Ultimate Guide
- The best way to trade for them is to grind purple collects and get enough to trade up for them
- The purple collects that are valued most are between Underworld (Lvl 80) to Orbital Outpost (Lvl 135)
EIR: usually 6-8 purple collects
EIF: usually 10-12 purple collects (or EIR + 3 purple collects)
Number of every single cosmetic in the game
I know this is a bit odd, but here we go. Here's the numbers of every cosmetic starting from Enchants.
- 1 Number of total enchants
- 2 Number of total cosmetic weapons
- 3 Number of total cosmetic armors
- 4 Number of total cosmetic titles
- 5 Conclusion
The ways of getting Cosmetic Enchants are really limited, and they cannot be purchased for free. They are available only in the Cosmetic Shop and Game Passes.
Similar to enchants and armors, Cosmetic Weapons can be obtained from the Cosmetic Shop. But unlike enchants, they can be obtained from events. In "events" tab, every event cosmetic weapon is combined which includes [[Egg Island|]], [[Pumpkin King|]], [[Krampus|]] and Cyber Bunny Helmet exclusive cosmetics. [[Excalibur Quest|]] is in the "other" tab, and…
Ultimate Inner Focus
}}
Ultimate Inner Focus is an spell boosting speed ability in Dungeon Quest that grants a 4.5 second movement speed boost and increases ability damage by 95%, serving as an upgrade to Inner Focus and Enhanced Inner Focus and as the mage counterpart to Ultimate Inner Rage. This item can be obtained from Gilded Skies on difficulty only after defeating Vytelus, True Form. It can be sold for 240M gold and requires players to be at least level 196 to equip.
- The drop rate for Ultimate abilities is currently '.
- This is one of the first two abilities in the game, the other being Ultimate Inner Rage.
This page is a joke. It shouldn't be taken seriously. The author of this blog is not in DQ Leaks or seen the leaks of the ultimate boss or rewards after …
Ultimate Inner Rage
}}
Ultimate Inner Rage is an physical boosting speed ability in Dungeon Quest that grants a 4.5 second movement speed boost and increases ability damage by 95%, serving as an upgrade to Inner Rage and Enhanced Inner Rage and as the warrior counterpart to Ultimate Inner Focus. This item can be obtained from Gilded Skies on difficulty only after defeating Vytelus, True Form. It can be sold for 240M gold and requires players to be at least level 196 to equip.
- The drop rate for Ultimate abilities is currently '.
- This is one of the first two Ultimate abilities in the game, the other being Ultimate Inner Focus.
This page is a joke. It shouldn't be taken seriously. The author of this blog is not in DQ Leaks or seen the leaks of the ultimate boss or r…
Events
There are a couple of limited-time events that have happened in Dungeon Quest. Game events usually take place on holidays or special days such as Black Friday or Valentine's Day.
- 1 Current events
- 1.1 Ready Player Two
- 2 Past events
- 2.1 Halloween 2021
- 2.2 2x EXP
- 2.3 Halloween 2020
- Return of candy & the candy shop, featuring Cosmetics
- Halloween themed Lobby 1 has not returned, but has instead been repurposed for:
- Pumpkin King raid, found in the dungeons menu for players over level 175.
- Various temporary boosts such as +1 item drop, 2x gold, 2x exp, and increased legendary drop rate
This event has happened multiple times between the dates listed below. Players got 100% more EXP which stacks additively with EXP boosts and VIP.
- 2021-08-07 6:37 AM GMT-2021-10-06 8…
DQR/2
Old concept from 2020, only idea I nowerdays actually care about since the rest were based on DQ (which I no longer care about if my inactivity is any sign) - granted, this one still is based on DQ, but it could be pretty easily remolded into a DQR/2 concept
"A complete remake of the level 1-33 range, and improvements to the 33-59 range Desert: Spells, weapons, and armor don't really need changes, though small touchups/improvements wouldn't hurt. The only thing I'd say which should 100% be changed is removing mass from capes, they change gameplay in very inconveniencing ways Map: Rooms should be more interesting with more unique layouts, depth changes (eg going up a broken staircase, falling down a pit etc), and just an overall improved loo…
Not Sure
Not Sure is the nth dungeon in Dungeon Quest. It was released on not sure, and followed Northern Lands release 5 months p prior. Not Sure requires players to be level 190 for difficulty and level 195 for difficulty. It is recommended to have at least not sure HP on and at least not sure HP on . Players have z minutes to clear the dungeon.
