Wave Defence is a game mode that was added to Dungeon Quest on May 26th, 2019. It is accessible from the Create Dungeon interface and serves as an alternative to playing in dungeons. In Wave Defence, players must fight off groups of enemies and try to survive as many waves as possible. Just like with dungeons, Wave Defence can be played solo or with a team.
Wave Defence is currently unavailable for Ghastly Harbor, Steampunk Sewers, Orbital Outpost, Volcanic Chambers, Aquatic Temple, Enchanted Forest, Northern Lands, Gilded Skies, Yokai Peak and Remastered Dungeons since December 2023. It is unknown if any of these maps will ever be included in Wave Defence.
On the old Join Dungeon interface, Wave Defence parties have a blue tint instead of gray. The party also shows a Wave Defence label in the top left corner of the party listing and does not show the "Hardcore mode" option, since it is not available for Wave Defence.
The main themes are (raw) Glorious Heroes and (raw) Final Defense.
Gameplay[]
Hardcore mode is replaced by a respawn system, where any vanquished players can respawn after every 5th wave if at least one person on their team is still alive. Solo matches are effectively still "Hardcore" though, since the respawn mechanic requires at least two players to function.
Waves normally have two hordes of eight random mobs from the selected dungeon that spawn at two of the four gateways located around the edges of the coliseum. On every 5th wave, an eligible boss from the selected dungeon will spawn in the center of the coliseum.
After every 15th wave, players are given a loot drop and the health and damage of enemies will increase by an additional 25% of their base stats. Health stats for enemies and bosses are also affected by player scaling, with 30% added per player (+0% with 1 total player, +30% with two total players, +60% with three total players, etc.).
Bosses[]
Due to constraints with the coliseum design and boss mechanics, some bosses are unable to spawn. They are denoted on the table below.
Dungeon | First mini-boss | Second mini-boss | Main boss |
---|---|---|---|
Desert Temple (Legacy) | Desert and Winter do not have any mini-bosses. | Sand Giant | |
Winter Outpost (Legacy) | Ice Elemental | ||
Pirate Island | Captain Blackbeard | Cannot spawn (Spider Queen) |
Demonic Pirate Captain |
King's Castle | Cannot spawn (Beast Master) |
Arch-Mage | The King |
The Underworld | Demonic Overgrowth | Kolvumar | Cannot spawn (Demon Lord Azrallik) |
Samurai Palace | Sanada Yukimura | Ancient Golem Guardian | Miyamoto Musashi |
The Canals | Mage Overlord | Guardian Overlord | Warrior Overlord |
Drops[]
After every 15 waves, players will receive one random drop from the loot table of the map and difficulty that is being played. Users with the Extra Item game pass receive a second drop. Hardcore mode cannot be applied to a Wave Defence party, which means that three drops is not possible outside of specific events. With the exception of the two Legacy Dungeons, Desert Temple and Winter Outpost, cosmetic sets cannot be obtained in this mode. Those two dungeons' remastered versions' cosmetic sets cannot be obtained from this mode.
To see the possible armor, weapon, and ability drops for each map on Wave Defence, please check the respective dungeon's page listed below:
Desert Temple drops |
Winter Outpost drops |
Pirate Island drops |
King's Castle drops |
The Underworld drops |
Samurai Palace drops |
The Canals drops |
Defender Title Cosmetics[]
Playing through Wave Defence can allow the player to unlock cosmetic "Defender" titles. These titles can be earned from every map within the Wave Defence game mode. The rarity of the title increases with the amount of completed waves, with a Common title dropping at wave 30, an Uncommon title dropping at wave 45, a Rare title dropping at wave 100, and an Epic title dropping at wave 300.
Each title uses one word to describe what map the waves were played on. Desert is used for Desert Temple, Winter is used for Winter Outpost, Pirate is used for Pirate Island, King is used for King's Castle, Demon is used for The Underworld, Samurai is used for Samurai Palace, and Canal is used for The Canals.
Title | Waves Required |
---|---|
Desert Defender | 30 |
Elite Desert Defender | 45 |
Ultimate Desert Defender | 100 |
Godly Desert Defender | 300 |
Title | Waves Required |
---|---|
Winter Defender | 30 |
Elite Winter Defender | 45 |
Ultimate Winter Defender | 100 |
Godly Winter Defender | 300 |
Title | Waves Required |
---|---|
Pirate Defender | 30 |
Elite Pirate Defender | 45 |
Ultimate Pirate Defender | 100 |
Godly Pirate Defender | 300 |
Title | Waves Required |
---|---|
King's Defender | 30 |
Elite King's Defender | 45 |
Ultimate King's Defender | 100 |
Godly King's Defender | 300 |
Title | Waves Required |
---|---|
Demon Defender | 30 |
Elite Demon Defender | 45 |
Ultimate Demon Defender | 100 |
Godly Demon Defender | 300 |
Title | Waves Required |
---|---|
Samurai Defender | 30 |
Elite Samurai Defender | 45 |
Ultimate Samurai Defender | 100 |
Godly Samurai Defender | 300 |
Title | Waves Required |
---|---|
Canal Defender | 30 |
Elite Canal Defender | 45 |
Ultimate Canal Defender | 100 |
Godly Canal Defender | 300 |
Gold Yield[]
Main article: Gold
With every loot drop, players also receive a gold reward. The amount received varies slightly around a fixed value. The gold amount is exactly the same as the rate for dungeons.
