Samurai Palace is the 6th dungeon in Dungeon Quest. It was released on 2019-06-08. The Samurai Swordsman is the basic melee enemy, and the Shuriken Thrower is the basic ranged enemy. The dungeon has two mini-bosses and a main boss. This dungeon's theme is based off of Japan culture.
Samurai Palace requires players to be at least level 90 for Insane, and at least level 95 for Nightmare. It is recommended to go into Insane with approximately 90K HP and is recommended to have around 120K HP for Nightmare. Players have eleven minutes to clear the dungeon.
The main theme is (raw) Epic Steps A.
Mobs
In Samurai Palace, there are four different types of mobs. The normal mobs have a base health of 74.53M HP on Insane difficulty, and 174.9M HP on Nightmare difficulty. The Elite Swordsman has 97.57M HP on Insane difficulty, and 218.63M HP on Nightmare difficulty. The Ultimate Swordsman has a base health of 111.8M HP on Insane difficulty and 262.36M HP on Nightmare difficulty.
Samurai Swordsman
The Samurai Swordsman is a melee-type mob. It has similar AI to other melee enemies, including the Sand Peasant, Sand Giant, Frost Minion, Ice Minion, Pirate Savage, King's Guard, and Demon Warrior. The Samurai Swordsman is a samurai that is wearing a white kamishimo, a straw hat, and dual-wielding katanas. It will chase the closest player or the player that has done the most damage to them unless it is taunted.
The Samurai Swordsman has a base health of 74.53M HP on Insane and 174.9M HP on Nightmare difficulty.
Shuriken Thrower
The Shuriken Thrower is a ranged-type mob. It has similar AI to other ranged enemies including Frost Wizards, Pirate Riflemen, Elementalists, and Dark Mages. The Shuriken Thrower is a samurai that is wearing a pink kamishimo, a pinkish straw hat, a pink mask, and is holding a shuriken. Its attack hits almost instantly, making it difficult to dodge. It will target the closest player or the player that has done the most damage to them unless it is taunted.
The Shuriken Thrower has a base health of 74.53M HP on Insane and 174.9M HP on Nightmare difficulty.
Elite Swordsman
The Elite Swordsman is an AoE-type mob spawned by Sanada Yukimura. It is very similar to the Hitman mob from King's Castle. It has a green kamishimo on, a green mask, a black straw hat, and is dual-wielding. It follows a random player until it gets close enough, proceeding to create an AoE circle around itself that deals a significant amount of damage. This mob is not able to be taunted, making it difficult to fight Sanada Yukimura.
The Elite Swordsman has a base health of 97.57M HP on Insane and 218.63M HP on Nightmare difficulty.
Ultimate Swordsman
The Ultimate Swordsman is an AoE-type mob spawned by Miyamoto Musashi. It has a red kamishimo on, has a green mask, a green belt, a black straw hat, and is dual-wielding. They spawn from spiraling smoke, and after a small delay, they spin around in a flaming cyclone. During this, they move at a very fast speed, being faster than a player without speed spells like Illusion Blast or Flame Cyclone, though will be the same speed of players using other speed spells. They deal high constant damage when near the player. After about three seconds of spinning, they will vanish.
The Ultimate Swordsman has a base health of 111.8M HP on Insane, and 262.36M HP on Nightmare difficulty.
Bosses
Sanada Yukimura
Sanada Yukimura is the first mini-boss in Samurai Palace. He is equipped with a retextured verision of the Samurai Guardian set, and is dual-wielding green katanas. He has a total of three moves (one being passive).
Elite Samurai Reinforcements [Passive]: Every ~11 seconds, Sanada will summon Elite Swordsmen, that swordsmen will target to the cloest player or to the player that has done the most damage to them. When closed to the player, the Elite Swordsmen will create a green circle spinning, and dealing AoE damage. When the Elite Swordsman is defeated, it grants 14500 EXP in both difficulties.
Tri-Shuriken Throw: Sanada will throw three green shurikens again twice, and will repeat this cycle.
