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Dungeons are the primary objective for players to run through and complete in Dungeon Quest. Each dungeon has enemies that can be fought. Defeating an enemy will grant players experience points. In order to obtain armor, weapons, abilities, and gold. Players will need to complete the selected dungeon. And once players have completed the dungeon, items will be placed in the inventory.

There are currently sixteen regular dungeons and zero active event dungeons in Dungeon Quest.

Sequential[]

Desert Temple [Remaster][]

Desert Temple is the first dungeon players can access, It was released on 2023-12-08, and followed Yokai Peak's release about three months prior. It's currently automatically unlocked once the Player joins the Game for the First Time. The theme of this dungeon is a deserted temple in a desert covered with sand and is based on the Egyptian times.

Date added: 2023-12-08
Level requirement: 1 (Easy), 5 (Medium), 15 (Hard)
Time limit: 15 minutes
Best armor sets: Sandstone Warrior Set, Sandstone Mage Set, Sandstone Guardian Set
Legendaries: Desert Wrath, Desert Mirage
Questing theme: (raw) [Untitled]
Boss theme: (raw) [Untitled]

Desert Temple [Legacy][]

Desert Temple is the first dungeon in Dungeon Quest. Players will encounter melee Sand Peasant enemies before facing off against the Sand Giant. It is the first of two dungeons to have five difficulties and no mini-bosses. Desert Temple is the only procedurally generated dungeon, meaning that each playthrough is likely to be different in appearance. Besides the spawn room and boss room, which are the same each time, there are six different room designs that can be generated. On Easy difficulty, there are three enemy rooms generated. The number of enemy rooms generated increases by one at each difficulty, with a maximum of 7 enemy rooms generated on Nightmare.

This is the legacy version of Desert Temple, which means it can no longer be hosted by new players. However, players who have completed it before it became legacy can still create a party for this dungeon.

Date added: 2018-11-23
Level requirement: 1 (Easy), 6 (Medium), 12 (Hard), 20 (Insane), 27 (Nightmare)
Time limit: 10 minutes
Best armor sets: Red Knight Set, Templar Set, Guardian Set
Legendaries: Desert Fury
Questing theme: (raw) Desert Attack
Boss theme: (raw) Desert Storm (a)

Winter Outpost [Remaster][]

Winter Outpost is the second dungeon players can access, It was released on 2024-03-01, and followed the remastered Desert Temple's release about three months prior. The theme of this dungeon is an abandoned outpost that is covered in ice and snow.

Date added: 2024-03-01
Level requirement: 30 (Easy), 40 (Medium), 50 (Hard)
Time limit: 15 minutes
Best armor sets: Winter Lord's Warrior Set, Winter Lord's Mage Set, Winter Lord's Guardian Set
Legendaries: Frostwarden, Winterborne
Questing theme: (raw) [Untitled]
Boss theme: (raw) [Untitled]

Winter Outpost [Legacy][]

Winter Outpost is the second dungeon in Dungeon Quest. Players will encounter two types of enemies: the melee Frost Minion and the ranged Frost Wizard. At the end of the dungeon, players face off against the Ice Elemental, which uses a basic attack pattern and summons Ice Minions to defend itself. It is the second dungeon to have five difficulties and no mini-bosses.

This is the legacy version of Winter Outpost, which means it can no longer be hosted by new players. However, players who have completed it before it became legacy can still create a party for this dungeon.

Date added: 2019-03-09
Level requirement: 33 (Easy), 40 (Medium), 45 (Hard), 50 (Insane), 55 (Nightmare)
Time limit: 10 minutes
Best armor sets: Ice King's Warrior Set, Ice King's Mage Set, Ice King's Guardian Set
Legendaries: Crystalized Greatsword
Questing theme: (raw) The Assault
Boss theme: (raw) Crystal

Pirate Island[]

Pirate Island is the third dungeon in Dungeon Quest. Players will encounter two types of enemies: the melee Pirate Savage and the ranged Pirate Rifleman. Players will also run into two mini-bosses: Captain Blackbeard, armed with a barrage of cannons; and the Spider Queen, who defends herself with a web spray and Infected Pirates. At the end of the dungeon, players face off against the Demonic Pirate Captain, who has the ability to heal itself when dealing damage with its AoE attacks.

