overwhelmed
Until only two remained
Dungeon 17 Cipher 3

The third cipher sent on 8/13/24

Ivao h Dhyypvy huk h Xbllu
Aol lcps aolf cvdlk av zshf
Buaps aol zohkvdz pualyclulk
Tbjo av aol Dhyypvy'z kpzthf
7 Forward/19 Backward

(A ā†’ H)

Both a Warrior and Queen
The Evil they vowed to slay
Until the shadows intervened
Much to the Warrior's dismay
Dungeon 17 Cipher 4

The fourth cipher sent on 8/16/24

Jfiifn fw kyv czxyk
Cfjk kf kzdv, cfjk kf iypdv
Kyu jkfip fw kyv Hlvve
Reu yvi sczxyk
17 Forward/9 Backward

(A ā†’ R)

Sorrow of the light
Lost to time, lost to rhyme
The story of the Queen
And her blight


The subsequent leaks are all encoded with another cipher which uses a set of symbols as the ciphertext alphabet. These symbols share some similarity with the English alphabet. The font which has these symbols is Magzetician.

Cipher Decoded ciphertext Formatted
Dungeon 17 Cipher 5

The fifth cipher sent on 8/20/24

in centuries past
the gilded skies
reigned with peace
under the rule of
the benevolent
gildenscale dragons
adelys and vytelus
queen and king
last of their kind
together with the
holy entity known as
the lumenflame
the dracani folk
prospered together
In centuries past, the Gilded Skies reigned with peace under the rule of the benevolent Gildenscale Dragons, Adelys and Vytelus, queen and king, last of their kind. Together with the holy entity known as the Lumenflame, the Dracani folk prospered together.
Dungeon 17 Cipher 6

The sixth cipher sent on 8/23/24

yet within the darkness
lurked the ancient enemy
of the great lumenflame
the eldritch voidborn
god of the void
it seeks to snuff the light
the lumenflames very gift
in order to assimilate all
under its dark control
the gildenscales long
ago fought against it
to keep it at bay
but now only two remain
Yet within the darkness lurked the ancient enemy of the great Lumenflame, the eldritch Voidborn, god of the void. It seeks to snuff the light, the Lumenflame's very gift, in order to assimilate all under its dark control. The Gildenscales long ago fought against it to keep it at bay, but now only two remain.
Dungeon 17 Cipher 7

The seventh cipher sent on 8/27/24

so came the time
for the final battle
of light and dark
vytelus and adelys
rallied the dracani
soldiers and a mighty general
mages and a wise archpriest
and the lumenflames champion
vytelus ready to slay the evil
adelys prepared to use the
lumenflames power to aid
all in the coming battle
for vile eldritch horrors
awaited to bring corruption
So came the time for the final battle of light and dark. Vytelus and Adelys rallied the Dracani soldiers and a mighty general, mages and a wise archpriest, and the Lumenflame's champion Vytelus ready to slay the evil. Adelys prepared to use the Lumenflame's power to aid all in the coming battle, for vile eldritch horrors awaited to bring corruption.
Dungeon 17 Cipher 8

The eighth cipher sent on 8/29/24

alas tragedy fell
as the voidborn quickly
targeted adelys taking her
it would then take its
corporeal form and possess
the dragons body as its
vessel to properly bound
itself to the mortal world
adelys was unable to
call the lumenflame in
time and thus became
the void gods new body

Secret Message: lost to time lost to rhyme

Alas, tragedy fell as the Voidborn quickly targeted Adelys, taking her. It would then take its corporeal form and possess the dragon's body as its vessel to properly bound itself to the mortal world. Adelys was unable to call the Lumenflame in time and thus became the Void God's new body.

Secret Message: Lost to time, lost to rhyme.

Dungeon 17 Cipher 9

The ninth cipher sent on 9/3/24

the voidborn had quickly
gained control over
the gildenscale ladys mind
and body thus leeching
off of her divine power
dark consuming light
it only empowered the
voidborn and its minions
adelys quickly started
to mutate much to
alls horror especially
vytelus whose focus
had been broken
by these turn of events

Secret Message: vytelus could have ended the threat entirely
if it was not for his heart

The Voidborn had quickly gained control over the Gildenscale lady's mind and body, thus leeching off of her divine power, darkness consuming light. It only empowered the Voidborn and its minions. Adelys quickly started to mutate, much to all's horror, especially Vytelus, whose focus had been broken by the turn of events.

