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Pirate Island is the third dungeon in Dungeon Quest. It was added on 2019-03-22. The player can access Insane at level 60 and Nightmare at 65. The mobs that can be found here are Pirate Savages, Pirate Riflemen, and Infected Pirates. The theme of this dungeon is an island filled with pirates.

Pirate Island includes three bosses: two mini-bosses being Captain Blackbeard and the Spider Queen, and the final boss, the Demonic Pirate Captain. It is recommended to have at least 2.5K HP for Insane and to have at least 8K HP for Nightmare. Players have eleven minutes to clear the dungeon.

The main theme is (raw) Mighty.

Mobs

Pirate Savages and Pirate Riflemen both deal 222 damage per hit on Insane and 500 damage per hit on Nightmare, while having a base of 165.59K health on Insane and 499.22K on Nightmare. Each enemy vanquished will give 450 EXP on Insane, or 540 with VIP. This number increases to 600 EXP on Nightmare, or 720 with VIP.

Pirate Savage

Pirate Savage

The Pirate Savage

The Pirate Savage is a melee, humanoid enemy wearing a pirate outfit and holding a sword in its right hand. They are fully physical, and must be close to players in order to attack, getting a permanent increase in speed if they do so. Their damage can stack if they are grouped up with other Pirate Savages. There are 60 Pirate Savages throughout this dungeon, with at least four in every group.

Pirate Rifleman

Pirate Rifleman

The Pirate Rifleman

The Pirate Rifleman is a ranged, humanoid enemy wearing a pirate outfit with a black hat and holding a cannon. They are fully ranged and move slowly. They will keep shooting even if there are no nearby players if they have been aggravated. The Rifleman will aim a red rectangle with a small width and long range in the direction they are facing. They will fire their rifle shortly after aiming, but there is a short cooldown before they can fire again. There are 27 Pirate Riflemen throughout this dungeon, with at least one in every group.

Infected Pirate

Infected Pirate

The Infected Pirate

The Infected Pirate is a mob spawned by the Spider Queen. It spawns in pairs in the middle of Spider Queen's tunnel between the hiding holes on every other attack rotation. The Infected Pirate has the exact same model as the Pirate Savages, but its body is infected, making it green with a completely different face. Once spawned in, the Infected will rush towards the first player it detects. Even though it is a Level 5 enemy, it will still do as much damage as the Spider Queen does, but they have around half the health of a normal Pirate Savage and move much slower.

They have 107.14K HP on Insane and 241.07K HP on Nightmare difficulty.

Bosses

Pirate Island has three bosses, consisting of two mini-bosses and a main boss at the end of the dungeon. The bosses are Captain Blackbeard, the Spider Queen, and the Demonic Pirate Captain.

Captain Blackbeard

Captain Blackbeard

Captain Blackbeard

Captain Blackbeard is the first mini-boss the player will encounter on Pirate Island, located in the second room. Captain Blackbeard is a tall humanoid being who wears a black pirate uniform, and is equipped with a larger version of the Pirate Rifleman's cannon. Captain Blackbeard has a total of two moves.

Rifle Shot: Blackbeard will start by aiming his rifle at a random player. Just before firing, a red rectangle will extend from him all the way to the end of the arena. When he fires, any players within the rectangle will be damaged.

Cannon Bombardment: Cannon Bombardment fires multiple cannonballs onto the field. Red circles will appear randomly and explode after two seconds. Anybody inside the circles will be damaged. After the Cannon Bombardment attack, the cycle repeats.

Captain Blackbeard has a base health is 759.78K HP on Insane and 2.39M HP on Nightmare difficulty. Each attack does 1.1K damage on Insane and 2.7K damage on Nightmare difficulty.

Spider Queen

Spider Queen

The Spider Queen

The Spider Queen is the second mini-boss the player encounters on Pirate Island. She resides in a small cave after the fourth room. She is a huge spider sporting a mini pirate hat, and having five small red eyes closed together. She has a total of two moves.

String Blast: Her main attack is a String Blast. Before attacking, players will have three seconds of warning as a blast zone is indicated in red. She will then proceed to fire six blasts in the span of three seconds throughout the room. After this attack, there is a six second cooldown before she can attack again, though it lasts longer whenever she spawns Infected Pirates. A common strategy to use during the String Blast attack involves hugging the wall to the right of the Spider Queen in order to avoid walking back to the hiding area. This strategy has the drawback of dealing damage if the player happens to move during the attack. Another way to avoid it is to wait for the attack to start and then repeatedly jump, allowing players to jump on the Spider Queen's fangs and head. This is risky as falling could lead to death. Additionally, it almost always results in being hit at least once. Though risky, this allows spell use during the attack, allowing for the boss to be killed quicker.