Date added: 2019-03-22
Level requirement: 60 (Insane), 65 (Nightmare)
Time limit: 11 minutes
Best armor sets: Godly Warrior Set, Godly Mage Set, Godly Guardian Set
Legendaries: Soulstealer Greatsword, Staff of the Gods
Questing theme: (raw) Mighty
Boss theme: [1] (raw) Warewolf

King's Castle[]

King's Castle is the fourth dungeon in Dungeon Quest. Players will encounter three types of enemies: the melee King's Guard, the ranged Elementalist, and the AoE Hitman. Players will also run into two mini-bosses: Beast Master, armed with fiery checkered patterns and a Goblin Cleaver; and the Arch-Mage, who defends himself with a volley of arcane attacks. At the end of the dungeon, players face off against The King, who floods the area outside of the arena with lava before trying to burn and crush the player.

Date added: 2019-04-06
Level requirement: 70 (Insane), 75 (Nightmare)
Time limit: 11 minutes
Best armor sets: Titan-forged Warrior Set, Titan-forged Mage Set, Titan-forged Guardian Set
Legendaries: Beastmaster War Scythe, Beastmaster Spell Scythe
Questing theme: (raw) Finish the Fight
Boss theme: (raw) Incoming

The Underworld[]

The Underworld is the fifth dungeon in Dungeon Quest. Players will encounter three types of enemies: the melee Demon Warrior, the ranged Dark Mage, and the AoE Elder Dark Mage. Players will also run into two mini-bosses: the Demonic Overgrowth, armed with random and targeted devilish attacks and defended by Blood Minions; as well as Kolvumar, which leaves a fiery trail in its wake when running after players. At the end of the dungeon, players face off against Demon Lord Azrallik, who uses large devilish attacks as well as his heart when falling below half health to summon Blood Minions.

Date added: 2019-04-28
Level requirement: 80 (Insane), 85 (Nightmare)
Time limit: 10 minutes (Insane), 11 minutes (Nightmare)
Best armor sets: Glorious Warrior Set, Glorious Mage Set, Glorious Guardian Set
Legendaries: Dual Phoenix Daggers, Phoenix Greatstaff
Questing theme: (raw) Fight Fight Fight A
Boss theme: (raw) Epic Trailer

Samurai Palace[]

Samurai Palace is the sixth dungeon in Dungeon Quest. Players will encounter two types of enemies: the melee Samurai Swordsman and the ranged Shuriken Thrower. Players will also run into two mini-bosses: Sanada Yukimura, who uses various magic shuriken attacks and is defended by his Elite Swordsmen; and the Ancient Golem Guardian, which uses a global rock throw attack and seismic smashes to ward off attackers. At the end of the dungeon, players face off against Miyamoto Musashi, who sets fires to the rest of the arena before using a fiery arsenal of attacks and his Ultimate Swordsmen to keep players at a distance.

Date added: 2019-06-08
Level requirement: 90 (Insane), 95 (Nightmare)
Time limit: 11 minutes
Best armor sets: Ancestral Warrior Set, Ancestral Mage Set, Ancestral Guardian Set
Legendaries: Sakura Katana, Sakura Greatstaff
Questing theme: (raw) Epic Steps A
Boss theme: (raw) Epic Victory Trailer

The Canals[]

The Canals is the seventh dungeon in Dungeon Quest. Players will encounter two types of enemies: the melee Bodyguard and the ranged Dark Magician. Players will also run into two mini-bosses: the Mage Overlord, who uses dark magic and Magic Minions to defend themselves; and the Guardian Overlord, who uses their axe to create an array of various explosive attacks. At the end of the dungeon, players face off against the Warrior Overlord, who uses a volley of long-ranged attacks while preparing a global detonation.

