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Steampunk Sewers is the 9th dungeon in Dungeon Quest. It was released on 2019-10-13. The Fighter Bot is the basic melee enemy, and the Cog Shooter is the basic ranged enemy. The dungeon has two mini-bosses and one main boss. The theme for Steampunk Sewers is Steampunk based in the sewers.

Steampunk Sewers requires players to be level 120 for Insane difficulty, and level 125 for Nightmare difficulty. It is recommended to play on Insane difficulty with 1.2M HP and play on Nightmare difficulty with 1.8M HP. Players have nine minutes to clear the dungeon.

The main theme is (raw) Propulsion (a).

Mobs

Steampunk Sewers has four different mobs seen throughout the dungeon, and three bosses (comprised of two mini-bosses and one boss), each with a unique function. Each mob has 16.52B base health on Insane and 41.15B base health on Nightmare. The regular mobs deal around 280K damage on Insane and bosses deal around 356.25K; on Nightmare, regular mobs deal around 460K damage and bosses deal around 640K damage.

Fighter Bot

Fighter Bot

A Fighter Bot

The Fighter Bot is a melee-type mob. It has identical AI to most melee enemies. The Fighter Bot is a robot that has a metal body having green outlines, and a sword. It will follow either the closest player or the player that has dealt the most damage to it unless it is taunted. Fighter Bots move much faster than most enemies from previous dungeons, having the same base movement speed as the player and requiring the use of a speed potion or spell that grants increased movement speed to outrun them.

Cog Shooter

Cog Shooter

A Cog Shooter

The Cog Shooter is the ranged-type mob. It has near-identical AI to most ranged enemies and identical AI to Harpoon Gunners, and there is a noticeably higher time to react to their projectiles, and as well as being able to shoot twice in a single attack. Its body is made out of metal having the two cogs with both of them have pink outlines. It will follow either the closest player or the player that has dealt the most damage to it unless it is taunted.

Hammer Bot

Hammer Bot

A Hammer Bot

The Hammer Bot is an AoE-type mob. It has an identical function to Burly Enforcers, with a higher speed and faster cooldown time than the common melee enemy. It's a red bot having wheels for it to move, and a big hammer. It swings its hammer-head down on the player to deal damage, then picks itself up almost immediately and repeats the process. It will follow the closest player or the player that has dealt the most damage to it unless it is taunted. When trying to avoid this enemy, it is recommended to attempt to circle around its range of attack, rather than outrun it.

Spinner Bot

Spinner Bot

A Spinner Bot

The Spinner Bot is an AoE-type mob. The Spinner Bot has the base model as the Hammer Bot only having the top being a sword, and being green. It has a similar function to the Elite Swordsman mob in Samurai Palace. However, instead of stopping to spin its blade once, it instead stops charging up and then swings its blade in a circle multiple times. It will follow the closest player or the player that has dealt the most damage to it unless it is taunted.

Bosses

Cyclops Siege Bot

Cyclops Siege Bot

The Cyclops Siege Bot

The Cyclops Siege Bot is the first mini-boss the player will encounter, located in the second room. It is a spider-looking figure with a green eye on the head. The Cyclops Siege Bot has a total of three moves.

Green Circles: Once approached, it will summon green circles on random areas, which then detonate. After the detonation, all circles will become bigger and detonate again. This process repeats two more times.

Rapid Spin Blast: After the Green Circles attack, The Siege Bot will start firing green lasers as the boss spins. Yet, the lasers don't always fire in the same place, so make sure to keep moving. It is best to stay far away from the boss to easily avoid this attack, as the lasers spread further apart.

Target Blast: Lastly, the boss will start firing green circles at random players. However, they do not directly spawn on the player, so it is recommended to bring a speed spell during this attack or attempt to leave the boss room before the attack is initiated.

The Cyclops Siege Bot has a base of 89.24B HP on Insane and 210.54B HP on Nightmare difficulty.

Evil Scientist

Evil Scientist

The Evil Scientist

The Evil Scientist is the second mini-boss the player will encounter, located in the 6th room. It appears to wield a Mighty Fusion Spellblade and a modified Inventor's Warrior Set. The Evil Scientist appears to be one of the people that created the bots. The Evil Scientist has a total of three moves.

Pulse Blast: When approached, it fires a circle that pulses on a random player within the room, so it is recommended to keep moving.

Checker Blast: Then, rows of beams fire first from the front of the room towards the entrance, then from left to right.