Summoning Infected Pirates: After every other String Blast attack, she will spawn a pair of Infected Pirates that do as much damage as one tick of her String Blast attack per hit. These enemies will sometimes attack each other if they cannot detect another player.

The Spider Queen base health is 701.34K HP on Insane and 2.31M HP on Nightmare. Each blast does around 833 damage on Insane and around 2.2K damage on Nightmare difficulty.

Demonic Pirate Captain

Demonic Pirate Captain

The Demonic Pirate Captain

The Demonic Pirate Captain is the final boss of Pirate Island. He is located after the eighth room on the center of the deck of the large galleon. He appears to be a floating black entity with two glowing red eyes, holding a dark red spear in his right hand, and capable of using demonic power. The Demonic Pirate Captain has a total of five moves (two being passive).

Ramp-Up [Passive]: All attacks that connect and deal damage to a player will permanently increase the damage of the Demonic Pirate Captain's attacks. This is most notable with Dark Lightning Tendrils, as each individual hit will increase the damage of future attacks. This damage multiplier will stack indefinitely, leading to massively increasing damage, eventually reaching a point where attacks are capable of killing players with hundreds of millions of health in a singular hit.

Demonic Life Steal [Passive]: When the Demonic Pirate Captain hits a player with either Demonic Lightning Tendrils or Demonic Teleport, he heals a portion of his own health.

Demonic Lightning Tendrils: The Demonic Pirate Captain will teleport to the middle of the ship and summon demonic lightning tendrils from a glowing white portal. These track the player's movement, dealing damage in an area under every player six times, regardless of position. To avoid these, players have to constantly move and split up, as to avoid crossing paths and damaging each other.

Demonic Spin : His next attack is used after a brief pause. The Demonic Pirate Captain will spin around with his staff, hurting anyone within its range. Memorizing the reach of this attack will prevent unnecessary damage.

Demonic Teleport: The last attack occurs after a brief pause, with the Demonic Pirate Captain vanishing for around two seconds and then reappearing on top of a random player, and attacking them with a close-ranged skill similar to Demonic Spin. Players can dodge the attack by moving in a straight line facing away from the attack. The attack pattern will then repeat.

The Demonic Pirate Captain's theme is [1] (raw) Warewolf. The Demonic Pirate Captain has a base health of 993.56K HP on Insane difficulty, and a base health of 2.99M HP on Nightmare difficulty.

Rooms

The spawn is located on the beach of an island with a small ship just off the shore. Behind the row of palm trees, there is an enclosed grassy field with a path leading directly to a large opening. This opening then ascends to a smaller field with cannons lining the sides and Captain Blackbeard patrolling the center of it. After defeating him, the mouth of a cave opens up to a room divided by a small stream with a bridge connecting the two halves. Turning left before crossing the bridge will lead to an egg. The open portion of the cave after the bridge leads to a tunnel, which traverses around a few tight bends. The tunnel then takes a tight left turn to a corridor with three holes carved out on the sides and Spider Queen blocking the path. After defeating her, the cave leads into a large room with a path off to the left that climbs up and around the room. This path leads through another tunnel to a divided room with a bridge over a gap that appears bottomless. At last, the cave's exit leads to a dock with a large galleon anchored at the pier and a few barrels sitting outside. The dungeon concludes aboard the ship with the Demonic Pirate Captain on board.

Room Order Enemies
1 First 4 Pirate Savages, 1 Pirate Rifleman
Second 4 Pirate Savages, 2 Pirate Riflemen
Third 4 Pirate Savages, 2 Pirate Riflemen
2 Mini-Boss Captain Blackbeard
3 First 4 Pirate Savages, 1 Pirate Rifleman
Second 4 Pirate Savages, 1 Pirate Rifleman
Third 4 Pirate Savages, 3 Pirate Riflemen
4 First 4 Pirate Savages, 1 Pirate Rifleman
Second 4 Pirate Savages, 1 Pirate Rifleman
Third 4 Pirate Savages, 3 Pirate Riflemen
5 Mini-Boss Spider Queen
6 First 4 Pirate Savages, 1 Pirate Rifleman
Second 4 Pirate Savages, 2 Pirate Riflemen
7 First 4 Pirate Savages, 2 Pirate Riflemen
Second 8 Pirate Savages, 3 Pirate Riflemen
8 First 4 Pirate Savages, 4 Pirate Riflemen
9 Boss Demonic Pirate Captain

Gregg

Gregg is a boss with a low spawning chance that players can choose to fight once per dungeon run in exchange for loot drops, gold and between 1-3 crafting materials used to craft powerful, permanent Legendary weapons near the Blacksmith in the Lobby. The crafting material dropped by Gregg in Pirate Island is Gold Bar Gold Bar.