Magic Shuriken Attack: While the Tri-Shuriken Throw attack is happening, four green stars appear in the middle of the battlefield every so often, creating lines in the formation of crosses. It's recommended to be along the sides of the arena to have a better chance at dodging these lines.
Sanada Yukimura has a base of 390.28M HP on Insane, and 874.54M HP on Nightmare difficulty.
Ancient Golem Guardian
The Ancient Golem Guardian is the second mini-boss in Samurai Palace. It's an ancient golem that is made out of rocks, boulders, and has two red eyes. The Ancient Golem Guardian has a total of two moves.
Rock Fall: The first attack will have a single rock target on a random player's position falling down from the sky dealing AoE damage. After the Rock Fall attack, a couple of rock shards will fall down from the sky dealing AoE damage. Before using the same attack a second time, it's recommended for players to split up during the Rock Fall attack. The Ancient Golem Guardian will use this move two times in a row before using another move.
Rock Slam: After the golem uses the Rock Fall move, it will then drops a rock in front of itself, dealing damage if it hits a player, then slams its hands into the rock, creating multiple damaging lines outwards. The cycle repeats after that. It's recommended to be far away while he uses his rock slam attack.
The Ancient Golem Guardian has a base of 406.55M HP on Insane, and 962M HP on Nightmare difficulty.
Miyamoto Musashi
Miyamoto Musashi is the final boss of Samurai Palace. He is equipped with a red and orange color version of the Royal Samurai Cosmetic, as well as red and orange color dual-wielding katanas. Miyamoto Musashi has a total of five moves (two being passive).
Lava Floor [Passive]: When players enter Miyamoto's arena, the entire map will be covered with lava (excluding the final boss arena), preventing players from backtracking. (There is a bug with this move where players who are far from the boss arena rather start taking damage 2-4 seconds later the move is activated or don't take any damage at all.)
Ultimate Samurai Reinforcement [Passive]: Every ~17 seconds, Miyamoto will summon one Ultimate Swordsman which spins towards to a random player and vanishes after a duration of three seconds. The enemy summon has an indicator as to where they spawn, shown by smoke spiraling. When the Ultimate Swordsman is defeated, it grants 14500 EXP in both difficulties.
Samurai Spin: Miyamoto will spin and will fire six lasers in quick succession towards random players, another where he creates numerous beams outwards from him (similarly to Demon Lord Azrallik's hand slam attack).
Shuriken Laser Blast: Miyamoto Musashi's final attack involves him summoning an orange shuriken that floats above him every ~11 seconds. It will create a large AoE blast multiple times in random locations.
Flame Burst: Miyamoto will create a multitude of damaging of lines outwards.
Miyamoto Musashi's theme is (raw) Epic Victory Trailer. Miyamoto Musashi has a base of 447.2M HP on Insane and 1.04B HP on Nightmare difficulty.
Rooms
Room | Order | Enemies |
---|---|---|
1 | First | 4 Samurai Swordsmen, 3 Shuriken Throwers |
Second | 3 Samurai Swordsmen, 4 Shuriken Throwers | |
2 | First | 3 Samurai Swordsmen, 4 Shuriken Throwers |
Second | 3 Samurai Swordsmen, 4 Shuriken Throwers | |
3 | First | 6 Samurai Swordsmen |
Second | 4 Samurai Swordsmen, 3 Shuriken Throwers | |
4 | Mini-Boss | Sanada Yukimura |
5 | First | 5 Samurai Swordsmen |
Second | 5 Shuriken Throwers | |
6 | First | 5 Samurai Swordsmen |
Second | 6 Shuriken Throwers | |
7 | Mini-Boss | Ancient Stone Guardian |
8 | First | 4 Samurai Swordsmen, 3 Shuriken Throwers |
Second | 4 Samurai Swordsmen, 4 Shuriken Throwers | |
9 | First | 4 Samurai Swordsmen, 3 Shuriken Throwers |
Second | 4 Samurai Swordsmen, 4 Shuriken Throwers | |
10 | Boss | Miyamoto Musashi |
Gregg
Gregg is a boss with a low spawning chance that players can choose to fight once per dungeon run in exchange for loot drops, gold and between 1-3 crafting materials used to craft powerful, permanent Legendary weapons near the Blacksmith in the Lobby. The crafting material dropped by Gregg in Samurai Palace is Obsidian Chunk.