Sunburst Stream: After this, the Evil Scientist shoots sun-bursts from himself five times, rotating slightly each time.

The Evil Scientist has a base of 89.24B HP on Insane and 210.54B HP on Nightmare difficulty.

Cannon Blaster 2000

Cannon Blaster 2000

The Cannon Blaster 2000

The Cannon Blaster 2000 is the final boss the player will encounter, located in the eighth room. It is a spherical machine with two cannons standing on four mechanical legs, and having a yellow eye in front. This Cannon Blaster 2000 has a total of three moves.

Ion Cannon Blast: Upon entering the boss room, it will start randomly shooting beams across the ground, an attack similar to the one used by Sanada Yukimura in Samurai Palace, on either semicircle of the room, four times.

Sun Burst Bomb: Then, it summons a large circle on top of a random player which, after detonating, shoots out more sun-bursts from the center of the circle.

Binding Lava Energy: After the Sun Burst Bomb attack, it shoots at the ceiling which causes four gears to fall to the ground. Players must get behind the cogs to avoid getting swamped by the lava-like energy, which affects the entire map outside of these zones.

The Cannon Blaster 2000's theme is (raw) Tough Struggle A. The Cannon Blaster 2000 has a base of 89.24B HP on Insane and 226.33B HP on Nightmare difficulty.

Rooms

Room Order Enemies
1 First 1 Fighter Bot, 2 Cog Shooters, 1 Hammer Bot, 1 Spinner Bot
Second 2 Cog Shooters, 1 Hammer Bot, 2 Spinner Bots
Third 3 Fighter Bots, 3 Cog Shooters
2 Mini-Boss Cyclops Siege Bot
3 First 3 Fighter Bots, 2 Hammer Bots, 1 Spinner Bot
Second 5 Cog Shooters
4 First 2 Fighter Bots, 4 Cog Shooters, 1 Hammer Bot
Second 3 Cog Shooters, 3 Hammer Bots
5 First 3 Cog Shooters, 2 Spinner Bots
Second 5 Fighter Bots
6 Mini-Boss Evil Scientist
7 First 3 Fighter Bots, 4 Cog Shooters, 2 Spinner Bots
8 Boss Cannon Blaster 2000

Gregg

Gregg is a boss with a low spawning chance that players can choose to fight once per dungeon run in exchange for loot drops, gold and between 1-3 crafting materials used to craft powerful, permanent Legendary weapons near the Blacksmith in the Lobby. The crafting material dropped by Gregg in Steampunk Sewers is Warforged Metal Warforged Metal.

Possible spawning locations:

Drops

Upon completing the dungeon, players receive a random item (Two items if on Hardcore mode) and gold, similarly to other dungeons excluding event ones. Players with the Extra Item game pass receive receive an extra item in addition to the above. The items that can be obtained are listed below.

Ability drops

Steampunk Sewers abilities
Ability Icon Ability Name Class Lvl. Req Rarity Difficulty
Arrow Rain Arrow Rain Warrior Lvl 119 Rare Insane
Star Barrage Star Barrage Warrior Lvl 119 Rare Insane
Pulse Waves Pulse Waves Mage Lvl 119 Rare Insane
Starfall Starfall Mage Lvl 119 Rare Insane
Life Dash Life Dash Healer Lvl 119 Rare Insane
Chained Energy Blasts Chained Energy Blasts Warrior Lvl 124 Rare Nightmare
Triple Blade Throw Triple Blade Throw Warrior Lvl 124 Epic Nightmare
Overcharge Overcharge Mage Lvl 124 Rare Nightmare
Chromatic Rain Chromatic Rain Mage Lvl 124 Epic Nightmare

Armor drops

Warrior armor sets
Set Icons Set Name Average Item Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades Health
Titanium Warrior Helmet
Titanium Warrior Set Common 20k 3,000 240k
Uncommon 22k 3,125 265k
Titanium Warrior Armor
Level 120

Insane
Rare 24k 3,250 290k
Epic 26k 3,400 313k
Industrial Warrior Helmet
Industrial Warrior Set Common 53,891 6,442 1,878,000
Uncommon 57k 7,200 2,100,000
Industrial Warrior Armor
Level 125

Nightmare
Rare 60,109 7,958 2,400,000
Epic 62,182 8,716 2,652,000
War-forged Warrior Helmet
War-forged Warrior Set Common 92,647 10,790 2,566,667
Uncommon 105,000 11,025 2,800,000
War-forged Warrior Armor
Level 126