Date added: 2019-07-17
Level requirement: 100 (Insane), 105 (Nightmare)
Time limit: 10 minutes
Best armor sets: Overlord's Warrior Set, Overlord's Mage Set, Overlord's Guardian Set
Legendaries: Overlord's Rageblade, Overlord's Manablade
Questing theme: (raw) Battlefield
Boss theme: (raw) Leader

Ghastly Harbor[]

Ghastly Harbor is the eighth dungeon in Dungeon Quest. Players will encounter four types of enemies: the melee Raider, the ranged Harpoon Gunner, the AoE Burly Enforcer, and the AoE Cannon Crab that deals damage over time. Players will also run into two mini-bosses: The Kraken, which uses its poisonous ink, shark projectiles, and its tentacles to attack players; and the Corrupt Overlord, who uses multiple void attacks before teleporting out of reach into a nearby ship and summoning a bombardment of cannonballs to attack players. At the end of the dungeon, players face off against the Sea Serpent, which floods the area outside of the arena with poison before using a set of poisonous attacks and its fiery breath to defend itself.

Date added: 2019-08-26
Level requirement: 110 (Insane), 115 (Nightmare)
Time limit: 12 minutes
Best armor sets: Mythical Warrior Set, Mythical Mage Set, Mythical Guardian Set
Legendaries: Kraken Slayer, Sea Serpent's Wings
Questing theme: (raw) Pirates
Boss theme: (raw) The Mighty

Steampunk Sewers[]

For information on the game mode involving Keys dropped from here, see Boss Raids.

Steampunk Sewers is the ninth dungeon in Dungeon Quest. Players will encounter four types of enemies: the melee Fighter Bot, the ranged Cog Shooter, the AoE Hammer Bot, and the AoE Spinner Bot that deals damage over time. Players will also run into two mini-bosses; the Cyclops Siege Bot, which fires a heavy barrage of random and targeted acidic attacks to defend itself; and the Evil Scientist, who uses a set of fiery attacks to keep players constantly moving and at a distance. At the end of the dungeon, players face off against the Cannon Blaster 2000, which uses a set of fiery attacks before charging a global attack with safe zones denoted by cogs.

Date added: 2019-10-13
Level requirement: 120 (Insane), 125 (Nightmare)
Time limit: 9 minutes
Best armor sets: War-forged Warrior Set, War-forged Mage Set, War-forged Guardian Set
Legendaries: Inventor's Greatsword, Inventor's Spellblade
Questing theme: (raw) Propulsion (a)
Boss theme: (raw) Tough Struggle A

Orbital Outpost[]

Orbital Outpost is the tenth dungeon in Dungeon Quest. Players will encounter four types of enemies: the melee Hologram Assassin, the melee Hologram Warrior, the ranged Scout Drone, and the AoE Electric Tower. Players will also run into two mini-bosses: The Destroyer, which sprays an arsenal of fiery and explosive attacks toward the player while using Bomb Drones to defend itself; and the Tesla Master, who uses multiple randomized attacks that deal quick shock damage to players. At the end of the dungeon, players face off against Lord Varosh, who uses a powerful orb that deals quick damage, a beam that heals itself when dealing damage, and a barrage of galactic attacks that are capable of stunning the player.