The questing theme is Not Sure and the boss theme is Still Not Sure,
- 1 Mobs
- 1.1 Temple Spirit
- 1.2 Temple Guard
- 1.3 Defensive Cube Pylon
- 1.4 Defensive Pyramid Pylon
- 1.5 Temple Core Generator
- 1.6 Ancient Temple Protector
- 1.7 Sea King
Not Sure has 4 different mobs, each with a unique function. Each mob has not sure base health on and not sure base health on . The mobs deal between not sure damage on and between not sure dama…
The plan
The (Name) Set is a (warrior, mage, or guardian) armor set in Dungeon Quest. It specializes in (physical/spell power or health), having about (average #) base (physical/spell power or health) per piece. Each armor piece averages (upgrade #)upgrades that can be used to increase the physical power, spell power, or health of the item. Each piece can be sold for a minimum of (gold #) gold, and require the player to be at least level (level) to equip them. This armor set can be obtained from (dungeon name and link) on (difficulty and template)
(Important note: Overlord armor is diffrent) difficult(y/ies).
Spell table no tabbers
- 1 Other abilities
- 2 Desert Temple
- 3 Winter Outpost
- 4 Pirate Island
- 5 King's Castle
- 6 The Underworld
- 7 Samurai Palace
- 8 The Canals
- 9 Ghastly Harbor
- 10 Steampunk Sewers
- 11 Boss Raids
- 12 Orbital Outpost
- 13 Volcanic Chambers
- 14 Aquatic Temple
- 15 Enchanted Forest
- 16 Northern Lands
Main article: Desert Temple
Main article: Winter Outpost
Main article: Pirate Island
Main article: King's Castle
Main article: The Underworld
Main article: Samurai Palace
Main article: The Canals
Main article: Ghastly Harbor
Main article: Steampunk Sewers
Main article: Boss Raids
Main article: Orbital Outpost
Main article: Volcanic Chambers
Main article: Aquatic Temple
Main article: Enchanted Forest
Main article: Northern Lands
How to get good drops in dungeon quest
So you play dungeon quest. It's a nice little game where you fight through many dungeons and slay mobs and bosses with your friends or even by yourself, or you just uh *cough* *cough* get carried by some pros. But when you reach the highest dungeon, you've entered a whole new world. Instead of the main objective being to level up and explore new dungeons (yes that's still the goal but only when papa caffy updates the game), you have to strive to get the best set. To do that, you must get lucky. But after doing 69420 runs and getting trash, you're probably gonna get bored. I feel you, at the time I write this blog I haven't dropped a single purple valhalla piece but still have a purple set. So how did I do it?
- 1 The more you play, the more yo…
Strategy
Many of our Dungeon Quest Gamers had had trouble with a particular boss, in which you have to practice multiple times just to memorize this pattern. To minimize this messy process, I give you a page dedicated to the realm of strategy, in which mastery would allow you to master 99% of the Boss's attack patterns with agility and timing on the keys, simply by knowing what the boss would do next. But Information is a powerful tool, and this is why I have watched countless stumble into a bosses clutches for the first time, only to have a healer to back them up. I hope this page does not concern snorts of sarcasm over my less then great, first time making a page and a finger hovering over the comment section.
The Six Behemoths
This will not be added to Jan 2022 Story Contest because it doesn't meet the requirements. I just made it because I can.
Long ago, in the world of Dungeon Quest. There were 6 Behemoths. They roamed the Earth and destroyed everything in their paths. If two or more ever saw each other they will clash and cause massive destruction. The people pleaded to VCaffy to stop the Behemoths. VCaffy did and put the Behemoths in their own dungeons. VCaffy wanted to see people fight the behemoths and made some Special Keys and gave one of them to the Cyclops Siege Bot and told it to give the keys to the strongest of players. These Keys were very special. Different Keys can teleport to different dungeons. They teleport you to the dungeons of the Behemoths…
Revenge and Vengeance
The cursed temple revealed a shadow form. A ring of dust and smoke encircled him as he wore heavy armor. His Katana was engulfed in flames. Creating a crater on Earth, he forms into a wingless figure. It vanished from the smoke-engulfed air with burning eyes.
The figure was, none other than a Ronin. As a master of revenge, he wanted to share his meal with the feared Samurai Lord, Miyamoto Musashi. A man emerged from the clouds of smoke. He wore glistening armor, in a clear blue like the skies, with a band of gold that looked like the sun. The menpô covered his face, and his Kabuto caught the light from the clear sky, as the winds carried his war banners. He is disguised as one of the Royal Samurai from the Yamana Clan.
When the Royal Samurai…
Funny Volcanic Chambers lore
[cringe?]
