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Desert Temple is the first dungeon players can access, with the next dungeon being Winter Outpost at level 33. The theme of this dungeon is a deserted temple in a desert covered with sand and is based on the Egyptian times.

Desert Temple requires level 1 for Easy difficulty, level 6 for Medium difficulty, level 12 for Hard difficulty, level 20 for Insane difficulty, and level 27 for Nightmare difficulty. The primary mobs encountered here are the Sand Peasants, and the boss mob being the Sand Giant.

The main theme is (raw) Desert Attack.

Layout

Desert Temple is a maze-like dungeon with rubble and ruins scattered throughout the dungeon. It is the only dungeon in the game that uses procedural generation rather than just a linear map, therefore Desert Temple will usually have a different layout each time. Some rooms are a straight path, while others have obstructions or dead ends. Some rooms even have thin walls that allow players to attack enemies without the danger of being attacked back. This proves to be a very effective strategy in clearing the dungeon quickly. A total of 6 different room designs can generate, each with a slightly different layout and enemy count. The amount of rooms that can appear between the spawn and boss rooms increases with difficulty, starting at 4 rooms on Easy and up to 8 rooms on Nightmare difficulty.

Type 1(17 mobs, 2 fallen pillars and 1 fallen debris): Straight corridor. mobs spawn in 4, 4, 6, 3 respectively in order of appearance.

Type 2(23 mobs, 2 fallen pillars and 2 fallen debris): Straight path room with 2 sides branching off, mobs spawn in formation on left and right: 7(front left), 4(front right), 6(rear left), 6(rear right).

Type 3(24 mobs): Maze with thin walls. In order of appearance of the walking PATH its 4, 6, 8, 6.(Bolded ones can be attack through thin walls)

Type 4(20 mobs, 3 fallen pillars and 1 fallen debris): Straight path room with 2 sides branching off, mobs spawn in zigzag on left and right: 4(front right), 4(front left), 8(rear right), 4(rear left)

Type 5(20 mobs): Intersection with 2 paths, ONLY ONE IS RANDOMLY CHOSEN TO BE BLOCKED. Mobs spawn 4(front), 8(for each path).

Type 6(18 mobs, 1 statue, 1 fallen pillar and 1 fallen debris): Straight path room with 2 sides branching off. mobs spawn in formation on left and right: 6(front left), 4(front right), 6(rear right), 4(rear left)

Mob

Sand Peasant

A Sand peasant

The Sand Peasant is a melee-type mob. They are the only mobs that can spawn in Desert Temple. As the difficulty of the map increases, the health and damage of the Sand Peasants increase as well. Each additional player increases the amount of health that the Sand Peasants have by 25%. For example, if there are three players, Sand Peasants will have 50% more health than normal. This also applies to the Sand Giant.

The Sand Peasant has a base health of 30 HP and deals 5-7 damage on Easy, a base health of 80 HP and deals 9-11 damage on Medium, a base health of 250 HP and deals 10-25 damage on Hard, a base health of 750 HP and deals 29-37damage on Insane, and has a base health of 2.3K HP and deals 40-50 damage on Nightmare difficulty.


Boss

Sand Giant

The Sand Giant

The Sand Giant is the boss of the Desert Temple. It resembles a large Sand Peasant, and it can be fought after completing every other room. The Sand Giant will first chase the player who attracted it, and then it will chase whoever has done the most damage if it has not been taunted. The Sand Giant will try to get close to the player, but it is easy to outrun. If players are too far away, the Sand Giant will not use either attack, and will only walk towards a player until it gets close enough to continue using attacks again. The Sand Giant has a total of two moves.

Fire Lines: Fire Lines creates three lines in front of the direction the Sand Giant was facing when creating the warning lines. The lines are spaced far enough for players to fit between them.

Smash: The Sand Giant will then attempt to smash one arm down in an attempt to hit a player. This attack does not require anybody to be close to it in order to activate.

The Sand Giant's main theme is (raw) Desert Storm (a). The Sand Giant has a base health of 275 HP and deals 15 damage on Easy, a base health of 600 HP and deals 55 damage on Medium, a base health of 3,450 HP and deals 55 damage on Hard, a base health of 8K HP and deals 80 damage on Insane, and has a base health of 28K HP and deals 115 damage on Nightmare difficulty.

Drops

Upon completing the dungeon, players receive a random item (two items if on Hardcore mode) and gold, similarly to other dungeons excluding event ones. For Wave Defence, one item is received after every 15 waves. Players with the Extra Item game pass receive receive an extra item in addition to the above. The items that can be obtained are listed below.

