Mystery Matter is a mage ability in Dungeon Quest that increases in damage with spell power. When activated, the user will summon three colorful orbs being magenta, orange, and white will spawn on top of them. Then, the three mysterious orbs will target to the nearest enemy, will hit the ground, will begin explode upon contact, and then will deal three ticks of AoE damage to enemies. Mystery Matter has a total spell multiplier of 61.35x (20.45x per tick). Mystery Matter can be obtained from Orbital Outpost on Insane difficulty. It can be sold for 60M gold and requires players to be at least level 135 to equip it.