Possible spawning locations:

Drops

Upon completing the dungeon, players receive a random item (two items if on Hardcore mode) and gold, similarly to other dungeons excluding event ones. For Wave Defence, one item is received after every 15 waves. Players with the Extra Item game pass receive an extra item in addition to the above. The items that can be obtained are listed below.

Ability drops

Pirate Island abilities
Ability Icon Ability Name Class Lvl. Req Rarity Difficulty
Demonic Strike Demonic Strike Warrior Lvl 60 Rare Insane
Ghostly Cannon Barrage Ghostly Cannon Barrage Mage Lvl 60 Uncommon Insane
Guardian Call Guardian Call Tank Lvl 60 Epic Insane
Universal Heal Universal Heal Healer Lvl 62 Epic Insane/Nightmare
Pulsefire Pulsefire Mage Lvl 62 Rare Nightmare
Enchanted Spinning Blades Enchanted Spinning Blades Warrior Lvl 64 Epic Nightmare
Phantom Flames Phantom Flames Mage Lvl 66 Epic Nightmare
Skull Flames Skull Flames Mage Lvl 66 Epic Unobtainable

Armor drops

Warrior armor sets
Set Icons Set Name Average Item Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades Health
Pirate King's Warrior Helmet
Pirate King's Warrior Set Common 85 60 1,100
Uncommon 95 68 1,200
Pirate King's Warrior Armor
Level 60

Insane
Rare 105 76 1,300
Epic 115 84 1,400
Inferno Plate Helmet
Inferno Plate Set Common 85 74 1,800
Uncommon 105 85 2,000
Inferno Plate Armor
Level 65

Nightmare
Rare 125 96 2,200
Epic 145 107 2,400
Godly Warrior Helmet
Godly Warrior Set Common 150 100 2,400
Uncommon 170 110 2,600
Godly Warrior Armor
Level 67

Nightmare
Rare 190 120 2,800
Epic 210 130 3,000
Mage armor sets
Set Icons Set Name Average Item Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades Health
Pirate King's Mage Halo
Pirate King's Mage Set Common 85 60 1,100
Uncommon 95 68 1,200
Pirate King's Mage Robes
Level 60

Insane
Rare 105 76 1,300
Epic 115 84 1,400
Angelic Plate Helmet
Angelic Plate Set Common 85 74 1,800
Uncommon 105 85 2,000
Angelic Plate Armor
Level 65

Nightmare
Rare 125 96 2,200
Epic 145 107 2,400
Godly Mage Helmet
Godly Mage Set Common 150 100 2,400
Uncommon 170 110 2,600
Godly Mage Robes
Level 67

Nightmare
Rare 190 120 2,800
Epic 210 130 3,000
Guardian armor sets
Set Icons Set Name Average Item Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades Health
Pirate King's Guardian Helmet
Pirate King's Guardian Set Common 30 60 3,000
Uncommon 34 68 3,300
Pirate King's Guardian Armor
Level 60

Insane
Rare 40 76 3,600
Epic 48 84 3,900
Void Plate Helmet
Void Plate Set Common 40 74 4,000
Uncommon 45 85 4,500
Void Plate Armor
Level 65

Nightmare
Rare 50 96 5,000
Epic 55 107 5,500
Godly Guardian Helmet
Godly Guardian Set Common 55 100 5,700
Uncommon 55 110 6,200
Godly Guardian Armor
Level 67