Nightmare
Rare 117,353 11,260 3,033,333
Epic 126,618 11,494 3,325,000
Mage armor sets
Set Icons Set Name Average Item Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades Health
Titanium Mage Helmet
Titanium Mage Set Common 20K 3,000 240K
Uncommon 22K 3,125 265K
Titanium Mage Armor
Level 120

Insane
Rare 24K 3,250 290K
Epic 26K 3,400 313K
Industrial Mage Helmet
Industrial Mage Set Common 53,891 6,442 1,878,000
Uncommon 57k 7,200 2,100,000
Industrial Mage Armor
Level 125

Nightmare
Rare 60,109 7,958 2,400,000
Epic 62,182 8,716 2,652,000
War-forged Mage Helmet
War-forged Mage Set Common 92,647 10,790 2,566,667
Uncommon 105,000 11,025 2,800,000
War-forged Mage Armor
Level 126

Nightmare
Rare 117,353 11,260 3,033,333
Epic 126,618 11,494 3,325,000
Guardian armor sets
Set Icons Set Name Average Item Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades Health
Titanium Guardian Helmet
Titanium Guardian Set Common 550 3,000 380k
Uncommon 550 3,125 410k
Titanium Guardian Armor
Level 120

Insane
Rare 550 3,250 440k
Epic 550 3,400 470k
Industrial Guardian Helmet
Industrial Guardian Set Common 600 6,442 2,711,538
Uncommon 600 7,200 3,000,000
Industrial Guardian Armor
Level 125

Nightmare
Rare 600 7,958 3,288,462
Epic 600 8,716 3,576,923
War-forged Guardian Helmet
War-forged Guardian Set Common 750 10,790 3,829,412
Uncommon 750 11,025 4,200,000
War-forged Guardian Armor
Level 126

Nightmare
Rare 750 11,260 4,570,588
Epic 750 11,494 5,002,941

Weapon drops

Warrior weapons
Weapon Icon Weapon Name Average Weapon Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades
Hextech Katana
Hextech Katana Common 200K 8.7K
Uncommon 209K 9.2K
Level 119
Insane
Rare 218K 9.7K
Epic 227K 10.2K
Dual Fusion Blades
Dual Fusion Blades Common 214K 9.5K
Uncommon 224K 10.1K
Level 120
Insane
Rare 234K 10.7K
Epic 244K 11.3K
Fusion Greatsword
Fusion Greatsword Common 230K 10.4K
Uncommon 250K 11K
Level 120
Insane
Rare 270K 11.6K
Epic 290K 12.2K
Bioforged Greatsword
Bioforged Greatsword Common 260K 11.5K
Uncommon 280K 12.5K
Level 120
Insane
Rare 300K 13.5K
Epic 320K 14.5K
Hextech Greataxe
Hextech Greataxe Common 553,636 21,815
Uncommon 591,818 23,158
Level 125
Nightmare
Rare 630K 24.5K
Epic 668,182 25,842
Bioforged Reinforced Slicer
Bioforged Reinforced Slicer Common 757,333 27,733
Uncommon 804,667 29,467
Level 125
Nightmare
Rare 852K 31.2K
Epic 899,333 32,933
Bioforged Greataxe
Bioforged Greataxe Common 923,462 34,404
Uncommon 976,231 36,452
Level 125
Nightmare
Rare 1.029M 38.5K
Epic 1,081,769 40,548
Mighty Fusion Maul
Mighty Fusion Maul Common 1.475M 38,560
Uncommon 1.095M 40,650
Level 125
Nightmare
Rare 1.2075M 42,750
Epic 1.265M 44,846
Inventor's Greatsword
Inventor's Greatsword
Level 125
Nightmare
Legendary 2.4M 67K
Mage weapons
Weapon Icon Weapon Name Average Weapon Stats
Lvl. Req
Difficulty
Rarity Base Power Upgrades
Plasma Spellblade
Plasma Spellblade Common 200K 8.7K
Uncommon 209K 9.2K
Level 119
Insane
Rare 218K 9.7K
Epic 227K 10.2K
Dual Hextech Spelldaggers
Dual Hextech Spelldaggers Common 214K 9.5K
Uncommon 224K 10.1K
Level 120
Insane
Rare 234K 10.7K
Epic 244K 11.3K
Dual Bioforged Spelldaggers
Dual Bioforged Spelldaggers Common 230K 10.4K
Uncommon 250K 11K
Level 120
Insane
Rare 270K 11.6K
Epic 290K 12.2K
Hextech Polearm
Hextech Polearm Common 260K 11.5K
Uncommon 280K 12.5K
Level 120
Insane
Rare 300K 13.5K
Epic 320K 14.5K
Plasma Twin Spellblade
Plasma Twin Spellblade Common 553,636 21,815
Uncommon 591,818 23,158
Level 125
Nightmare
Rare 630K 24.5K
Epic 668,182 25,842
Hextech Wired Spellblade
Hextech Wired Spellblade Common 757,333 27,733
Uncommon 804,667 29,467
Level 125
Nightmare
Rare 852K 31.2K
Epic 899,333 32,933
Plasma Infused Cutlass
Plasma Infused Cutlass Common 923,462 34,404
Uncommon 976,231 36,452
Level 125
Nightmare
Rare 1.029M 38.5K
Epic 1,081,769 40,548
Mighty Fusion Spellblade
Mighty Fusion Spellblade Common 1.475M 38,560
Uncommon 1.095M 40,655
Level 125
Nightmare
Rare 1.2075M 42,750
Epic 1.265M 44,846
Inventor's Spellblade
Inventor's Spellblade
Level 125
Nightmare
Legendary 2.4M 67K