Possible spawning locations:
Drops
Upon completing the dungeon, players receive a random item (Two items if on Hardcore mode) and gold, similarly to other dungeons excluding event ones. For Wave Defence, one item is received after every 15 waves. Players with the Extra Item game pass receive receive an extra item in addition to the above. The items that can be obtained are listed below.
Ability drops
Ability Icon | Ability Name | Class | Lvl. Req | Rarity | Difficulty |
---|---|---|---|---|---|
Berserk | Warrior | Lvl 90 | Epic | Insane/Nightmare | |
Lava Lash | Warrior | Lvl 90 | Epic | Insane | |
Hand Cannon | Mage | Lvl 90 | Uncommon | Insane | |
Earth Clap | Mage | Lvl 90 | Rare | Insane | |
Enchanted Shuriken | Mage | Lvl 90 | Epic | Insane | |
Guardian Roar | Tank | Lvl 90 | Rare | Insane/Nightmare | |
Flame Cyclone | Warrior | Lvl 93 | Epic | Nightmare | |
Ghostly Rampage | Mage | Lvl 93 | Rare | Nightmare | |
Illusion Blast | Mage | Lvl 93 | Epic | Nightmare |
Armor drops
Set Icons | Set Name | Average Item Stats | |||
---|---|---|---|---|---|
Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | Health | |
Samurai Warrior Set | Common | 1,650 | 450 | 16K | |
Uncommon | 1,900 | 490 | 18K | ||
Level 90 Insane |
Rare | 2,150 | 530 | 20K | |
Epic | 2,400 | 570 | 22K | ||
Infernal Warrior Set | Common | 2,400 | 570 | 23K | |
Uncommon | 2,700 | 610 | 26K | ||
Level 95 Nightmare |
Rare | 3,000 | 650 | 29K | |
Epic | 3,300 | 690 | 32K | ||
Ancestral Warrior Set | Common | 3,000 | 650 | 32K | |
Uncommon | 3,300 | 690 | 35K | ||
Level 96 Nightmare |
Rare | 3,600 | 730 | 38K | |
Epic | 3,900 | 770 | 41K |
Set Icons | Set Name | Average Item Stats | |||
---|---|---|---|---|---|
Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | Health | |
Samurai Mage Set | Common | 1,650 | 450 | 16K | |
Uncommon | 1,900 | 490 | 18K | ||
Level 90 Insane |
Rare | 2,150 | 530 | 20K | |
Epic | 2,400 | 570 | 22K | ||
Infernal Mage Set | Common | 2,400 | 570 | 23K | |
Uncommon | 2,700 | 610 | 26K | ||
Level 95 Nightmare |
Rare | 3,000 | 650 | 29K | |
Epic | 3,300 | 690 | 32K | ||
Ancestral Mage Set | Common | 3,000 | 650 | 32K | |
Uncommon | 3,300 | 690 | 35K | ||
Level 96 Nightmare |
Rare | 3,600 | 730 | 38K | |
Epic | 3,900 | 770 | 41K |
Set Icons | Set Name | Average Item Stats | |||
---|---|---|---|---|---|
Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | Health | |
Samurai Guardian Set | Common | 200 | 450 | 30K | |
Uncommon | 200 | 490 | 34K | ||
Level 90 Insane |
Rare | 200 | 530 | 38K | |
Epic | 200 | 570 | 42K | ||
Infernal Guardian Set | Common | 200 | 570 | 42K | |
Uncommon | 200 | 610 | 47K | ||
Level 95 Nightmare |
Rare | 200 | 650 | 52K | |
Epic | 200 | 690 | 57K | ||
Ancestral Guardian Set | Common | 200 | 650 | 54K | |
Uncommon | 200 | 690 | 59K | ||
Level 96 Nightmare |
Rare | 200 | 730 | 65K | |
Epic | 200 | 770 | 71K |
Weapon drops
Weapon Icon | Weapon Name | Average Weapon Stats | ||
---|---|---|---|---|
Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | |
Bone Scythe | Common | 19.5K | 1.2K | |
Uncommon | 20.5K | 1,240 | ||
Level 89 Insane |
Rare | 21.5K | 1,280 | |
Epic | 22.5K | 1,320 | ||
Royal Katana | Common | 21.5K | 1,280 | |
Uncommon | 23K | 1,330 | ||
Level 90 Insane |
Rare | 24.5K | 1,380 | |
Epic | 26K | 1,430 | ||
Honorable Greatsword | Common | 24K | 1,370 | |
Uncommon | 26K | 1,430 | ||
Level 90 Insane |
Rare | 28K | 1,490 | |
Epic | 30K | 1,550 | ||
Dual Infernal Daggers | Common | 27K | 1,450 | |
Uncommon | 29K | 1,510 | ||
Level 90 Insane |
Rare | 31K | 1,570 | |
Epic | 33K | 1,630 | ||
Dual Samurai Stars | Common | 26K | 1,430 | |
Uncommon | 28K | 1,490 | ||
Level 94 Nightmare |
Rare | 30K | 1,550 | |
Epic | 32K | 1,610 | ||
Dual Samurai Sickles | Common | 30K | 1,550 | |
Uncommon | 32.5K | 1,610 | ||
Level 95 Nightmare |
Rare | 35K | 1,670 | |
Epic | 37.5K | 1,730 | ||
Crimson Kris | Common | 34K | 1,650 | |
Uncommon | 36.5K | 1,710 | ||
Level 95 Nightmare |
Rare | 39K | 1,770 | |
Epic | 41.5K | 1,830 | ||
Toxic Warspear | Common | 38K | 1,740 | |
Uncommon | 41K | 1.8K | ||
Level 95 Nightmare |
Rare | 44K | 1,860 | |
Epic | 47K | 1,920 | ||
Ruby Greatsword | Common | 42.5K | 1,830 | |
Uncommon | 45.5K | 1,890 | ||
Level 96 Nightmare |
Rare | 48.5K | 1,950 | |
Epic | 51.5K | 2,010 | ||
Sakura Katana Level 97 Nightmare |
Legendary | 56K | 2,250 |
Weapon Icon | Weapon Name | Average Weapon Stats | ||
---|---|---|---|---|
Lvl. Req Difficulty |
Rarity | Base Power | Upgrades | |
Staff of Heat | Common | 19.5K | 1.2K | |
Uncommon | 20.5K | 1,240 | ||
Level 89 Insane |
Rare | 21.5K | 1,280 | |
Epic | 22.5K | 1,320 | ||
Industrial Spellscythe | Common | 21.5K | 1,280 | |
Uncommon | 23K | 1,330 | ||
Level 90 Insane |
Rare | 24.5K | 1,380 | |
Epic | 26K | 1,430 | ||
Sapphire Spellspear | Common | 24K | 1,370 | |
Uncommon | 26K | 1,430 | ||
Level 90 Insane |
Rare | 28K | 1,490 | |
Epic | 30K | 1,550 | ||
Amethyst Spelldagger | Common | 27K | 1,450 | |
Uncommon | 29K | 1,510 | ||
Level 90 Insane |
Rare | 31K | 1,570 | |
Epic | 33K | 1,630 | ||
Violet Spellblade | Common | 26K | 1,430 | |
Uncommon | 28K | 1,490 | ||
Level 94 Nightmare |
Rare | 30K | 1,550 | |
Epic | 32K | 1,610 | ||
Amethyst Crescent Spellblade | Common | 30K | 1,550 | |
Uncommon | 32.5K | 1,610 | ||
Level 95 Nightmare |
Rare | 35K | 1,670 | |
Epic | 37.5K | 1,730 | ||
Jade Spelldagger | Common | 34K | 1,650 | |
Uncommon | 36.5K | 1,710 | ||
Level 95 Nightmare |
Rare | 39K | 1,770 | |
Epic | 41.5K | 1,830 | ||
Pink Pearl Spellscythe | Common | 38K | 1,740 | |
Uncommon | 41K | 1.8K | ||
Level 95 Nightmare |
Rare | 44K | 1,860 | |
Epic | 47K | 1,920 | ||
Dual Elegant Mage Fans | Common | 42.5K | 1,830 | |
Uncommon | 45.5K | 1,890 | ||
Level 96 Nightmare |
Rare | 48.5K | 1,950 | |
Epic | 51.5K | 2,010 | ||
Sakura Greatstaff Level 97 Nightmare |
Legendary | 56K | 2,250 |
Cosmetic drop
Appearance | Cosmetic Name | Cosmetic Title | How to obtain |
---|---|---|---|
Samurai Master | Samurai Achiever | Has a 0.48% (about 1 in 208) chance of dropping on Nightmare after completing a dungeon.