Millions of years in the past, on the old earth, there was a population of strange creatures that lived mainly on the surface, but could still be underground. There were different forms of these ancient creatures, but most of them shared simmilarities such as 4 or more limbs, a rocky-like structure and a very strong natural armor that was hard to break.
In a certain year, an asteroid which contained a mysterious gas hit the earth. this gas reacted violently with the earth's oxygen, and this caused a cataclysmic event that wiped out almost all of the living beings that on earth. Luckily, the strange creatures managed to escape via deep caves and started living there while the earth was burning in hell.
The creatures, now safe undergr…
The Desert Temple
Whenever you boot up the very first dungeon, Desert Temple, you notice many are called "Sand Peasants". Why are they immobile beings with he very instinct to pummel and destroy? And how did they come to be?
Once upon in a world of magic, magnificent temples adorned the world with many cults and worshippers, many of them wishing for blades and staffs of immense wizardry to ascend worthy of the temple's group. One day, however, a unknown follower uncovered a secret that would make them loyal and fight alongside the Sand God they envisioned.
With a sacrifice and a offering of sand, they realized too late that the trap was landed by the Demon Lord Azrallik, and that there was no sand god emerging from the powdered rock they put on the alter. Cra…
The Story of Aquatic Temple
Once upon a time there was a warrior who was searching for the aquatic temple, he searched for a whole year before he gave up. When he was packing up and returning to his hometown, he saw some blue light emanating from a cave he had never seen before. So he went to the cave and looked inside, when he stepped inside he fell though a hole and lost consciousness. A few minutes later he woke up finding himself underwater, he started to gasp for air but realized he good breathe. So he stood up and looked around, he was at the entrance of the aquatic temple. He excitedly stood up and went to the entrance, their it said, Those who seek to enter the temple be warned, for there are many great dangers in here, but those who are truly strong enough t…
The tale of how Enchanted Forest was made
There once was mage that went in to a forest he practice his spells he accidentally hit a tree with a enchanting spell, and it came alive the tree enchanted the whole forest. The mushrooms came alive, They came alive with weapons...they slayed the mage. Some took his weapons they were playing around with the staff of the mage then suddenly the ground started rumbling they thought that it was just a earth quake but it wasn't it was a dragon! The dragon was magical so the mushrooms called him the Enchanted dragon he protected them for millions of years. The tree that enchanted the whole forest the dragon gave the tree more power. The tree helped the dragon protect the mushrooms.
Suddenly there was an earthquake the ground was shaking it had a l…
The Tale of the Secluded Samurai
Sometime around 1100 AD, a group of samurai fled from their village in Japan after being raided and losing their homes. They traveled through mountains, forests, and villages for weeks until they finally found a secluded valley to claim as theirs. Wildlife was abundant, and the group of samurai had access to food and water. It seemed like a utopia until they found out this wasn’t any normal place.
About a year after arriving, one of the samurai, Miyamoto Musashi, was hunting and spotted a deer. He followed it into an area he had never been in, expecting the deer to be backed into a corner so he could kill it. As soon as Miyamoto got into the area, something came flying out of the air and the deer squealed in pain and ran away. He immediatel…
General Common Slangs
This is a list of most General Common Slangs used by Dungeon Quest players either in-game, or in another app like Discord. Note that this does NOT include slangs that are used for every specific items. (For example FGG, which means Frost Giant Greataxe)
Modifying Nav Boxes
To do:
Make adjustments.
Replace beastly armor with gif.
Test out links
Get feedback
- 1 Armors
- 2 Physical Weapons
- 3 Mage Weapons
- 4 Spells
Orbital Outpost Lore
Out in outer space, far away from your home planet, you're a space-cadet in a outpost with only one job; make sure Lord Varosh doesn't take over. Your commander warned you that an alien invasion may take a foot. Lord Varosh had been constructing a powerful and destructive machine, capable of mass-shooting their enemies upon contact. Another being by the name of "Telsa Master" had also teamed up with Lord Varosh, as it has pure hatred to humanity, as well as Lord Varosh. Lord Varosh had seen what humans had done to the planet and how careless the warriors and mages are of their abilities and wealth, so he felt that one thing had to be done. They had been planning on taking control of the outpost and crush all of the warriors and mages with an iron f…
The Sand Giant's Creation
Long ago, there was a tall man named Noah who travelled far out into the desert in search of a foretold mythical treasure, which his grandfather talked of often when the man was only a small child. One morning, Noah set out to go to a village where he packed his resources needed to survive several days and nights in the searing heat of the bare, plain, desert. He said his goodbyes to his family and friends, who wished him good luck on his perilous journey to this treasure chamber of the Desert Temple. On the first day of his long conquest, he stopped at a small inn in the middle of nowhere to spend the night.
