| < Current | Legacy > |
|---|
Desert Temple is the first dungeon players can access, It was released on 2023-12-08. The theme of this dungeon is a deserted temple in a desert covered with sand and is based on the Egyptian times.
Desert Temple requires players to be level 1 for Easy difficulty, level 5 for Medium difficulty and level 15 for Hard difficulty. Players have fifteen minutes to clear the dungeon.
The main theme is (raw) [Untitled].
Mobs
Sandstone Soldier
A Sandstone Soldier
The Sandstone Soldier is a melee-type mob in Desert Temple. It is a warrior made from sand forming a humanoid shape. It will follow either the closest player or the player that has dealt the most damage to it unless it is taunted.
The Sandstone Soldier has 20 HP on Easy, 100 HP on Medium, and 360 HP on Hard difficulty.
Enraged Sandstone Soldier
An Enraged Sandstone Soldier
The Enraged Sandstone Soldier is a melee-type mob that only appears in Medium and Hard difficulty in Desert Temple. It is an enraged and modified version of the Sandstone Soldier that has more HP and deals more damage. It will follow either the closest player or the player that has dealt the most damage to it unless it is taunted.
The Enraged Sandstone Soldier has 130 HP on Medium, and 450 HP on Hard difficulty.
Sandstone Archer
A Sandstone Archer
The Sandstone Archer is a ranged-type mob in Desert Temple. it is an archer made from sand forming a humanoid shape. The Sandstone Archer will fire a barrage of eight arrows that deals small AoE at the target player, and it can also fire a single arrow that goes in a straight line. It will follow either the closest player or the player that has dealt the most damage to it unless it is taunted.
The Sandstone Archer has 20 HP on Easy, 100 HP/130 HP on Medium, and 360 HP/450 HP on Hard difficulty.
Inferno Sandstone Archer
An Inferno Sandstone Archer
The Inferno Sandstone Archer is a ranged-type mob that only appears in Medium and Hard difficulty in Desert Temple. It is an inferno and modified version of the Sandstone Archer that has more HP and deals more damage. The Inferno Sandstone Archer will fire a barrage of eight arrows that deals small AoE at the target player, and it can also fire a single arrow that goes in a straight line. It will follow either the closest player or the player that has dealt the most damage to it unless it is taunted.
The Inferno Sandstone Archer has 130 HP on Medium, and 450 HP on Hard difficulty.
Sand Warlock
A Sand Warlock
The Sand Warlock is a melee/ranged-type mob that spawns exclusively in Hard difficulty in Desert Temple. The Sand Warlock is a a being created by sand forming a humanoid shape. It can either do melee attack with its hands, charges to the target player, or firing beams that also spins for about 210° clockwise or counter-clockwise depend on the player's location.
The Sand Warlock 1.25k HP on Hard difficulty.
Bosses
Sand Scorpion
The Sand Scorpion
The Sand Scorpion is the first boss in Desert Temple that can be found in the fourth room in Medium/Hard difficulty. The Sand Scorpion is a giant scorpian that resides in the desert temple. It has a total of four moves.
Charge: Occasionally, The Sand Scorpion will target a random player, and will begin charging towards them, dealing damage to players that are in the charge radius. This move will always goes first when encountering it for the first time.
Sting: Occasionally, the Sand Scorpion will create a large AoE circle in front of it, damage players within and create sunburst beams in a fast pace.
X-Sting: Occasionally, the Sand Scorpion will create a small AoE circle in front of it, damage players within and create multiple parallel beams that spawn in a X-shape depending on where the Sand Scorpion is facing.
Pincer Snap: Occasionally, the Sand Scorpion will create three small AoE circles in front of it, and damage players within shortly after using its claws.
The Sand Scorpion has a base health of 1.2K HP on Medium, and 4.5K HP on Hard difficulty.
Sand Golem
The Sand Golem
The Sand Golem is the second and final boss in Desert Temple. The Sand Golem is a giant humanoid being consisting of sands, runes, and sand stones around it. The Sand Golem has a total of four moves.
Golem Charge: Occasionally, the Sand Golem will target a random player, and will begin charging towards them, dealing damage to players that are in the charge radius. This move will always goes first when encountering it for the first time.
Golem Punch: Occasionally, when a player gets near the Sand Golem, It will swing its fist creating a large circle to a player it is targeting, dealing AoE damage to players.
Spike Smash: Occasionally, the Sand Golem will smash the ground with its hands, creating a large AoE circle that attack players within and create multiple AoE spikes in certain pattern dealing damage to players.