Ability drops

Desert Temple abilities
Ability Icon Ability Name Class Lvl. Req Rarity Difficulty
Fireball old
Fireball Mage Lvl 1 Common Default Item/Easy
Taunt
Taunt Tank Lvl 1 Common Default Item/Easy
Whirlwind old
Whirlwind Warrior Lvl 1 Uncommon Easy/Medium/Hard/Insane
Blue Fireball old
Blue Fireball Mage Lvl 1 Common Easy/Medium/Hard
Arcane Spray old
Arcane Spray Mage Lvl 1 Uncommon Medium/Hard/Insane
Redemption old
Redemption Healer Lvl 1 Uncommon Medium/Hard/Insane
Poison Cloud old
Poison Cloud Mage Lvl 1 Rare Hard/Insane/Nightmare
Holy Barrier old
Holy Barrier Tank Lvl 1 Rare Hard/Insane
Lightning Strikes old
Lightning Strikes Mage Lvl 1 Rare Insane/Nightmare
Battle Shout old
Battle Shout Warrior Lvl 1 Uncommon Nightmare
Innervate old
Innervate Mage Lvl 1 Epic Nightmare
Holy Circle old
Holy Circle Healer Lvl 1 Epic Nightmare

Armor drops

Warrior armor sets
Set Icons Set Name Average Item Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades Health
Novice Helmet
Novice Set Common 4 2 20
Uncommon 5 3 30
Novice Armor
Level 1

Easy / Medium
Rare 6 4 40
Epic 7 5 50
Mercenary Helmet
Mercenary Set Common 7 4 45
Uncommon 8 5 55
Mercenary Armor
Level 5

Hard / Insane
Rare 9 6 65
Epic 10 7 75
Red Knight Helmet
Red Knight Set Common 10 6 65
Uncommon 12 7 76
Red Knight Armor
Level 15

Insane / Nightmare
Rare 15 9 90
Epic 17 10 115
Mage armor sets
Set Icons Set Name Average Item Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades Health
Blue Wizard Hat
Blue Wizard Set Common 4 2 20
Uncommon 5 3 30
Blue Wizard Robes
Level 1

Easy / Medium
Rare 6 4 40
Epic 7 5 50
Elementalist Hood
Elementalist Set Common 7 4 45
Uncommon 8 5 55
Elementalist Robes
Level 5

Hard / Insane
Rare 9 6 65
Epic 10 7 75
Templar Hood
Templar Set Common 10 6 65
Uncommon 12 7 76
Templar Robes
Level 15

Insane / Nightmare
Rare 15 9 90
Epic 17 10 115
Guardian armor sets
Set Icons Set Name Average Item Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades Health
Iron Helmet
Iron Set Common 2 2 60
Uncommon 3 3 72
Iron Armor
Level 1

Easy / Medium
Rare 4 4 85
Epic 5 5 100
Crusader Helmet
Crusader Set Common 4 4 125
Uncommon 5 5 138
Crusader Armor
Level 5

Hard / Insane
Rare 6 6 152
Epic 7 7 170
Guardian Helmet
Guardian Set Common 6 6 200
Uncommon 7 7 235
Guardian Armor
Level 15

Insane / Nightmare
Rare 9 9 270
Epic 10 10 340

Weapon drops

Warrior weapons
Weapon Icon Weapon Name Average Weapon Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades
Bronze Dagger
Bronze Dagger Common 6 2
Uncommon 7 3
Level 1
Easy / [def]
Rare 8 4
Epic 9 5
Bronze Longsword
Bronze Longsword Common 10 3
Uncommon 11 4
Level 2
Easy / Medium
Rare 12 5
Epic 14 6
Iron Longsword
Iron Longsword Common 16 4
Uncommon 19 5
Level 3
Medium / Hard
Rare 22 6
Epic 25 7
Spiked Club
Spiked Club Common 13 3
Uncommon 14 4
Level 5
Easy / Medium
Rare 16 5
Epic 19 6
Steel Serrated Sword
Steel Serrated Sword Common 21 5
Uncommon 24 6
Level 5
Medium / Hard
Rare 29 7
Epic 34 8
Granite Maul
Granite Maul Common 28 5
Uncommon 33 6
Level 5
Hard
Rare 38 7
Epic 44 8
Enchanted Sword
Enchanted Sword Common 46 8
Uncommon 51 9
Level 5
Hard / Insane
Rare 58 10
Epic 65 12
Rogue's Rapier
Rogue's Rapier Common 37 6
Uncommon 41 7
Level 12
Hard / Insane
Rare 46 8
Epic 51 9
Grand Claymore
Grand Claymore Common 55 9
Uncommon 60 10
Level 15
Insane
Rare 67 11
Epic 74 13
Pulverizer
Pulverizer Common 65 9
Uncommon 72 10
Level 15
Insane / Nightmare
Rare 79 11
Epic 87 13
Ghostly Greataxe
Ghostly Greataxe Common 76 9
Uncommon 84 10
Level 15
Nightmare
Rare 91 11
Epic 99 13
Ghoul Slayer
Ghoul Slayer Common 86 14
Uncommon 93 16
Level 15
Insane / Nightmare
Rare 100 18
Epic 109 21
Desert Fury
Desert Fury
Level 15
Nightmare
Legendary 120 24
Mage weapons
Weapon Icon Weapon Name Average Weapon Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades
Novice Wand
Novice Wand Common 12 3
Uncommon 13 4
Level 1
Easy / Medium
Rare 14 5
Epic 15 6
Apprentice Staff
Apprentice Staff Common 15 4
Uncommon 16 5
Level 5
Medium / Hard
Rare 18 6
Epic 20 7
Magic Mallet
Magic Mallet Common 22 5
Uncommon 24 6
Level 5
Medium / Hard
Rare 28 7
Epic 32 8
Flame Staff
Flame Staff Common 34 6
Uncommon 38 7
Level 5
Hard / Insane
Rare 44 8
Epic 51 9
Mage's Spellbook
Mage's Spellbook Common 52 7
Uncommon 59 8
Level 12
Hard / Insane
Rare 68 9
Epic 78 10
Onyx Staff
Onyx Staff Common 65 9
Uncommon 74 10
Level 15
Insane / Nightmare
Rare 83 11
Epic 94 13
Holy Staff
Holy Staff Common 86 13
Uncommon 94 15
Level 15
Nightmare
Rare 102 17
Epic 114 21
Desert Fury
Desert Fury
Level 15
Nightmare
Legendary 120 24