Secret Message: Vytelus could have ended the threat entirely if it was not for his heart.

Dungeon 17 Cipher 10

The tenth cipher sent on 9/6/24

the forces of the good were quickly overwhelmed
vytelus was wounded and dracani were falling
some coming back as corrupted corpses by the void
everything was starting to look like it was lost
but then stood tii the lumenflames champion
the chosen knight of adelys who was gifted with
the lumenflames burning light
to bind and seal away the void
for the sake of all the world

Secret Message: vytelus used tii vytelus cares only for adelys

The forces of the good were quickly overwhelmed. Vytelus was wounded, and Dracani were falling, some coming back as corrupted corpses by the void. Everything was starting to look like it was lost, but then stood Tii, the Lumenflame's champion, the chosen knight of Adelys, who was gifted with the Lumenflame's burning light, to bind and seal away the void for the sake of all the world.

Secret Message: Vytelus used Tii. Vytelus cares only for Adelys.

Dungeon 17 Cipher 11

The eleventh cipher sent on 9/9/24

and so adelys and the void would be sealed
away far underground in the abyss with tii
sacrificing herself in order to stand
guard and keep the lumenflames magic
keep the evil at bay in hopes one day
that the voidborn falls and adelys safe return

Secret Message: vytelus risks the world to cure adelys the only real cure is to destroy her body and the voidborn

And so, Adelys and the void would be sealed away far underground in the abyss, with Tii sacrificing herself in order to stand guard and keep the Lumenflame's magic, keep the evil at bay in hopes one day that the Voidborn falls and Adelys safe return.

Secret Message: Vytelus risks the world to cure Adelys, the only real cure is to destroy her body and the Voidborn.

Dungeon 17 Cipher 12

The twelfth cipher sent on 9/16/24

the twilight knight the forlorn hero The twilight knight, the forlorn hero.
Dungeon 17 Cipher 13

The thirteenth cipher sent on 9/16/24

the fallen the forgotten The Fallen, the Forgotten.
Dungeon 17 Cipher 14

The fourteenth cipher sent on 9/17/24

the brutes the horrors The Brutes, the Horrors.
Dungeon 17 Cipher 15

The fifteenth cipher sent on 9/18/24

the exalted the mutant The Exalted, the Mutant.
Dungeon 17 Cipher 16

The sixteenth cipher sent on 9/19/24

the voidfallen the vessel The voidfallen, the vessel.
Dungeon Quest
Gear Abilities ā€¢ Armors ā€¢ Weapons ā€¢ Rings ā€¢ Rarity ā€¢ Reverse and God Pots
Mechanics Cosmetics ā€¢ Daily Rewards ā€¢ Game Passes ā€¢ Gold ā€¢ Inventory ā€¢ Leaderboard ā€¢ Levels ā€¢ Soundtracks ā€¢ Trading ā€¢ Upgrades
Gameplay Dungeons Desert Temple ā€¢ Winter Outpost ā€¢ Pirate Island ā€¢ King's Castle ā€¢ The Underworld ā€¢ Samurai Palace ā€¢ The Canals ā€¢ Ghastly Harbor ā€¢ Steampunk Sewers ā€¢ Orbital Outpost ā€¢ Volcanic Chambers ā€¢ Aquatic Temple ā€¢ Enchanted Forest ā€¢ Northern Lands ā€¢ Gilded Skies ā€¢ Yokai Peak ā€¢ Abyssal Void
Misc. Tutorial ā€¢ Wave Defence ā€¢ Boss Raids
Event Egg Island ā€¢ Ready Player Two ā€¢ Pumpkin King ā€¢ Krampus ā€¢ Cyber Easter Cave ā€¢ Harvest of Horror ā€¢ Bunny King
Advertisement