Leap/Slam: Occasionally, the Sand Golem will target a random player and leaps to it, slamming the ground and creating a circle that attack players shortly after dealing damage to players.
Sand Golem's theme is (raw) [Untitled]. Sand Golem has a base health of 300 HP on Easy, 2.5K HP on Medium, and 8.2K HP on Hard difficulty.
Rooms
Easy mode:
| Room | Order | Enemies |
|---|---|---|
| 1 | First | 6x Sandstone Soldier |
| Second | 6x Sandstone Soldier | |
| 2 | First | 3x Sandstone Soldier, 1x Sandstone Archer |
| Second | 3x Sandstone Soldier, 1x Sandstone Archer | |
| 3 | First | 5x Sandstone Soldier |
| Second | 4x Sandstone Archer | |
| 4 | First | 4x Sandstone Soldier |
| Second | 4x Sandstone Soldier | |
| 5 | First | 4x Sandstone Soldier |
| Second | 3x Sandstone Soldier | |
| Third | 2x Sandstone Soldier | |
| Fourth | 4x Sandstone Soldier | |
| 6 | First | 6x Sandstone Soldier, 2x Sandstone Archer |
| Second | 4x Sandstone Soldier, 2x Sandstone Archer | |
| 7 | First | 7x Sandstone Soldier, 2x Sandstone Archer |
| 8 | Boss | Sand Golem |
Medium mode:
| Room | Order | Enemies |
|---|---|---|
| 1 | First | 6x Sandstone Soldier |
| Second | 6x Sandstone Soldier | |
| 2 | First | 2x Sandstone Soldier, 1x Enraged Sandstone Soldier, 1x Sandstone Archer |
| Second | 2x Sandstone Soldier, 1x Enraged Sandstone Soldier, 1x Sandstone Archer | |
| 3 | First | 5x Sandstone Soldier |
| Second | 4x Sandstone Archer | |
| 4 | Mini-Boss | Sand Scorpion |
| 5 | First | 2x Sandstone Soldier |
| Second | 2x Sandstone Soldier, 2x Enraged Sandstone Soldier | |
| 6 | First | 6x Sandstone Soldier, 2x Inferno Sandstone Archer |
| Second | 2x Sandstone Soldier, 2x Enraged Sandstone Soldier, 2x Sandstone Archer | |
| 7 | First | 7x Sandstone Soldier, 2x Sandstone Archer |
| 8 | Boss | Sand Golem |
Hard mode:
| Room | Order | Enemies |
|---|---|---|
| 1 | First | 5x Sandstone Soldier, 1x Sandstone Archer |
| Second | 5x Sandstone Soldier, 1x Sandstone Archer | |
| 2 | First | 3x Sandstone Soldier, 1x Enraged Sandstone Soldier, 1x Sandstone Archer |
| Second | 2x Sandstone Soldier, 1x Inferno Sandstone Archer | |
| 3 | First | 5x Sandstone Soldier |
| Second | 4x Sandstone Archer | |
| 4 | Mini-Boss | Sand Scorpion |
| 5 | First | 3x Sandstone Soldier |
| Second | 3x Sandstone Soldier, 2x Enraged Sandstone Soldier | |
| 6 | First | 6x Sandstone Soldier, 2x Inferno Sandstone Archer |
| Second | 4x Sandstone Soldier, 2x Sandstone Archer | |
| 7 | First | 5x Sandstone Soldier, 2x Enraged Sandstone Soldier, 2x Sandstone Archer, 1x Inferno Sandstone Archer, 1x Sand Warlock |
| 8 | Boss | Sand Golem |
Gregg
- Main article: Gregg
Gregg is a boss with a 1/3 chance to spawn once in a dungeon run. Players can fight Gregg to receive dungeon items, gold, and 1ā3 crafting materials used to craft permanent and powerful Legendary weapons at the Craftsman in Lobby 1. The crafting material dropped by Gregg in Desert Temple is
Warforged Metal.
Possible spawning locations:
Drops
Upon completing the dungeon, players will receive a random item (two items if on Hardcore mode) and gold (similar to other dungeons). Players with the Extra Item Gamepass receive an extra item in addition to the above. The items that can be obtained are listed below.