Cosmetic drop

Appearance Cosmetic Name Cosmetic Title How to obtain
Pharaoh cosmetic
Pharaoh Desert Achiever Has a 0.48% (about 1 in 208) chance of dropping on Nightmare after completing a dungeon or every 15 Wave Defence waves.

Gold yield

Upon successful completion of the dungeon, players also receive a gold reward. The amount received varies slightly around a fixed value. The average values for each difficulty are listed below.

Difficulty Gold Gold (2x Gold Game Pass)
Easy ~ 600 ~ 1,200
Medium ~ 1,200 ~ 2,400
Hard ~ 2,400 ~ 4,800
Insane ~ 4,800 ~ 9,600
Nightmare ~ 9,600 ~ 19,200

EXP earnings

The table below lists the experience points gained by defeating every enemy and the boss, as well as their combined total. Each room has between 17 and 24 enemies, accounting for the range in totals.

These values may be inaccurate due to the addition of the Quests feature.
Difficulty EXP EXP (VIP) EXP (Boost) EXP (VIP and Boost)
Easy Enemies min: 102
max: 144
min: 102
max: 144
min: 204
max: 288
min: 204
max: 288
Easy Boss 130 156 260 286
Easy Total min: 232
max: 274
min: 258
max: 300
min: 464
max: 548
min: 490
max: 574
Medium Enemies min: 204
max: 288
min: 204
max: 288
min: 408
max: 576
min: 408
max: 576
Medium Boss 150 180 300 330
Medium Total min: 354
max: 438
min: 384
max: 468
min: 708
max: 876
min: 738
max: 906
Hard Enemies min: 510
max: 720
min: 595
max: 840
min: 1,020
max: 1,440
min: 1,105
max: 1,560
Hard Boss 170 204 340 374
Hard Total min: 680
max: 890
min: 799
max: 1,044
min: 1,360
max: 1,780
min: 1,479
max: 1,934
Insane Enemies min: 918
max: 1,296
min: 1,020
max: 1,440
min: 1,836
max: 2,592
min: 1,938
max: 2,736
Insane Boss 200 240 400 440
Insane Total min: 1,118
max: 1,496
min: 1,260
max: 1,680
min: 2,236
max: 2,992
min: 2,378
max: 3,176
Nightmare Enemies min: 2,023
max: 2,856
min: 2,380
max: 3,360
min: 4,046
max: 5,712
min: 4,403
max: 6,216
Nightmare Boss 230 276 460 506
Nightmare Total min: 2,253
max: 3,086
min: 2,656
max: 3,636
min: 4,506
max: 6,172
min: 4,909
max: 6,722

Gallery

Trivia

  • Excluding Boss Raids and event dungeons, this dungeon on Easy difficulty has the least rooms (4) among every dungeon.
  • Desert Temple and Winter Outpost are the first two dungeons to be available for the public when the game was released.
  • For unknown reason, there was a bug that all enemies on Desert Temple are Level 1 in any difficulty. This was lated patched on 2024-06-01.
Dungeon Quest
Gear Abilities ā€¢ Armors ā€¢ Weapons ā€¢ Rings ā€¢ Rarity ā€¢ Reverse and God Pots
Mechanics Cosmetics ā€¢ Daily Rewards ā€¢ Game Passes ā€¢ Gold ā€¢ Inventory ā€¢ Leaderboard ā€¢ Levels ā€¢ Soundtracks ā€¢ Trading ā€¢ Upgrades
Gameplay Dungeons Desert Temple ā€¢ Winter Outpost ā€¢ Pirate Island ā€¢ King's Castle ā€¢ The Underworld ā€¢ Samurai Palace ā€¢ The Canals ā€¢ Ghastly Harbor ā€¢ Steampunk Sewers ā€¢ Orbital Outpost ā€¢ Volcanic Chambers ā€¢ Aquatic Temple ā€¢ Enchanted Forest ā€¢ Northern Lands ā€¢ Gilded Skies ā€¢ Yokai Peak ā€¢ Abyssal Void
Misc. Tutorial ā€¢ Wave Defence ā€¢ Boss Raids
Event Egg Island ā€¢ Ready Player Two ā€¢ Pumpkin King ā€¢ Krampus ā€¢ Cyber Easter Cave ā€¢ Harvest of Horror ā€¢ Bunny King
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