Overcharge is a mage ability in Dungeon Quest that increases in damage with spell power. When activated, the user will create a neon blue circle that overcharge enemies in the radius. Overcharged enemies will be dealt with three ticks of AoE damage for 1.25 seconds. Overcharge has a total spell multiplier of 44.25x (8.85x first tick and 17.7x per subsequent tick). Overcharge can be obtained from Steampunk Sewers on Nightmare difficulty. It can be sold for 8M gold and requires players to be at least level 124 to equip it.