Nightmare
Rare 55 120 6,700
Epic 55 130 7,300

Weapon drops

Warrior weapons
Weapon Icon Weapon Name Average Weapon Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades
Stone Strongsword
Stone Strongsword Common 930 124
Uncommon 980 130
Level 59
Insane
Rare 1,030 136
Epic 1,080 142
Mighty Flatblade
Mighty Flatblade Common 1,050 138
Uncommon 1.1K 144
Level 60
Insane
Rare 1,150 150
Epic 1.2K 156
Molten Blade
Molten Blade Common 1,130 146
Uncommon 1,190 152
Level 60
Insane
Rare 1,250 158
Epic 1,310 164
Cultist Blade
Cultist Blade Common 1,220 154
Uncommon 1,290 161
Level 60
Insane
Rare 1,360 167
Epic 1,430 172
Empowered Crystal Blade
Empowered Crystal Blade Common 1,330 165
Uncommon 1.4K 172
Level 61
Insane
Rare 1,480 179
Epic 1,560 186
Templar Blade
Templar Blade Common 1.4K 173
Uncommon 1,490 179
Level 64
Nightmare
Rare 1,580 186
Epic 1,670 192
Ocean Splitter
Ocean Splitter Common 1,550 182
Uncommon 1,670 190
Level 65
Nightmare
Rare 1,790 198
Epic 1,910 206
Onyx Empowered Greatsword
Onyx Empowered Greatsword Common 1,720 195
Uncommon 1,840 204
Level 65
Nightmare
Rare 1,960 213
Epic 2,080 222
Devilish Greataxe
Devilish Greataxe Common 1,920 208
Uncommon 2,040 218
Level 65
Nightmare
Rare 2,180 228
Epic 2,320 238
Titan's Greataxe
Titan's Greataxe Common 2.1K 224
Uncommon 2,260 236
Level 65
Nightmare
Rare 2,420 248
Epic 2,580 260
Molten Greataxe
Molten Greataxe Common 2,360 244
Uncommon 2,560 260
Level 66
Nightmare
Rare 2,760 275
Epic 2,960 290
Soulstealer Greatsword
Soulstealer Greatsword
Level 68
Nightmare
Legendary 3,450 350
Mage weapons
Weapon Icon Weapon Name Average Weapon Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades
Ruby Staff
Ruby Staff Common 930 124
Uncommon 990 131
Level 59
Insane
Rare 1,050 138
Epic 1,110 145
Holy Wand
Holy Wand Common 1,020 135
Uncommon 1,090 143
Level 60
Insane
Rare 1,160 150
Epic 1,230 157
Arcane Orb Staff
Arcane Orb Staff Common 1,130 148
Uncommon 1,210 155
Level 60
Insane
Rare 1.3K 162
Epic 1,390 169
Greater Dark Scythe
Greater Dark Scythe Common 1,260 159
Uncommon 1,360 168
Level 61
Insane
Rare 1,460 177
Epic 1,560 186
Earth Wand
Earth Wand Common 1,410 172
Uncommon 1.5K 180
Level 64
Nightmare
Rare 1,590 188
Epic 1,680 196
Solar Staff
Solar Staff Common 1,550 185
Uncommon 1,660 195
Level 65
Nightmare
Rare 1,770 205
Epic 1,880 215
Angelic Staff
Angelic Staff Common 1,710 200
Uncommon 1,840 212
Level 65
Nightmare
Rare 1,970 224
Epic 2.1K 236
Dark Priest Staff
Dark Priest Staff Common 1,940 218
Uncommon 2,110 230
Level 65
Nightmare
Rare 2,280 242
Epic 2,460 254
Greater Prophet Staff
Greater Prophet Staff Common 2,260 240
Uncommon 2.5K 257
Level 66
Nightmare
Rare 2,720 272
Epic 2,960 290
Staff of the Gods
Staff of the Gods
Level 68
Nightmare
Legendary 3,450 350

Cosmetic drop

Appearance Cosmetic Name Cosmetic Title How to obtain
Pirate Captain cosmetic
Pirate Captain Pirate Achiever Has a 0.48% (about 1 in 208) chance of dropping on Nightmare after completing a dungeon.

Only the cosmetic title can be obtained in Wave Defence.

Gold yield

Upon successful completion of the dungeon, players also receive a gold reward. The amount received varies slightly around a fixed value. The average values for both difficulties is listed below.

Difficulty Gold Gold (2x Gold Game Pass)
Insane ~ 240,000 ~ 480,000
Nightmare ~ 325,000 ~ 650,000

EXP earnings

The table below lists the experience points gained by defeating every enemy and boss, as well as their combined total. There are 87 enemies in this dungeon.

These values may be inaccurate due to the addition of the Quests feature.
Difficulty EXP EXP (VIP) EXP (Boost) EXP (VIP and Boost)
Insane Enemies 39,150 46,980 78,300 86,130
Insane Bosses 12,000 14,400 24,000 26,400
Insane Total 51,150 61,380 102,300 112,530
Nightmare Enemies 52,200 62,640 104,400 114,840
Nightmare Bosses 30,000 36,000 60,000 66,000
Nightmare Total 82,200 98,640 164,400 180,840

Trivia

  • Pirate Island is the first dungeon to have a timer longer than 10 minutes, the first to have only Insane and Nightmare as playable difficulties, and the first to have two mini-bosses in addition to the final boss.
  • In the past, there used to be a large stone skull with red eyes on the rock arc of the first room leading to Captain Blackbeard's arena. This can still be seen from the map preview. Additionally, Captain Blackbeard used to wear a pirate hat with a skull, but this was removed. Skull Flames also changed to Phantom Flames, although it functions the same. Former can no longer be obtained, however it's still available if you have one in your inventory. All of these changes were likely made as Roblox wanted to release to China.
  • The Spider Queen is the first female boss.
    • Oddly enough, the Spider Queen still has a pirate hat with a skull on it. This is likely an oversight.
  • Demonic Pirate Captain is the first boss capable of healing.
  • Captain Blackbeard is based on the real life pirate by the same name.
  • As of Aura Cosmetics update on 2024-06-08, This dungeon is being now reworked by lighting of all the entire map and making player(s) can see clearly through objects.

Notes

  1. In-game, the first 11 seconds are excluded.
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