Date added: 2020-01-24
Level requirement: 135 (Insane), 140 (Nightmare)
Time limit: 9 minutes (Insane), 10 minutes (Nightmare)
Best armor sets: Alien Warrior Set, Alien Mage Set, Alien Guardian Set
Legendaries: Galactic Dual Blades, Galactic Pike
Questing theme: (raw) Up And Fight
Boss theme: (raw) Oxygen C

Volcanic Chambers[]

Volcanic Chambers is the eleventh dungeon in Dungeon Quest. Players will encounter three types of enemies: the AoE Aggressive Lava Walker with the ability to stun players, the AoE Explosive Walker which deals damage, and the ranged Artillery Lava Walker. Players will also run into two mini-bosses; the Ancient Lava Mage, which uses molten ranged and AoE attacks to target and chase players while using Searing Orbs to defend themselves; and the Deity of the Volcano, which uses a volley of molten rocks at random players while creating geysers that speed up the attack cycle and strength. At the end of the dungeon, players face off against the Lava King, who uses pulsing lava attacks, a player link attack requiring two players to stay together, and a bomb attack that requires detonation.

Date added: 2020-07-03
Level requirement: 150 (Insane), 155 (Nightmare)
Time limit: 12 minutes
Best armor sets: Lava King's Warrior Set, Lava King's Mage Set, Lava King's Guardian Set
Legendaries: Lava King's Warscythe, Lava King's Spell Daggers
Questing theme: (raw) Proud Heroes A
Boss theme: (raw) Epic Race

Aquatic Temple[]

Aquatic Temple is the twelfth dungeon in Dungeon Quest. Players will encounter four types of enemies: the ranged Temple Spirit, the AoE Temple Guard, the AoE Defensive Cube Pylon, and the ranged Defensive Pyramid Pylon. Players will also run into two mini-bosses; the first is the Temple Core Generator, which creates multiple electric beams and uses core spheres to defend itself. The second mini-boss is the Ancient Temple Protector, which floods the area outside of the arena with electric water before using critical ground smashes and a quick array of ice beams. At the end of the dungeon, players face off against the Sea King, who uses various ice attacks to damage the player, including a sequential lightning attack, a pulsating shockwave, a large targeted ice attack, and a passive ice aura which summons additional attacks to affected players.

Date added: 2021-01-09
Level requirement: 160 (Insane), 165 (Nightmare)
Time limit: 12 minutes
Best armor sets: Triton Warrior Set, Triton Mage Set, Triton Guardian Set
Legendaries: Sea King's Trident, Sea King's Greatstaff
Questing theme: (raw) The Kingdom
Boss theme: (raw) Rip the Guts Out (b)

Enchanted Forest[]

Enchanted Forest is the thirteenth dungeon in Dungeon Quest. Players will encounter four types of enemies: the AoE Mushroom Spearman with the ability to stun players, the ranged Mushroom Wizard, the ranged Mushroom Battle Mage, and the AoE Poison Mushroom Mage that deals damage over time. Players will also run into two mini-bosses; the first is the Crystal Golem, which uses a barrage of sharp crystal-based AoE attacks to defend itself. The second mini-boss is the Ancient Enchanted Tree, which uses various arcane powers such as summoning Spirits and a spinning attack that deals rapid damage. At the end of the dungeon, players face off against the Enchanted Forest Dragon, which uses multiple fire and poison attacks to damage the player, including a wind blast.

Date added: 2021-05-28
Level requirement: 170 (Insane), 175 (Nightmare)
Time limit: 11 minutes
Best armor sets: Eldenbark Warrior Set, Eldenbark Mage Set, Eldenbark Guardian Set
Legendaries: Eldenbark Greatsword, Eldenbark Greatstaff
Questing theme: (raw) Enchanted Forest
Boss theme: (raw) Enchanted Forest Dragon

Northern Lands[]

Northern Lands is the fourteenth dungeon in Dungeon Quest. Players will encounter three types of enemies: the AoE Northern Warrior, the ranged Northern Spearman with the ability to stun players, and the ranged Northern Mage which gives Anti-Healing to players hit by their attacks. Players will also run into two mini-bosses; the first is the Midgardian Champion, who uses an array of beams, vortex orbs, and shurikens to defend themselves. The second mini-boss is Bob The Frost Giant, who uses multiple ice attacks including moving beams, a giant ice slam, a targeted ice burst, colored ice bombs which can be defused by touching a corresponding ice spike, and multiple lines that are capable of stunning the player. At the end of the dungeon, players face off against Odin, who uses multiple attacks in an attempt to smite the player, with all attacks capable of either dealing AoE damage, inflicting Anti-Heal, or both simultaneously.