EXP Earnings[]
The table below lists the total experience gained after completing 15 waves (one loot cycle). This total is divided among 192 enemies and three bosses, since this is the amount that spawns in a single loot cycle.
Dungeon | Difficulty | EXP | EXP (VIP) | EXP (Boost) | EXP (VIP and Boost) |
---|---|---|---|---|---|
Desert Temple | Easy | 774 | 928 | 1,548 | 1,702 |
Medium | 1,026 | 1,231 | 2,052 | 2,257 | |
Hard | 1,662 | 1,994 | 3,324 | 3,656 | |
Insane | 2,328 | 2,793 | 4,656 | 5,121 | |
Nightmare | 3,954 | 4,744 | 7,908 | 8,698 | |
Winter Outpost | Easy | 8,856 | 10,627 | 17,712 | 19,483 |
Medium | 12,420 | 14,904 | 24,840 | 27,324 | |
Hard | 21,960 | 26,352 | 43,920 | 48,312 | |
Insane | 38,160 | 45,792 | 76,320 | 83,952 | |
Nightmare | 66,720 | 80,064 | 133,440 | 146,784 | |
Pirate Island | Insane | 98,400 | 118,080 | 196,800 | 216,480 |
Nightmare | 145,200 | 174,240 | 290,400 | 319,440 | |
King's Castle | Insane | 271,200 | 325,440 | 542,400 | 596,640 |
Nightmare | 542,400 | 650,880 | 1,084,800 | 1,193,280 | |
The Underworld | Insane | 882,000 | ~1.058M | 1.764M | ~1.94M |
Nightmare | 1.548M | ~1.858M | 3.096M | ~3.406M | |
Samurai Palace | Insane | 3.384M | ~4.061M | 6.768M | ~7.445M |
Nightmare | 6M | 7.2M | 12M | 13.2M | |
The Canals | Insane | 8.028M | ~9.634M | 16.056M | ~17.662M |
Nightmare | 13.56M | 16.272M | 27.12M | 29.832M |
Trivia[]
- The addition of Wave Defence was decided by a poll in the vCaffy's Games discord, in which it gained the most votes. The other options were 'Raids' and 'PvP,' the former eventually being added as Boss Raids (Legacy), while the latter has likely transformed into Arena Champions.
- When this update was released, Cosmetic Titles were also introduced.
- It was formerly possible to create a Wave Defence party on Enchanted Forest, though it did not properly function. This has since been fixed.
- The map lighting and color scheme of the coliseum is different between each playable map in Wave Defence.
- When some backend updates have been released, it allows players to obtain corresponding dungeon cosmetic title only from Wave Defence. This is likely an oversight.
- Some of the mobs uses its old version in Wave Defence:
- Despite modifications made relating to Roblox China Policy (which resulted in the removal of skull sprites from enemies in the Pirate Island dungeon), enemies in the Pirate Island Wave Defence still have them equipped.
- In the Legacy Desert Temple Wave Defence, the Sand Giant will not attack using the fire lines. As Sand Giant does not have any other abilities other than melee punch at that point.
- Wave Defence received a new soundtrack when the developers released a backend update on 2023-08-08: (raw) "Final Defense"
Gear | Abilities ā¢ Armors ā¢ Weapons ā¢ Rings ā¢ Rarity ā¢ Reverse and God Pots | ||
Mechanics | Cosmetics ā¢ Daily Rewards ā¢ Game Passes ā¢ Gold ā¢ Inventory ā¢ Leaderboard ā¢ Levels ā¢ Soundtracks ā¢ Trading ā¢ Upgrades | ||
Gameplay | Dungeons | Desert Temple ā¢ Winter Outpost ā¢ Pirate Island ā¢ King's Castle ā¢ The Underworld ā¢ Samurai Palace ā¢ The Canals ā¢ Ghastly Harbor ā¢ Steampunk Sewers ā¢ Orbital Outpost ā¢ Volcanic Chambers ā¢ Aquatic Temple ā¢ Enchanted Forest ā¢ Northern Lands ā¢ Gilded Skies ā¢ Yokai Peak ā¢ Abyssal Void | |
Misc. | Tutorial ā¢ Wave Defence ā¢ Boss Raids | ||
Event | Egg Island ā¢ Ready Player Two ā¢ Pumpkin King ā¢ Krampus ā¢ Cyber Easter Cave ā¢ Harvest of Horror ā¢ Bunny King |