" Are you in need of a room here?", said the innkeeper, eyeing him warily. She took in a sharp breath, and appeared to weigh her nex…
Universal Constant - Orbital Outpost Lore
boom.
A muffled explosion rings throughout the spaceship. In the bridge, a large figure begins tapping his feet in irritation. Another intruder, he thought. Another fool, dares board his vessel. He clenches his fists, and mutters alien curses under his breath. Why couldn’t these lower lifeforms understand? He’s the lord after all, they should recognize his authority by now.
crash.
Another explosion? Was that his security droid? That could be an issue. He begins rising out of his seat…
…but relaxes, and sits back down. There’s no possible way his whole security squad could be taken out by a mere fool, he made sure of it. Right? Maybe it was a whole gang of fools…
bang.
He slams his throne in frustration. That’s it. If these fools wanted a fight, …
Dessert Temple Lore
Once, there was a man named vCaffy. He wanted to create a game. He brainstormed on how to create a game that will be enjoyable and popular. That was when he came up with a brilliant idea. He should make a dungeon game!
Thus, he began work on his new game. The first thing he did was create the dungeon, obviously. He settled for a sand theme. He made the different rooms. He decided to make only one type of mob and one boss.
"Well, since I'm doing a sand theme, I will make mobs with sand texture!" he exclaimed. After making the mobs, he felt like doing another part of the dungeon so he decided to make the boss look like the mobs but bigger.
After making the mobs, he decided to make the dungeon drop weapons that had little to do with sand, weirdl…
King's Castle Lore
On the horizon, you can make the shape of a castle. Faint, but visible. No one dared to venture into the castle, since the disappearance of some men from the town. And you'd probably guess it, they took on the dare of exploring the castle. I know what you're thinking. Has the castle been like that, mysterious and "deadly for those who entered it" (according to some villager)?
Well, no.
This was once a flourishing kingdom, a notable one just to say. And it was one of the largest kingdoms for years, decades, and even centuries. There, three prominent figures controlled the activity within the castle walls. The Forger (or his alias the Beastmaster), the Sorcerer, and the King.
The Forger is the person (or more specifically, entity) who forged th…
HMM...
Northern Lands is the fourteenth dungeon in Dungeon Quest. It was released on 2021-12-27, and followed Enchanted Forest's release almost 7 months prior. Northern Lands requires players to be level 180 for difficulty and level 185 for difficulty. It is recommended to have at least 550M to 750M health (240M glass) on and at least 850M to 1.5B health (400M glass) on . Players have 11 minutes to clear the dungeon.
The questing theme is NLDungeon and the boss theme is NLBoss.
- 1 Mobs
- 1.1 Northern Warrior
- 1.2 Northern Spearman
- 1.3 Northern Mage
Northern Lands has 3 different mobs. Each mob has 1.53Q base health on and 3.2Q base health on . The mobs deal between 184M and 216M damage on and between 294M and 326M damage on .
Northern Warriors are mobs that…
Tips to avoid getting scammed
- One common example involves a player promising to carry in order to receive an equipped item (typically a legendary or certain armor piece). Some solutions to this include refusing their offer or not fulfilling their request until they carry a sufficient amount and also supply a better replacement.
- Another common example involves a player promising to upgrade an equipped item (typically a legendary or certain armor piece). The best solution to this is to refuse their offer.
- Yet another example, though rare, is targeted to newer players who don't know how trading works and the mostly agreed-upon values most others do. This scam usually involves a newer player, usually in Desert Temple or Winter Outpost, having good luck and getting a legendar…
Attempting to improve the page
First draft will be improved in the future. May continue working on it if I have more time.
- 1 Desert Temple
- 1.1 Sand Peasant
- 1.2 Sand Giant
- 2 Winter Outpost
- 2.1 Frost Minion
- 2.2 Frost Wizard
- 2.3 Ice Minion
- 2.4 Ice Elemental
- 3 Mob Health Increase'
Main article: Desert Temple
Sand Peasants are humanoid melee mobs that spawn in Desert Temple. Everytime they hit a player, they gain a speed boost. On , Sand Peasants have a base of 30 HP, deal 5-7 damage per hit. On , Sand Peasants have a base of 80 HP, deal 9-11 damage per hit. On , Sand Peasants have a base of 250 HP, deal 19-25 damage per hit. On , Sand Peasants have a base of 750 HP, deal 29-37 damage per hit. On , Sand Peasants have a base of 2,300 HP, deal 40-50 damage per hit.