Date added: 2021-12-27
Level requirement: 180 (Insane), 185 (Nightmare)
Time limit: 11 minutes
Best armor sets: Valhalla Warrior Set, Valhalla Mage Set, Valhalla Guardian Set
Legendaries: Mjolnir, Gungnir
Questing theme: (raw) Northern Lands
Boss theme: (raw) Odin's Theme

Gilded Skies[]

Gilded Skies is the fifteenth dungeon in Dungeon Quest. Players will encounter four types of enemies: the AoE Dracani Warrior which deals damage over time, the AoE Dracani Knight, the ranged Dracani Mage with the ability to stun players and give Anti-Healing to players hit by their attacks, and the AoE Dracanic Familiar which deals damage over time. Players will also run into two mini-bosses; the first is Archpriest Kiryne, who uses multiple arcane-based attacks to defend herself, including a bright burst that deals massive damage to players facing her. The second mini-boss is General Cragg, who uses multiple fire attacks including up to two linked bombs with chains that deal damage to any player that touches them. At the end of the dungeon, players face off against Vytelus, The Dragon Lord, who uses an extensive arsenal of fiery and magical attacks, with some capable of dealing AoE damage, stunning the player, or inflicting Anti-Heal.

Date added: 2022-11-25
Level requirement: 190 (Insane), 195 (Nightmare)
Time limit: 11 minutes
Best armor sets: Gildenscale Warrior Set, Gildenscale Mage Set, Gildenscale Guardian Set
Legendaries: Gildenscale Oath And Aegis, Daybreak And Gildensong
Questing theme: (raw) Gilded Skies
Boss theme: (raw) Vytelus

Yokai Peak[]

Yokai Peak is the sixteenth and latest dungeon in Dungeon Quest.

Date added: 2023-10-13
Level requirement: 200 (Insane), 205 (Nightmare)
Time limit: 15 minutes
Best armor sets: Akuma Warrior Set, Akuma Mage Set, Akuma Guardian Set
Legendaries: Akuma's Wraithbringer, Akuma's Soulreaver
Questing theme: (raw) [Untitled]
Boss themes:

Bonus Bosses[]

Odin Reincarnation[]

Odin Reincarnation is the first bonus boss in Dungeon Quest. Players are given the option to fight it after completing Northern Lands on Nightmare difficulty. This fight uses the Lives mechanic, which grants players three lives normally and one life on Hardcore. Completing the fight allows players to receive an additional Northern Lands loot drop, with an added bonus of having the chance to receive an Ultimate weapon.

Odin Reincarnation has approximately 6x the health of Odin. Throughout the fight, snakes composed of circles will passively spiral throughout the arena. The first attack has him plant his Gungnir into the ground which summons a colored beam and three colored zones, with the beam corresponding with which zone is safe. Following this, he summons flaming rings on up to five players, which eventually remain in place before becoming an AoE circle. During the previous attack, a blue light shines down and multiple small blue orbs bounce that inflict stun and Anti-Heal bounce around the arena. Then, a beam attack occurs, circling around the center of the arena once. After this, a fire will spread from either the left or right side of the arena, and players must make their way to the opposite side while avoiding the spiraling snakes, beam attack, and blue orbs. After this, a line forms in the middle of the arena and four green flashes occur denoting a safe zone on one of the two sides, which requires players to memorize which side is safe before four red flashes occur on the opposite sides. The last attack consists of multiple green and red orbs that appear from the edges of the arena and head toward the boss, with players being required to hit the green orbs to avoid letting the boss heal as well as avoid the red orbs which deal AoE damage. The attack cycle then repeats until the boss is defeated or the party fails.