Ability drops
| Ability Icon | Ability Name | Class | Lvl. Req | Rarity | Difficulty |
|---|---|---|---|---|---|
![]() |
Whirlwind | Warrior | Lvl 1 | Uncommon | Default Item/Easy |
![]() |
Fireball | Mage | Lvl 1 | Common | Default Item/Easy |
![]() |
Slam | Warrior | Lvl 1 | Uncommon | Medium |
![]() |
Blue Fireball | Mage | Lvl 1 | Common | Medium |
![]() |
Arcane Spray | Mage | Lvl 1 | Uncommon | Hard |
![]() |
Poison Cloud | Mage | Lvl 1 | Rare | Easy |
![]() |
Battle Shout | Warrior | Lvl 1 | Uncommon | Easy |
![]() |
Innervate | Mage | Lvl 1 | Epic | Hard |
![]() |
Gale Slice | Warrior | Lvl 30 | Uncommon | Hard |
![]() |
Lightning Strikes | Mage | Lvl 1 | Rare | Medium |
![]() |
Holy Barrier | Tank | Lvl 1 | Rare | Medium |
![]() |
Redemption | Healer | Lvl 1 | Uncommon | TBD |
![]() |
Holy Circle | Healer | Lvl 1 | Epic | Hard |
Armor drops
| Set Icons | Set Name | Average Item Stats | |||
|---|---|---|---|---|---|
| Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | Health | |
![]() |
Apprentice Warrior Set | Common | 4 | 2 | 20 |
| Uncommon | 5 | 3 | 30 | ||
![]() |
Level 1 Easy |
Rare | 6 | 4 | 40 |
| Epic | 7 | 5 | 50 | ||
![]() |
Adept Warrior Set | Common | 7 | 4 | 45 |
| Uncommon | 8 | 5 | 55 | ||
![]() |
Level 5 Medium |
Rare | 9 | 6 | 65 |
| Epic | 10 | 7 | 75 | ||
![]() |
Sandstone Warrior Set | Common | 10 | 6 | 65 |
| Uncommon | 12 | 7 | 76 | ||
![]() |
Level 15 Hard |
Rare | 15 | 9 | 90 |
| Epic | 17 | 10 | 115 | ||
| Set Icons | Set Name | Average Item Stats | |||
|---|---|---|---|---|---|
| Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | Health | |
![]() |
Apprentice Mage Set | Common | 4 | 2 | 20 |
| Uncommon | 5 | 3 | 30 | ||
![]() |
Level 1 Easy |
Rare | 6 | 4 | 40 |
| Epic | 7 | 5 | 50 | ||
![]() |
Adept Mage Set | Common | 7 | 4 | 45 |
| Uncommon | 8 | 5 | 55 | ||
![]() |
Level 5 Medium |
Rare | 9 | 6 | 65 |
| Epic | 10 | 7 | 75 | ||
![]() |
Sandstone Mage Set | Common | 10 | 6 | 65 |
| Uncommon | 12 | 7 | 76 | ||
![]() |
Level 15 Hard |
Rare | 15 | 9 | 90 |
| Epic | 17 | 10 | 115 | ||
| Set Icons | Set Name | Average Item Stats | |||
|---|---|---|---|---|---|
| Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | Health | |
![]() |
Apprentice Guardian Set | Common | 2 | 2 | 60 |
| Uncommon | 3 | 3 | 72 | ||
![]() |
Level 1 Easy |
Rare | 4 | 4 | 85 |
| Epic | 5 | 5 | 100 | ||
![]() |
Adept Guardian Set | Common | 4 | 4 | 125 |
| Uncommon | 5 | 5 | 138 | ||
![]() |
Level 5 Medium |
Rare | 6 | 6 | 152 |
| Epic | 7 | 7 | 170 | ||
![]() |
Sandstone Guardian Set | Common | 6 | 6 | 200 |
| Uncommon | 7 | 7 | 235 | ||
![]() |
Level 15 Hard |
Rare | 9 | 9 | 270 |
| Epic | 10 | 10 | 340 | ||
Weapon drops
| Weapon Icon | Weapon Name | Average Weapon Stats | ||
|---|---|---|---|---|
| Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | |
![]() |
Bronze Gladius | Common | 6 | 2 |
| Uncommon | 7 | 3 | ||
| Level 1 Easy |
Rare | 8 | 4 | |
| Epic | 9 | 5 | ||
![]() |
Bronze Daggers | Common | 10 | 3 |
| Uncommon | 11 | 4 | ||
| Level 2 Easy |
Rare | 12 | 5 | |
| Epic | 14 | 6 | ||
![]() |
Thorned Club | Common | 13 | 3 |
| Uncommon | 14 | 4 | ||
| Level 5 Easy / Medium |
Rare | 16 | 5 | |
| Epic | 19 | 6 | ||
![]() |
