Whirlwind is a warrior ability in Dungeon Quest that increases in damage with physical power. When activated, the user will create a circle, spinning counter-clockwise, and dealing nine ticks of AoE damage to enemies. Whirlwind can be obtained from Desert Temple on Easy, Medium, Hard, and Insane difficulties. Whirlwind does a total of 9x the player's damage per swing (1x the player's damage per tick). It can be sold for 1,700 gold, and requires players to be at least level 1 to equip it.
Trivia[]
- In the Tutorial Dungeon, Whirlwind has Common rarity instead of Uncommon. This makes the only ability that does not have a fixed rarity.