Associated dungeon: Northern Lands
Date added: 2022-06-18
Level requirement: 185
Time limit: 5 minutes
Ultimates: Hofund, Laevateinn

Gregg[]

Gregg is a unique boss in Dungeon Quest that was released in 2024-04-25. This boss does not have a dungeon of its own, but has a chance to spawn in regular dungeons.

Gregg is a humanoid being with peachy skin, black clothing, a beard, a golden tooth on his left of his mouth, a feather hat, and a bunch of treasure on his body. When players complete a specific room, Gregg has a chance of falling down from the sky from the position of the last mob that was defeated and will laugh. Gregg has a 1/3 chance of spawning for the entire dungeon per room (excluding Boss Raids, event dungeons, legacy dungeons and Wave Defence). Gregg's health scales based on the player's current level, and are scaled equally to all players in the dungeon. Players receive an amount of damage based on their level, and all players deal approximately the same amount of damage. Players are given 75 seconds to defeat Gregg. If Gregg is still present in the fight when the timer reaches zero, he will laugh and despawn with no rewards given. Gregg can only spawn once per dungeon run, meaning he cannot be respawned when defeated or despawned.

The dungeon timer pauses (excluding boost potions, Revive Potions has no timer) when Gregg appeared until defeated or despawned.

Date added: 2024-04-25
Time limit: 1 minute, 15 seconds
Unused theme: (raw) Pirate Gregg

Non-sequential / Other[]

Tutorial[]

The Tutorial is an optional dungeon that the player can queue into in order to learn about the basic mechanics of Dungeon Quest. Upon joining for the first time (after its release or as a new player), a prompt is shown asking if the player would like to do the tutorial. If the player says no, or wants to play it at a later time, they can access the Tutorial in Lobby 1 near the spawn.
Within the tutorial dungeon, players will encounter two enemies; the melee Striker Bot and the ranged Shooter Bot. Players will then reach the Boss Bot, which functions similarly to the Sand Giant. Completing the Tutorial for the first time and returning to the lobby unlocks the green rune for the Excalibur Quest.

Date added: 2019-09-15
Level requirement: 1
Time limit: None
Questing theme: (raw) Tech Reset
Boss theme: (raw) Tech Synth A

Wave Defence[]

Wave Defence is an optional game mode that replaces the traditional dungeon with a wave system inside of a circular arena. It can be enabled from Desert Temple to The Canals. Every 5 waves, a random boss from the dungeon will appear. After every 15th wave, loot is obtained. Reaching waves 30, 45, 100, or 300 for the first time on each map rewards a Wave Defence title.

There are currently no plans to extend Wave Defence to Ghastly Harbor or any later dungeon.

Date added: 2019-05-26
Level requirement: Same as matching dungeon difficulty
Questing theme:

Egg Island[]

Egg Island was an Easter event dungeon which previously awarded the Samurai Egg upon its completion. Upon loading into this dungeon, all players are given preset items. Completing Egg Island on Nightmare still has a low chance to reward the player with one of four Easter-themed cosmetics.

Date added: 2020-04-06
Level requirement: 1 (Easy and Nightmare)
Time limit: 10 minutes (Easy), 5 minutes (Nightmare)
Questing theme: (raw) Funky Boots
Boss theme: (raw) Work It Funky

Glitch dungeon[]

For information on how to complete this, see Ready Player Two.

The Glitch dungeon (also known as the Ready Player Two dungeon or RP2 dungeon) was an event dungeon that awards the Chaotic Top Hat upon its completion. Upon loading into this dungeon, all players are given preset items. This is one of the only active dungeons in the game that can only be played solo, and it is also one of the only dungeons that cannot be accessed by the Party interface. To access this dungeon, players have to collect 7 gems in a specific order, located around Lobby 1 and then enter a random six-digit code at a doorway.