Double Edged Battle Axe | Common | 21 | 5 |
| Uncommon | 24 | 6 | ||
| Level 5 Easy |
Rare | 29 | 7 | |
| Epic | 34 | 8 | ||
![]() |
Steel Serrated Sword | Common | 21 | 5 |
| Uncommon | 24 | 6 | ||
| Level 5 Easy / Medium |
Rare | 29 | 7 | |
| Epic | 34 | 8 | ||
![]() |
Steel Scimitars | Common | 28 | 5 |
| Uncommon | 33 | 6 | ||
| Level 5 Medium |
Rare | 38 | 7 | |
| Epic | 44 | 8 | ||
![]() |
Steel Lance | Common | 46 | 8 |
| Uncommon | 51 | 9 | ||
| Level 5 Medium |
Rare | 58 | 10 | |
| Epic | 65 | 12 | ||
![]() |
Steel Warhammer | Common | 37 | 6 |
| Uncommon | 41 | 7 | ||
| Level 12 Medium |
Rare | 46 | 8 | |
| Epic | 51 | 9 | ||
![]() |
Steel Executioner | Common | 55 | 9 |
| Uncommon | 60 | 10 | ||
| Level 15 Medium / Hard |
Rare | 67 | 11 | |
| Epic | 74 | 13 | ||
![]() |
Golden Hammer | Common | 65 | 9 |
| Uncommon | 72 | 10 | ||
| Level 15 Medium / Hard |
Rare | 79 | 11 | |
| Epic | 87 | 13 | ||
![]() |
Golden Palm Axe | Common | 76 | 9 |
| Uncommon | 84 | 10 | ||
| Level 15 Hard |
Rare | 91 | 11 | |
| Epic | 99 | 13 | ||
![]() |
Golden Kopesh | Common | 86 | 14 |
| Uncommon | 93 | 16 | ||
| Level 15 Hard |
Rare | 100 | 18 | |
| Epic | 109 | 21 | ||
![]() |
Desert Wrath Level 15 Hard |
Legendary | 120 | 24 |
| Weapon Icon | Weapon Name | Average Weapon Stats | ||
|---|---|---|---|---|
| Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | |
![]() |
Elemental Wand | Common | 12 | 3 |
| Uncommon | 13 | 4 | ||
| Level 1 Easy |
Rare | 14 | 5 | |
| Epic | 15 | 6 | ||
![]() |
Elemental Staff | Common | 15 | 4 |
| Uncommon | 16 | 5 | ||
| Level 1 Easy |
Rare | 18 | 6 | |
| Epic | 20 | 7 | ||
![]() |
Silver Gladius | Common | 22 | 5 |
| Uncommon | 24 | 6 | ||
| Level 5 Easy / Medium |
Rare | 28 | 7 | |
| Epic | 32 | 8 | ||
![]() |
Infernal Staff | Common | 34 | 6 |
| Uncommon | 38 | 7 | ||
| Level 5 Medium |
Rare | 44 | 8 | |
| Epic | 51 | 9 | ||
![]() |
Amber Wand | Common | 56 | 8 |
| Uncommon | 63 | 8 | ||
| Level 5 Medium |
Rare | 70 | 9 | |
| Epic | 81 | 11 | ||
![]() |
Silver Koftgari | Common | 60 | 8 |
| Uncommon | 67 | 9 | ||
| Level 5 Medium / Hard |
Rare | 74 | 10 | |
| Epic | 89 | 12 | ||
![]() |
Crystal Scepter | Common | 65 | 9 |
| Uncommon | 74 | 10 | ||
| Level 15 Medium / Hard |
Rare | 83 | 11 | |
| Epic | 94 | 13 | ||
![]() |
Silver Scythe | Common | 70 | 10 |
| Uncommon | 78 | 11 | ||
| Level 15 Hard |
Rare | 87 | 13 | |
| Epic | 98 | 15 | ||
![]() |
Golden Cutlasses | Common | 75 | 11 |
| Uncommon | 84 | 13 | ||
| Level 15 Hard |
Rare | 93 | 15 | |
| Epic | 104 | 17 | ||
![]() |
Golden Kopesh Glaive | Common | 80 | 12 |
| Uncommon | 89 | 14 | ||
| Level 15 Hard |
Rare | 98 | 16 | |
| Epic | 109 | 19 | ||
![]() |
Holy Sun Staff | Common | 86 | 13 |
| Uncommon | 94 | 15 | ||
| Level 15 Hard |
Rare | 102 | 17 | |
| Epic | 114 | 21 | ||
![]() |
Desert Mirage Level 15 Hard |
Legendary | 120 | 24 |
Cosmetic drop
| Appearance | Cosmetic Name | Cosmetic Title | How to obtain |
|---|---|---|---|
|
Desert Pharaoh | Desert Achiever | Has a 0.48% (about 1 in 208) chance of dropping on Hard after completing a dungeon or every 15 Wave Defence waves. |
EXP earnings
The table below lists the total experience points gained by completing the entire dungeon.