Cosmetic drop

Appearance Cosmetic Name Cosmetic Title How to obtain
Inventor cosmetic
Inventor Steampunk Achiever Has a 0.48% (about 1 in 208) chance of dropping on Nightmare after completing a dungeon.

Gold yield

Upon successful completion of the dungeon, players also receive a gold reward. The amount received varies slightly around a fixed value. The average values for each difficulty are listed below.

Difficulty Gold Gold (2x Gold Game Pass)
Insane ~ 21M ~ 42M
Nightmare ~ 27.5M ~ 55M

EXP earnings

The table below lists the experience points gained by defeating every enemy and boss, as well as their combined total.

These values may be inaccurate due to the addition of the Quests feature.
Difficulty EXP EXP (VIP) EXP (Boost) EXP (VIP and Boost)
Insane Enemies ??? ??? ??? ???
Insane Bosses ??? ??? ??? ???
Insane Total 50.97M 61.16M 101.94M 112.13M
Nightmare Enemies ??? ??? ??? ???
Nightmare Bosses ??? ??? ??? ???
Nightmare Total 210.38M 252.45M 420.75M 462.82M

Trivia

  • The mascot for Steampunk Sewers is the Cannon Blaster 2000.
  • The Cog Shooter is the only ranged-type mob in the game from Winter Outpost - Steampunk Sewers that can shoot two projectiles at once.
  • On 10/13/2023, there was a bug where only one player is able to get the loot on Nightmare difficulty. This was later fixed on late October 2023.
  • As of the 2024-05-23 Boss Raid Remake update,
    • This dungeon received an EXP buff for both Insane and Nightmare and all items on Nightmare difficulty received a huge power increase to bridge the gap between 125 to 140.
    • Original copies of all the gears are now currently unobtainable and can only obtained by trading.
  • Since approximately the 2024-05-23 Boss Raids Remake update[verification needed], this dungeon has had a bug in which receiving healing through any sources, whether that be healing abilities or rings with a HP Regeneration substat, defeating the final boss will not award any loot.
Dungeon Quest
Gear Abilities ā€¢ Armors ā€¢ Weapons ā€¢ Rings ā€¢ Rarity ā€¢ Reverse and God Pots
Mechanics Cosmetics ā€¢ Daily Rewards ā€¢ Game Passes ā€¢ Gold ā€¢ Inventory ā€¢ Leaderboard ā€¢ Levels ā€¢ Soundtracks ā€¢ Trading ā€¢ Upgrades
Gameplay Dungeons Desert Temple ā€¢ Winter Outpost ā€¢ Pirate Island ā€¢ King's Castle ā€¢ The Underworld ā€¢ Samurai Palace ā€¢ The Canals ā€¢ Ghastly Harbor ā€¢ Steampunk Sewers ā€¢ Orbital Outpost ā€¢ Volcanic Chambers ā€¢ Aquatic Temple ā€¢ Enchanted Forest ā€¢ Northern Lands ā€¢ Gilded Skies ā€¢ Yokai Peak
Misc. Tutorial ā€¢ Wave Defence ā€¢ Boss Raids
Event Egg Island ā€¢ Ready Player Two ā€¢ Pumpkin King ā€¢ Krampus ā€¢ Cyber Easter Cave ā€¢ Harvest of Horror ā€¢ Bunny King
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