Date added: 2020-12-03
Level requirement: 1
Time limit: 15 minutes
Questing theme: (raw) Glitch (a)
Boss theme: (raw) Matrix

Pumpkin King[]

This article or section discusses former content.

The Pumpkin King was an event boss that players could fight solo or with a team. This event could be accessed from the Party interface and required players to be level 175. Players used their normal gear rather than receiving a predetermined set. The event boss functioned similarly to Boss Raids, using the Lives mechanic instead of Hardcore. Completing the boss fight rewarded the player with some EXP and CandyCandy, which was used to buy Halloween cosmetics. In addition to this, players had a small chance to also receive a Legendary cosmetic themed around the boss fight, with a total of three being available to earn.

Date added: 2021-10-27
Date removed: 2021-12-05
Level requirement: 175
Time limit: 7 minutes
Boss theme: (raw) Bouncing Halloween

Krampus[]

This article or section discusses former content.

Krampus was an event boss that players could fight solo or with a team. This event could be accessed from the Party interface and required players to be level 195. Players used their normal gear rather than receiving a predetermined set. The event boss functioned similarly to Boss Raids, using the Lives mechanic instead of Hardcore. Completing the boss fight rewarded the player with some EXP and SnowflakesSnowflake, which was used to buy Winter cosmetics. In addition to this, players had a small chance to also receive a Legendary cosmetic themed around the boss fight, with a total of three being available to earn.

Date added: 2022-12-25
Date removed: 2023-02-11
Level requirement: 195
Time limit: 7 minutes
Boss theme: (raw) Jingle Bells (Rock 1)

Cyber Easter Cave[]

This article or section discusses former content.

Cyber Easter Cave was an event obby / dungeon that required to traverse the obstacles to finish the dungeon. This dungeon could be accessed by entering a portal in front of the spawn area in Lobby 1. Upon loading into the dungeon, players would appear with their own Roblox avatar instead of predetermined or their own in-game sets. This was one of the only dungeons in the game that could only be played solo, and was also one of the only active dungeons that could not be accessed by the Party interface. In addition to this, EXP Boosts could be obtained up to ten times, and two cosmetic titles. Hardcore Parkour title could be obtained when the player finished the obby 11 times and Ninja title could be obtained when a player finished the obby without dying at least once.

Date added: 2023-04-08
Date removed: 2023-09-29
Level requirement: 1
Time limit: None
Questing theme: (raw) Parkour


Dungeon Quest
Gear Abilities ā€¢ Armors ā€¢ Weapons ā€¢ Rings ā€¢ Rarity ā€¢ Reverse and God Pots
Mechanics Cosmetics ā€¢ Daily Rewards ā€¢ Game Passes ā€¢ Gold ā€¢ Inventory ā€¢ Leaderboard ā€¢ Levels ā€¢ Soundtracks ā€¢ Trading ā€¢ Upgrades
Gameplay Dungeons Desert Temple ā€¢ Winter Outpost ā€¢ Pirate Island ā€¢ King's Castle ā€¢ The Underworld ā€¢ Samurai Palace ā€¢ The Canals ā€¢ Ghastly Harbor ā€¢ Steampunk Sewers ā€¢ Orbital Outpost ā€¢ Volcanic Chambers ā€¢ Aquatic Temple ā€¢ Enchanted Forest ā€¢ Northern Lands ā€¢ Gilded Skies ā€¢ Yokai Peak
Misc. Tutorial ā€¢ Wave Defence ā€¢ Boss Raids
Event Egg Island ā€¢ Ready Player Two ā€¢ Pumpkin King ā€¢ Krampus ā€¢ Cyber Easter Cave ā€¢ Harvest of Horror ā€¢ Bunny King
  1. ā†‘ In-game, the first 11 seconds are excluded.

All items (24)

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