Main article: Winter Outpost
Mobs…
Experiment 302
Experimenting and figuring out stuff. Just want to see what happens. Stats may bot be accurate.
border-bottom:solid 0px; (insert this in Spiked Club later)
Main article: Desert Temple
July 18 Attacks
The events, characters and firms depicted in this blogpost are fictitious. Any similarity to actual persons, living or dead, or to actual firms, is purely coincidental.
The July 18 attacks, also colloquially known as 7/18 were a series of coordinated terrorist attacks by a group of rouge wizards against the Wizard Tower found in Lobby 1. In the attacks 345 dungeoneers were killed, along with 28 wizards for a total of 373 fatalities. In addition, 892 dungeoneers and 84 wizards were injured creating an additional 976 casualties.
- 1 Wizard Tower
- 2 The Attacks
- 3 Terrorists
- 4 Aftermath
- 5 Conspiracy
The Wizard Tower was a tower planned in pre-2019 by the famous architects, Wizard (NPC), and Blacksmith (NPC). The tower itself was built during early-2019 and rele…
Compatibility Test
I am creating this blog post to test the compatibility of a feature or item.
- 1 Proposed Armor Table Design
- 1.1 Desert Temple
- 1.2 Winter Outpost
- 1.3 Pirate Island
- 1.4 King's Castle
- 1.5 The Underworld
- 1.6 Samurai Palace
- 1.7 The Canals
- 1.8 Ghastly Harbor
- 1.9 Steampunk Sewers
- 1.10 Boss Raids
- 1.11 Orbital Outpost
- 1.12 Volcanic Chambers
- 1.13 Aquatic Temple
- 1.14 Enchanted Forest
Main article: Desert Temple
Main article: Winter Outpost
Main article: Pirate Island
Main article: King's Castle
Main article: The Underworld
Main article: Samurai Palace
Main article: The Canals
Main article: Ghastly Harbor
Main article: Steampunk Sewers
Main article: Boss Raids
NOTE: Plug in the armor's Tier (the number attached in its name) to find the average at the specific tier.
Main article: Orbital Outpost…
Spell Ideas
- 1 Warrior Spells
- 1.1 Greatsword Slam
- 1.2 Chain Pull
- 1.3 Warcry
- 1.4 Earthly Smash
- 2 Mage Spells
- 3 Healer Spells
- 4 Guardian Spells
- 5 Trivia
"Slam the ground with your weapon, creating a series of large blades that protrude from the ground."
The user slams the ground with their weapon, creating forth staggered line of orange swords of energy that protrude from the ground, with each subsequent sword becoming larger in size.
"Drag the nearest enemy within range to you and pulverize them."
The user throws a chain to the nearest enemy within a certain radius, dragging them towards the user and hitting it brutally, dealing damage. If the spell targets a mini-boss or a boss, the user gets pulled towards it and hits them.
"Increase 50% physical damage of all players arou…
Recent Wiki Changes (July 2021)
Here we are again. Back with another installment of "Recent Wiki Changes". As I stated in the last blog post I made, I am using this series to get the word out on some changes that have been made, as well as what is planned.
There was not a June installment since that month was mainly designated toward the verification of Enchanted Forest content and was not that active otherwise.
- 1 FandomDesktop
- 1.1 New Theme...
- 1.2 Optimizing for FandomDesktop
- 2 Consistency
- 2.1 Wave Defence
- 2.2 Cosmetics
- 2.3 Abilities/Armors/Weapons
- 2.4 Module Data (back end stuff)
- 2.5 Dungeon Page structure
- 2.6 New "Mechanics" Hub page
- 2.7 Abilities [unlikely to occur]
- 2.8 Already completed
- 3 Disappointment
- 4 Vacation
If you want to change your settings to start using FandomDesktop, click here.
If yo…
Boss Ratings, with minibosses too.
- 1 Desert Temple
- 2 Winter Outpost
- 3 Pirate Island
- 4 King's Castle
- 5 The Underworld
- 6 Samurai Palace
- 7 The Canals
Sand Giant: 3/25, Looks weak, and barely has anything to offer.
Ice Elemental: 15/25, Feels pretty nice, only problem are that the attacks feel a bit lacking, and the design feels a bit too blocky.
Captain Blackbeard: 10/25, I would expect a bit more from a miniboss, but this is the first miniboss in the game.
Spider Queen: 18/25, Just gives me memories from the games where you had to escape a speeding wall.
Demonic Pirate Captain: 5/25, First attacks are sorta hard to dodge, and literally you don't have a speed spell.
Beastmaster: 13/25, Pretty nice, not my fav though. Sometimes it is hard to escape the attacks.
Arch-Mage: 0/25, This boss stinks. Cannot …