Only the cosmetic title can be obtained in Wave Defence. |
Gold yield
Upon successful completion of the dungeon, players also receive a gold reward. The amount received varies slightly around a fixed value. The average values for each difficulty are listed below.
Difficulty | Gold | Gold (2x Gold Game Pass) |
---|---|---|
Insane | ~ 2.4M | ~ 4.8M |
Nightmare | ~ 3.625M | ~ 7.25M |
EXP earnings
The table below lists the experience points gained by defeating every enemy and boss, as well as their combined total (excluding summoned mobs).
Difficulty | EXP | EXP (VIP) | EXP (Boost) | EXP (VIP and Boost) |
---|---|---|---|---|
Insane Enemies | 1.334M | 1.6M | 2.668M | ~2.935M |
Insane Bosses | 600,000 | 720,000 | 1.2M | 1.32M |
Insane Total | 1.934M | ~2.321M | 3.868M | ~4.255M |
Nightmare Enemies | 2.3M | 2.76M | 4.6M | 5.06M |
Nightmare Bosses | 1.2M | 1.44M | 2.4M | 2.64M |
Nightmare Total | 3.5M | 4.2M | 7M | 7.7M |
Trivia
- This, The Underworld and Gilded Skies have the most rooms (10) among every dungeon.
- Samurai Palace is themed after ancient Japanese culture and spirituality. References to this can be seen from the palace architecture, the cherry blossom trees, and the weapons used throughout.
- Samurai Palace is the first dungeon to introduced speed boost abilities. The mage speed boost ability is Illusion Blast, and the warrior speed boost ability is Flame Cyclone.
- Samurai Palace was the first dungeon to utilize the second victory fanfare.
- Sanada Yukimura is based on the real person of the same name.
- Miyamoto Musashi is based on the real person of the same name.
- Miyamoto Musashi has the same armor model as the Royal Samurai, but with different colors.
Gear | Abilities ā¢ Armors ā¢ Weapons ā¢ Rings ā¢ Rarity ā¢ Reverse and God Pots | ||
Mechanics | Cosmetics ā¢ Daily Rewards ā¢ Game Passes ā¢ Gold ā¢ Inventory ā¢ Leaderboard ā¢ Levels ā¢ Soundtracks ā¢ Trading ā¢ Upgrades | ||
Gameplay | Dungeons | Desert Temple ā¢ Winter Outpost ā¢ Pirate Island ā¢ King's Castle ā¢ The Underworld ā¢ Samurai Palace ā¢ The Canals ā¢ Ghastly Harbor ā¢ Steampunk Sewers ā¢ Orbital Outpost ā¢ Volcanic Chambers ā¢ Aquatic Temple ā¢ Enchanted Forest ā¢ Northern Lands ā¢ Gilded Skies ā¢ Yokai Peak | |
Misc. | Tutorial ā¢ Wave Defence ā¢ Boss Raids | ||
Event | Egg Island ā¢ Ready Player Two ā¢ Pumpkin King ā¢ Krampus ā¢ Cyber Easter Cave ā¢ Harvest of Horror ā¢ Bunny King |