| Difficulty | EXP | EXP (VIP) | EXP (Boost) | EXP (VIP and Boost) |
|---|---|---|---|---|
| Easy Enemies | 365 | 438 | 730 | 803 |
| Easy Boss | 125 | 150 | 250 | 275 |
| Easy Total | 490 | 588 | 980 | 1,078 |
| Medium Enemies | 696 | 835 | 1,392 | 1,531 |
| Medium Bosses | 600 | 720 | 1,200 | 1,440 |
| Medium Total | 1,296 | 1,555 | 2,592 | 2851 |
| Hard Enemies | 2,337 | 2,804 | 4,674 | 5,141 |
| Hard Bosses | 2,395 | 2,874 | 4,690 | 5,269 |
| Hard Total | 4,732 | 5,678 | 9,464 | 10,410 |
Gold yield
Upon successful completion of the dungeon, players also receive a gold reward. The amount received varies slightly around a fixed value. The average values for each difficulty are listed below.
| Difficulty | Gold | Gold (2x Gold Game Pass) |
|---|---|---|
| Easy | ~ 500 | ~ 1,000 |
| Medium | ~ 1,000 | ~ 2,000 |
| Hard | ~ 2,500 | ~ 5,000 |
Tips & Recommendations
- Sand Scorpion and Sand Golem are guaranteed to use the charge ability when the battle starts, so it is recommended to move sideways when approaching near them.
- When Fighting Sand Golem, it's recommended to stay away as far as possible during Spike Smash ability, so that you'll get lower chance of getting hit by the spikes.
Trivia
- Desert Temple is the first dungeon to ever be remastered.
- The remastered Desert Temple is the first dungeon to have:
- Different enemy structures depending on the difficulty.
- Animated gates between rooms.
- Death animations for enemies.
- Three difficulties.
- Sand Warlock and Giant Shadow Imp are the only two non-boss enemies that only appear once in their respective dungeons.
- This is the third dungeon where the players are given the most amount of time. The first being Glitch Dungeon and second being Yokai Peak.
- This is the second dungeon to have only two bosses, The first one being Egg Island.
- Despite being the remastered version of Desert Temple, there is no Wave Defence option for it. The legacy version still supports, however.
- As of the Play menu UI remake, Sand Scorpion can be seen at the "Join a party" button.
- Later after the release of the Remastered Desert Temple, Sand Scorpion boss was eventually removed on Easy difficulty to make a way for a new game tutorial.
- With the 2024-11-22 update, enemies received a new sound for attacking players as well as making the sounds for boss attacks louder. This update also replaced the wall at the beginning of the dungeon with a VFX.
| Gear | Ability ⢠Armor ⢠Ring ⢠Weapon ⢠Rarity ⢠God and Reverse God Potential | ||
| Mechanics | AFK Mode ⢠Boost ⢠Cosmetic ⢠Crafting ⢠Currency (Gold ⢠Platinum) ⢠Daily Playtime Reward (Legacy) ⢠Difficulty ⢠Event ⢠Gregg ⢠Inbox ⢠Inventory ⢠Leaderboard ⢠Level ⢠Pass ⢠Player Statistic ⢠Poll ⢠Quest ⢠Selling ⢠Settings ⢠Shop ⢠Soundtrack ⢠Trading ⢠Upgrading ⢠Wardrobe | ||
| Gameplay | Dungeons | Desert Temple (Legacy) ⢠Winter Outpost (Legacy) ⢠Pirate Island ⢠King's Castle ⢠The Underworld ⢠Samurai Palace ⢠The Canals ⢠Ghastly Harbor ⢠Steampunk Sewers ⢠Orbital Outpost ⢠Volcanic Chambers ⢠Aquatic Temple ⢠Enchanted Forest ⢠Northern Lands ⢠Gilded Skies ⢠Yokai Peak ⢠Abyssal Void | |
| Misc. | Boss Raid (Legacy) ⢠Tutorial ⢠Wave Defense | ||
| Event | Egg Island ⢠Ready Player Two ⢠Pumpkin King ⢠Krampus ⢠Cyber Easter Cave ⢠Harvest of Horror ⢠Bunny King | ||






























































